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  • 多线程-生产者消费者(BlockingQueue实现)

    三、采用BlockingQueue实现

    BlockingQueue也是java.util.concurrent下的主要用来控制线程同步的工具。

    BlockingQueue有四个具体的实现类,根据不同需求,选择不同的实现类
    1、ArrayBlockingQueue:一个由数组支持的有界阻塞队列,规定大小的BlockingQueue,其构造函数必须带一个int参数来指明其大小.其所含的对象是以FIFO(先入先出)顺序排序的。


    2、LinkedBlockingQueue:大小不定的BlockingQueue,若其构造函数带一个规定大小的参数,生成的BlockingQueue有大小限制,若不带大小参数,所生成的BlockingQueue的大小由Integer.MAX_VALUE来决定.其所含的对象是以FIFO(先入先出)顺序排序的。


    3、PriorityBlockingQueue:类似于LinkedBlockQueue,但其所含对象的排序不是FIFO,而是依据对象的自然排序顺序或者是构造函数的Comparator决定的顺序。


    4、SynchronousQueue:特殊的BlockingQueue,对其的操作必须是放和取交替完成的。

    LinkedBlockingQueue 可以指定容量,也可以不指定,不指定的话,默认最大是Integer.MAX_VALUE,其中主要用到put和take方法,put方法在队列满的时候会阻塞直到有队列成员被消费,take方法在队列空的时候会阻塞,直到有队列成员被放进来。

    import java.util.concurrent.BlockingQueue;  
      
    public class Producer implements Runnable {  
        BlockingQueue<String> queue;  
      
        public Producer(BlockingQueue<String> queue) {  
            this.queue = queue;  
        }  
      
        @Override  
        public void run() {  
            try {  
                String temp = "A Product, 生产线程:"  
                        + Thread.currentThread().getName();  
                System.out.println("I have made a product:"  
                        + Thread.currentThread().getName());  
                queue.put(temp);//如果队列是满的话,会阻塞当前线程  
            } catch (InterruptedException e) {  
                e.printStackTrace();  
            }  
        }  
      
    }  
    
    import java.util.concurrent.BlockingQueue;  
      
    public class Consumer implements Runnable{  
        BlockingQueue<String> queue;  
          
        public Consumer(BlockingQueue<String> queue){  
            this.queue = queue;  
        }  
          
        @Override  
        public void run() {  
            try {  
                String temp = queue.take();//如果队列为空,会阻塞当前线程  
                System.out.println(temp);  
            } catch (InterruptedException e) {  
                e.printStackTrace();  
            }  
        }  
    }  
    
    import java.util.concurrent.ArrayBlockingQueue;  
    import java.util.concurrent.BlockingQueue;  
    import java.util.concurrent.LinkedBlockingQueue;  
      
    public class Test3 {  
      
        public static void main(String[] args) {  
          BlockingQueue<String> queue = new LinkedBlockingQueue<String>(2);  
         // BlockingQueue<String> queue = new LinkedBlockingQueue<String>();  
         //不设置的话,LinkedBlockingQueue默认大小为Integer.MAX_VALUE  
              
        // BlockingQueue<String> queue = new ArrayBlockingQueue<String>(2);  
      
            Consumer consumer = new Consumer(queue);  
            Producer producer = new Producer(queue);  
            for (int i = 0; i < 5; i++) {  
                new Thread(producer, "Producer" + (i + 1)).start();  
      
                new Thread(consumer, "Consumer" + (i + 1)).start();  
            }  
        }  
    }  
    

    BlockingQueue接口,扩展了Queue接口

    package java.util.concurrent;
    
    import java.util.Collection;
    import java.util.Queue;
    
    public interface BlockingQueue<E> extends Queue<E> {
        boolean add(E e);
    
        boolean offer(E e);
    
        void put(E e) throws InterruptedException;
    
        boolean offer(E e, long timeout, TimeUnit unit)
            throws InterruptedException;
        E take() throws InterruptedException;
    
        E poll(long timeout, TimeUnit unit)
            throws InterruptedException;
    
        int remainingCapacity();
    
        boolean remove(Object o);
    
        public boolean contains(Object o);
    
        int drainTo(Collection<? super E> c);
    
        int drainTo(Collection<? super E> c, int maxElements);
    }
    

    我们用到的take() 和put(E e)

    两个方法,在ArrayBlockingQueue中的实现

      public void put(E e) throws InterruptedException {
            if (e == null) throw new NullPointerException();
            final E[] items = this.items;
            final ReentrantLock lock = this.lock;
            lock.lockInterruptibly();
            try {
                try {
                    while (count == items.length)
                        notFull.await();
                } catch (InterruptedException ie) {
                    notFull.signal(); // propagate to non-interrupted thread
                    throw ie;
                }
                insert(e);
            } finally {
                lock.unlock();
            }
      }
    
     private void insert(E x) {
            items[putIndex] = x;
            putIndex = inc(putIndex);
            ++count;
            notEmpty.signal();
    }
    
     public E take() throws InterruptedException {
            final ReentrantLock lock = this.lock;
            lock.lockInterruptibly();
            try {
                try {
                    while (count == 0)
                        notEmpty.await();
                } catch (InterruptedException ie) {
                    notEmpty.signal(); // propagate to non-interrupted thread
                    throw ie;
                }
                E x = extract();
                return x;
            } finally {
                lock.unlock();
            }
        }
    
     private E extract() {
            final E[] items = this.items;
            E x = items[takeIndex];
            items[takeIndex] = null;
            takeIndex = inc(takeIndex);
            --count;
            notFull.signal();
            return x;
        }
    

    看得到其实也是利用了Lock以及Condition条件变量的await()方法和signal()方法实现的,这个实现和我们之前实现的Lock用法区别:

    1)使用了两个条件变量 consume的await放置在notEmpty 之上,唤醒在put的时候,produce的await放置在notfull之上,唤醒在take()的时候,唤醒是signal而不是signalAll,这样做就不会因为大量唤醒导致竞争从而减低效率,通过锁对象的分析,减低竞争

    优点:更有利于协调生产消费线程的平衡

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  • 原文地址:https://www.cnblogs.com/Andrew520/p/8962403.html
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