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  • 命令模式14(18)

    顾客(命令发送者)通过服务员(具体命令)来通知厨师(命令接收者)做出食物

    package behavioral.command;
    
    public class Customer {
    
        Command command;
        
        public Customer(Command command){
            this.command = command;
        }
        
        public void eatCommand2Waiter(){
            System.out.println("Customer:服务员,我要吃大盘鸡");
            String food = command.excute();
            System.out.println(food);
            System.out.println("Customer:开始吃了");
        }
    }
    package behavioral.command;
    
    public interface Command {
    
        public String excute();
    }
    
    package behavioral.command;
    
    public class Waiter implements Command{
    
        private Cook cook;
        
        Waiter(){
            cook = new Cook();
        }
        
        @Override
        public String excute() {
            System.out.println("Waiter:顾客点餐了,开始做吧");
            String food = cook.mark();
            System.out.println(food);
            return "Waiter:客人,您的菜好了";
        }
    
    }
    package behavioral.command;
    
    public class Cook {
    
        public String mark() {
            System.out.println("Cook:我开始做了");
            return "Cook:食物好了,上菜吧";
        }
    
    }
    package behavioral.command;
    
    public class CookMain {
    
        public static void main(String[] args) {
            Command waiter = new Waiter();
            Customer c = new Customer(waiter);
            c.eatCommand2Waiter();
        }
    
    }
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  • 原文地址:https://www.cnblogs.com/zzlcome/p/11426098.html
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