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  • Android跟蓝牙耳机建立连接有两种方式

    Android 跟蓝牙耳机建立连接有两种方式。 
    
    1. Android 主动跟蓝牙耳机连BluetoothSettings 中和蓝牙耳机配对上之后, BluetoothHeadsetService 会收到BONDING_CREATED_ACTION,这个时候BluetoothHeadsetService 会主动去和蓝牙耳机建立RFCOMM 连接。 
    if (action.equals(BluetoothIntent.BONDING_CREATED_ACTION)) { 
      if (mState == BluetoothHeadset.STATE_DISCONNECTED) { 
      // Lets try and initiate an RFCOMM connection 
       try { 
        mBinder.connectHeadset(address, null); 
       } catch (RemoteException e) {} 
      } 
    } 
    
    RFCOMM 连接的真正实现是在ConnectionThread 中,它分两步,第一步先通过SDPClient 查询蓝牙设备时候支持Headset 和Handsfree profile。 
    // 1) SDP query 
    SDPClient client = SDPClient.getSDPClient(address); 
    if (DBG) log("Connecting to SDP server (" + address + ")..."); 
    if (!client.connectSDPAsync()) { 
      Log.e(TAG, "Failed to start SDP connection to " + address); 
      mConnectingStatusHandler.obtainMessage(SDP_ERROR).sendToTarget(); 
      client.disconnectSDP(); 
      return; 
    } 
    if (isInterrupted()) { 
      client.disconnectSDP(); 
      return; 
    } 
    if (!client.waitForSDPAsyncConnect(20000)) { // 20 secs 
      if (DBG) log("Failed to make SDP connection to " + address); 
      mConnectingStatusHandler.obtainMessage(SDP_ERROR).sendToTarget(); 
      client.disconnectSDP(); 
      return; 
    } 
    if (DBG) log("SDP server connected (" + address + ")"); 
    int headsetChannel = client.isHeadset(); 
    if (DBG) log("headset channel = " + headsetChannel); 
    int handsfreeChannel = client.isHandsfree(); 
    if (DBG) log("handsfree channel = " + handsfreeChannel); 
    client.disconnectSDP();
    第2步才是去真正建立RFCOMM 连接。 
    // 2) RFCOMM connect 
    
    mHeadset = new HeadsetBase(mBluetooth, address, channel); 
    if (isInterrupted()) { 
      return; 
    } 
    int result = mHeadset.waitForAsyncConnect(20000, // 20 secs 
    mConnectedStatusHandler); 
    if (DBG) log("Headset RFCOMM connection attempt took " +(System.currentTimeMillis() - timestamp) + " ms"); 
    if (isInterrupted()) { 
      return; 
    } 
    if (result < 0) { 
      Log.e(TAG, "mHeadset.waitForAsyncConnect() error: " + result); 
      mConnectingStatusHandler.obtainMessage(RFCOMM_ERROR).sendToTarget(); 
      return; 
    } else if (result == 0) { 
      Log.e(TAG, "mHeadset.waitForAsyncConnect() error: " + result +"(timeout)"); 
      mConnectingStatusHandler.obtainMessage(RFCOMM_ERROR).sendToTarget(); 
      return; 
    } else { 
      if (DBG) log("mHeadset.waitForAsyncConnect() success"); 
      mConnectingStatusHandler.obtainMessage(RFCOMM_CONNECTED).sendToTarget(); 
    } 
    当RFCOMM连接成功建立后,BluetoothHeadsetDevice 会收到RFCOMM_CONNECTED消息,它会调用BluetoothHandsfree 来建立SCO 连接,广播通知Headset状态变化的Intent 
    (PhoneApp 和BluetoothSettings 会接收这个Intent)。 
    case RFCOMM_CONNECTED: 
    // success 
    if (DBG) log("Rfcomm connected"); 
    if (mConnectThread != null) { 
      try { 
       mConnectThread.join(); 
      } catch (InterruptedException e) { 
       Log.w(TAG, "Connect attempt cancelled, ignoring 
       RFCOMM_CONNECTED", e); 
       return; 
      } 
      mConnectThread = null; 
    } 
    setState(BluetoothHeadset.STATE_CONNECTED,BluetoothHeadset.RESULT_SUCCESS); 
    mBtHandsfree.connectHeadset(mHeadset, mHeadsetType); 
    break;
    BluetoothHandsfree 会先做一些初始化工作,比如根据是Headset 还是Handsfree 初始化不同的ATParser,并且启动一个接收线程从已建立的RFCOMM上接收蓝牙耳机过来的控制命令(也就是AT 命令),接着判断如果是在打电话过程中,才去建立SCO 连接来打通数据通道。 
    /* package */ 
    void connectHeadset(HeadsetBase headset, int headsetType) { 
      mHeadset = headset; 
      mHeadsetType = headsetType; 
      if (mHeadsetType == TYPE_HEADSET) { 
       initializeHeadsetAtParser(); 
      } else { 
       initializeHandsfreeAtParser(); 
      } 
      headset.startEventThread(); 
      configAudioParameters(); 
      if (inDebug()) { 
       startDebug(); 
      } 
      if (isIncallAudio()) { 
       audioOn(); 
      } 
    }
    建立SCO 连接是通过SCOSocket 实现的 
    /** Request to establish SCO (audio) connection to bluetooth 
    * headset/handsfree, if one is connected. Does not block. 
    * Returns false if the user has requested audio off, or if there 
    * is some other immediate problem that will prevent BT audio. 
    */ 
    /* package */ 
    synchronized boolean audioOn() { 
      mOutgoingSco = createScoSocket(); 
      if (!mOutgoingSco.connect(mHeadset.getAddress())) { 
       mOutgoingSco = null; 
      } 
      return true; 
    } 
    当SCO 连接成功建立后,BluetoothHandsfree 会收到SCO_CONNECTED 消息,它就会去调用AudioManager 的setBluetoothScoOn函数,从而通知音频系统有个蓝牙耳机可用了。 
    到此,Android 完成了和蓝牙耳机的全部连接。 
    case SCO_CONNECTED: 
    if (msg.arg1 == ScoSocket.STATE_CONNECTED && isHeadsetConnected()&&mConnectedSco == null) { 
      if (DBG) log("Routing audio for outgoing SCO conection"); 
      mConnectedSco = (ScoSocket)msg.obj; 
      mAudioManager.setBluetoothScoOn(true); 
    } else if (msg.arg1 == ScoSocket.STATE_CONNECTED) { 
      if (DBG) log("Rejecting new connected outgoing SCO socket"); 
      ((ScoSocket)msg.obj).close(); 
      mOutgoingSco.close(); 
    } 
    mOutgoingSco = null; 
    break;
    2. 蓝牙耳机主动跟Android 连首先BluetoothAudioGateway 会在一个线程中收到来自蓝牙耳机的RFCOMM 连接,然后发送消息给BluetoothHeadsetService。 
    mConnectingHeadsetRfcommChannel = -1; 
    mConnectingHandsfreeRfcommChannel = -1; 
    if(waitForHandsfreeConnectNative(SELECT_WAIT_TIMEOUT) == false) { 
      if (mTimeoutRemainingMs > 0) { 
       try { 
        Log.i(tag, "select thread timed out, but " + 
        mTimeoutRemainingMs + "ms of 
        waiting remain."); 
        Thread.sleep(mTimeoutRemainingMs); 
       } catch (InterruptedException e) { 
        Log.i(tag, "select thread was interrupted (2), 
        exiting"); 
        mInterrupted = true; 
       } 
      } 
    } 
    
    BluetoothHeadsetService 会根据当前的状态来处理消息,分3 种情况,第一是当前状态是非连接状态,会发送RFCOMM_CONNECTED 消息,后续处理请参见前面的分析。 
    case BluetoothHeadset.STATE_DISCONNECTED: 
    // headset connecting us, lets join 
    setState(BluetoothHeadset.STATE_CONNECTING); 
    mHeadsetAddress = info.mAddress; 
    mHeadset = new HeadsetBase(mBluetooth, mHeadsetAddress,info.mSocketFd,info.mRfcommChan,mConnectedStatusHandler); 
    mHeadsetType = type; 
    mConnectingStatusHandler.obtainMessage(RFCOMM_CONNECTED).sendToTarget(); 
    break; 
    如果当前是正在连接状态, 则先停掉已经存在的ConnectThread,并直接调用BluetoothHandsfree 去建立SCO 连接。 
    case BluetoothHeadset.STATE_CONNECTING: 
    // If we are here, we are in danger of a race condition 
    // incoming rfcomm connection, but we are also attempting an 
    // outgoing connection. Lets try and interrupt the outgoing 
    // connection. 
    mConnectThread.interrupt(); 
    // Now continue with new connection, including calling callback 
    mHeadset = new HeadsetBase(mBluetooth,mHeadsetAddress,info.mSocketFd,info.mRfcommChan,mConnectedStatusHandler);
    mHeadsetType = type; 
    setState(BluetoothHeadset.STATE_CONNECTED,BluetoothHeadset.RESULT_SUCCESS); 
    mBtHandsfree.connectHeadset(mHeadset,mHeadsetType); 
    // Make sure that old outgoing connect thread is dead. 
    break; 
    如果当前是已连接的状态,这种情况是一种错误case,所以直接断掉所有连接。
    case BluetoothHeadset.STATE_CONNECTED: 
    if (DBG) log("Already connected to " + mHeadsetAddress + ",disconnecting" +info.mAddress); 
    mBluetooth.disconnectRemoteDeviceAcl(info.mAddress); 
    break; 
    蓝牙耳机也可能会主动发起SCO 连接, BluetoothHandsfree 会接收到一个SCO_ACCEPTED消息,它会去调用AudioManager 的setBluetoothScoOn 函数,从而通知音频系统有个蓝牙耳机可用了。到此,蓝牙耳机完成了和Android 的全部连接。 
    case SCO_ACCEPTED: 
    if (msg.arg1 == ScoSocket.STATE_CONNECTED) { 
      if (isHeadsetConnected() && mAudioPossible && mConnectedSco ==null) { 
       Log.i(TAG, "Routing audio for incoming SCO connection"); 
       mConnectedSco = (ScoSocket)msg.obj; 
       mAudioManager.setBluetoothScoOn(true); 
      } else { 
       Log.i(TAG, "Rejecting incoming SCO connection"); 
       ((ScoSocket)msg.obj).close(); 
      } 
    } // else error trying to accept, try again 
    mIncomingSco = createScoSocket(); 
    mIncomingSco.accept(); 
    break;
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  • 原文地址:https://www.cnblogs.com/Free-Thinker/p/4579584.html
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