SolidBrush继承自Brush,表示单色的笔刷。
Brushes 类则继承自System.Object。它提供了一些标准颜色的画笔,包含静态的只读属性,这些属性返回由属性名指示的颜色的 Brush 对象。通常不必显式处置由此类中的属性返回的画笔,除非该画笔用于构造新画笔。因此,没有必要创建Brushes 类的实例
可以这么看Brush brush = Brushes.Green 和 Brush brush = new SolidBrush(Color.Green) 是等效的。只不过后者一般是需要 brush.Dispose() 的,前者不需要。
还有其他的继承自 Brush 的类
System.Drawing.Drawing2D.HatchBrush(阴影、前景色和背景色定义的矩形笔刷)
System.Drawing.Drawing2D.LinearGradientBrush(线性渐变笔刷)
System.Drawing.Drawing2D.PathGradientBrush(用渐变填充 GraphicsPath 对象的内部的笔刷)
System.Drawing.TextureBrush(用图像来填充形状的内部的笔刷)
//实现功能:用Brush画图
// 1)创建的渐变色Brush(LinearGradientBrush,用完后应及时Dispose.)
// 2)用Brushes绘图.(无须创建Brush)
// 3)创建自定义颜色的SolidBrush
// 4)画矩形,椭圆,扇形,多边形
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Drawing.Drawing2D;//另添加
namespace myDrawBrushA
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
SetStyle(ControlStyles.Opaque, true);//本例由于在OnPaint()中将客户区先涂上白色后再绘画,所以此句可有可无。
}
protected override void OnPaint(PaintEventArgs e)
{
//base.OnPaint(e);
Graphics g = e.Graphics;
g.FillRectangle(Brushes.White, ClientRectangle);//全部客户区涂上白色
g.FillRectangle(Brushes.Red, new Rectangle(20, 20, 80, 80));//红色正方形
//以下创建一个Brush画渐变色正方形
Brush linearGradientBrush = new LinearGradientBrush(
new Rectangle(20, 110, 80,80), Color.Blue, Color.White,45);//创建渐变色brush,渐变方向:45-左上至右下;90-向下:......
g.FillRectangle(linearGradientBrush, new Rectangle(20, 110, 80, 80));//画渐变色正方形
linearGradientBrush.Dispose();//注意及时删除渐变色brush
//以下用Brushes(不要创建Brush)
g.FillEllipse(Brushes.Aquamarine, new Rectangle(110,20, 100, 60));//椭圆(前两个参数是外接矩形左上角坐标)
g.FillPie(Brushes.Chartreuse, new Rectangle(110, 110, 80, 80), 90, 270);//扇形(207为圆心角度数,90为扇形旋转的角度
g.FillPolygon(Brushes.BlueViolet, new Point[]{
new Point(220,10),
new Point(300,10),
new Point(250,40),
new Point(350,80),
new Point(230,100)
}); //多边形
//以下用创建自定义颜色的SolidBrush画圆
SolidBrush trnsRedBrush = new SolidBrush(Color.FromArgb(120, 255, 0, 0));
SolidBrush trnsGreenBrush = new SolidBrush(Color.FromArgb(120, 0, 255, 0));
SolidBrush trnsBlueBrush = new SolidBrush(Color.FromArgb(120, 0, 0, 255));
// Base and height of the triangle that is used to position the
// circles. Each vertex of the triangle is at the center of one of the
// 3 circles. The base is equal to the diameter of the circles.
float triBase = 50;
float triHeight = (float)Math.Sqrt(3 * (triBase * triBase) /4);
// Coordinates of first circle's bounding rectangle.
float x1 = 200;
float y1 = 100;
// Fill 3 over-lapping circles. Each circle is a different color.
g.FillEllipse(trnsRedBrush, x1, y1, 2 * triHeight, 2 * triHeight);
g.FillEllipse(trnsGreenBrush, x1 + triBase / 2, y1 + triHeight,
2 * triHeight, 2 * triHeight);
g.FillEllipse(trnsBlueBrush, x1 + triBase, y1, 2 * triHeight, 2 * triHeight);
}
}
}