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  • Android 触摸提示音【转】

    本文转载自:http://blog.csdn.net/Jin_HeZai/article/details/46791567

    近期任务,涉及Android触摸提示音。 
    首先,定位源码目标。很显然的,在原生的设置的声音功能页里面就包含了触摸音的开关。 
    那么我们找到对应的java代码,SoundSettings.java

    package com.android.settings;
    import java.util.List;
    
    public class SoundSettings extends SettingsPreferenceFragment implements
            Preference.OnPreferenceChangeListener {
    
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    可以看到 这是个PreferenceFragment的子类。(这里的SettingsPreferenceFragment是继承PreferenceFragment)。那么找到它对应的xml文件。

     @Override
        public void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            ContentResolver resolver = getContentResolver();
            int activePhoneType = TelephonyManager.getDefault().getCurrentPhoneType();
    
            mAudioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
    
            addPreferencesFromResource(R.xml.sound_settings);
    
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    常识性的,它在onCreate里面,找到addPreferencesFromResource,然后查看sound_settings的xml文件。 
    这里我通过查找中文string资源文件,标示了xml文件的一些item的title。

    <PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android"
            android:title="@string/sound_settings"
            android:key="sound_settings"
            xmlns:settings="http://schemas.android.com/apk/res/com.android.settings">
    
        <!-- 音量-->
        <com.android.settings.RingerVolumePreference
                android:key="ring_volume"
                android:title="@string/all_volume_title"
                android:dialogTitle="@string/all_volume_title"
                android:persistent="false"
                android:streamType="ring" />
        <!-- 音乐效果-->
        <Preference
                android:key="musicfx"
                android:title="@string/musicfx_title">
            <intent android:targetPackage="com.android.musicfx"
                    android:targetClass="com.android.musicfx.ControlPanelPicker" />
        </Preference>
        <!-- 来电铃声和振动-->
        <PreferenceCategory
                android:key="category_calls_and_notification"
                android:title="@string/sound_category_call_ringtone_vibrate_title"/>
    
        <!-- Do not nest these, or removals in code will break
                手机铃声
         -->
        <com.android.settings.DefaultRingtonePreference
                android:key="ringtone"
                android:title="@string/ringtone_title"
                android:dialogTitle="@string/ringtone_title"
                android:persistent="false"
                android:ringtoneType="ringtone" />
    
        <!-- 响铃时振动-->
        <CheckBoxPreference
             android:key="vibrate_when_ringing"
             android:title="@string/vibrate_when_ringing_title"
             android:persistent="false" />
        <!-- 系统-->
        <PreferenceCategory
                android:title="@string/sound_category_system_title"/>
    
        <!-- Do not nest these, or removals in code will break -->
        <!-- 默认通知提示音-->
        <com.android.settings.DefaultRingtonePreference
                android:key="notification_sound"
                android:title="@string/notification_sound_title"
                android:dialogTitle="@string/notification_sound_dialog_title"
                android:persistent="false"
                android:ringtoneType="notification" />
    
        <!-- 拨号键盘触摸音效-->
        <CheckBoxPreference
                android:key="dtmf_tone"
                android:title="@string/dtmf_tone_enable_title"
                android:defaultValue="true" />
        <!-- 触摸提示音-->
        <CheckBoxPreference
                android:key="sound_effects"
                android:title="@string/sound_effects_enable_title"
                android:defaultValue="true" />
    
        <!-- 锁屏提示音-->
        <CheckBoxPreference
                android:key="lock_sounds"
                android:title="@string/lock_sounds_enable_title"
                android:defaultValue="true" />
        <!-- 触摸时振动-->
        <CheckBoxPreference
                android:key="haptic_feedback"
                android:title="@string/haptic_feedback_enable_title"
                android:defaultValue="true" />
        <!-- 紧急提示音-->
        <ListPreference
                android:key="emergency_tone"
                android:title="@string/emergency_tone_title"
                android:entries="@array/emergency_tone_entries"
                android:entryValues="@array/emergency_tone_values" />
    
    
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    OK,接着我们在SoundSettings里面搜索关键字: sound_effects

    private static final String KEY_SOUND_EFFECTS = "sound_effects";
    
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    接着搜索:KEY_SOUND_EFFECTS

            // 触摸提示音相关
            mSoundEffects = (CheckBoxPreference) findPreference(KEY_SOUND_EFFECTS);
            mSoundEffects.setPersistent(false);
            mSoundEffects.setChecked(Settings.System.getInt(resolver,
            Settings.System.SOUND_EFFECTS_ENABLED, 1) != 0);
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        @Override
        public boolean onPreferenceTreeClick(PreferenceScreen preferenceScreen, Preference preference) {
            if (preference == mVibrateWhenRinging) {
                Settings.System.putInt(getContentResolver(), Settings.System.VIBRATE_WHEN_RINGING,
                        mVibrateWhenRinging.isChecked() ? 1 : 0);
            } else if (preference == mDtmfTone) {
                Settings.System.putInt(getContentResolver(), Settings.System.DTMF_TONE_WHEN_DIALING,
                mDtmfTone.isChecked() ? 1 : 0);
    
            } else if (preference == mSoundEffects) {
                if (mSoundEffects.isChecked()) {
                    mAudioManager.loadSoundEffects();
                } else {
                    mAudioManager.unloadSoundEffects();
                }
                Settings.System.putInt(getContentResolver(), Settings.System.SOUND_EFFECTS_ENABLED,
                mSoundEffects.isChecked() ? 1 : 0);
    
            }
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    这里我们很容易的看清楚它的实例和点击监听,都是通过修改系统配置来进行操作的,那么这玩意到底在哪里整呢? 
    首先,触摸提示音,是对所有的view的点击时间都会有触发效果,那么我们看看View.java的类。 
    View.java有将近2万行,想研究的彻底很明显是不现实,或者说,不轻松的。那么我们搜素SOUND_EFFECTS_ENABLED 这个关键字

        /**
         * View flag indicating whether this view should have sound effects enabled
         * for events such as clicking and touching.
         */
        public static final int SOUND_EFFECTS_ENABLED = 0x08000000;
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    看注释,意思是是否启动声音效果。

        /**
         * Set whether this view should have sound effects enabled for events such as
         * clicking and touching.
         *
         * <p>You may wish to disable sound effects for a view if you already play sounds,
         * for instance, a dial key that plays dtmf tones.
         *
         * @param soundEffectsEnabled whether sound effects are enabled for this view.
         * @see #isSoundEffectsEnabled()
         * @see #playSoundEffect(int)
         * @attr ref android.R.styleable#View_soundEffectsEnabled
         */
        public void setSoundEffectsEnabled(boolean soundEffectsEnabled) {
            setFlags(soundEffectsEnabled ? SOUND_EFFECTS_ENABLED: 0, SOUND_EFFECTS_ENABLED);
        }
    
        /**
         * @return whether this view should have sound effects enabled for events such as
         *     clicking and touching.
         *
         * @see #setSoundEffectsEnabled(boolean)
         * @see #playSoundEffect(int)
         * @attr ref android.R.styleable#View_soundEffectsEnabled
         */
        @ViewDebug.ExportedProperty
        public boolean isSoundEffectsEnabled() {
            return SOUND_EFFECTS_ENABLED == (mViewFlags & SOUND_EFFECTS_ENABLED);
        }
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    看到这2个方法我就有底了。很明显,我们要查看isSoundEffectsEnabled的调用关系。

        /**
         * Play a sound effect for this view.
         *
         * <p>The framework will play sound effects for some built in actions, such as
         * clicking, but you may wish to play these effects in your widget,
         * for instance, for internal navigation.
         *
         * <p>The sound effect will only be played if sound effects are enabled by the user, and
         * {@link #isSoundEffectsEnabled()} is true.
         *
         * @param soundConstant One of the constants defined in {@link SoundEffectConstants}
         */
        public void playSoundEffect(int soundConstant) {
            if (mAttachInfo == null || mAttachInfo.mRootCallbacks == null || !isSoundEffectsEnabled()) {
                return;
            }
            mAttachInfo.mRootCallbacks.playSoundEffect(soundConstant);
        }
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    接着我们看谁调用了它,找到在AudioServeice.java中

        /** @see AudioManager#playSoundEffect(int) */
        public void playSoundEffect(int effectType) {
            playSoundEffectVolume(effectType, -1.0f);
        }
    
        /** @see AudioManager#playSoundEffect(int, float) */
        public void playSoundEffectVolume(int effectType, float volume) {
            sendMsg(mAudioHandler, MSG_PLAY_SOUND_EFFECT, SENDMSG_QUEUE,
            effectType, (int) (volume * 1000), null, 0);
        }
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    写到这里,就是完了。接下来的需要,也就是对触摸音的资源文件的修改,它的位置在framework/base/data/sounds/effects 文件夹下。(同时这个文件夹的ogg下面也有一个相同的文件,这个我还不清楚)Effect_Tick.ogg。 
    对应的是在Android system/media/audio/ui Effect_Tick.ogg的文件。 
    想要修改它的话,可以在编译room的时候替换了它,或者push 一个新的同名文件。

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  • 原文地址:https://www.cnblogs.com/zzb-Dream-90Time/p/7746241.html
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