using System; using System.Runtime.Remoting.Messaging; using System.Threading; using System.Threading.Tasks; namespace LCS.WeiXin.Transfer { class Program { public delegate int AddHandler(int a, int b, int c); static void Main() { Func<int, int, int, int> fun = AddClass.Add; // fun.BeginInvoke(1, 2, 3, CallbackFunc, null); Console.WriteLine("===== 异步回调 AsyncInvokeTest ====="); AddHandler handler = new AddHandler(AddClass.Add); //异步操作接口(注意BeginInvoke方法的不同!) IAsyncResult result = handler.BeginInvoke(1, 2, 3, new AsyncCallback(CallbackFunc), "AsycState:OK"); Console.WriteLine("------继续做别的事情。。。--------"); Console.ReadKey(); } public static void CallbackFunc(IAsyncResult result) { //result 是“加法类.Add()方法”的返回值 //AsyncResult 是IAsyncResult接口的一个实现类,引用空间:System.Runtime.Remoting.Messaging //AsyncDelegate 属性可以强制转换为用户定义的委托的实际类。 Func<int, int, int, int> fun = AddClass.Add; AddHandler handler = (AddHandler)((AsyncResult)result).AsyncDelegate; // fun.EndInvoke(result); Console.WriteLine(handler.EndInvoke(result)); Console.WriteLine(result.AsyncState); } public class AddClass { public static int Add(int a, int b, int c) { Console.WriteLine(" 开始计算:" + a + "+" + b + "+" + c); Thread.Sleep(3000); //模拟该方法运行三秒 Console.WriteLine("计算完成!"); return a + b + c; } } static async void Async2() { await Task.Run(() => { Thread.Sleep(5000); Console.WriteLine("bbb"); }); Console.WriteLine("ccc"); } public static Task<int> ForTest() { return Task.Factory.StartNew<int>(() => { Console.WriteLine("ddd"); return 1; }); } } }