1、websocket 重连的脚本:https://github.com/joewalnes/reconnecting-websocket reconnecting-websocket.js
// MIT License: // // Copyright (c) 2010-2012, Joe Walnes // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. /** * This behaves like a WebSocket in every way, except if it fails to connect, * or it gets disconnected, it will repeatedly poll until it successfully connects * again. * * It is API compatible, so when you have: * ws = new WebSocket('ws://....'); * you can replace with: * ws = new ReconnectingWebSocket('ws://....'); * * The event stream will typically look like: * onconnecting * onopen * onmessage * onmessage * onclose // lost connection * onconnecting * onopen // sometime later... * onmessage * onmessage * etc... * * It is API compatible with the standard WebSocket API, apart from the following members: * * - `bufferedAmount` * - `extensions` * - `binaryType` * * Latest version: https://github.com/joewalnes/reconnecting-websocket/ * - Joe Walnes * * Syntax * ====== * var socket = new ReconnectingWebSocket(url, protocols, options); * * Parameters * ========== * url - The url you are connecting to. * protocols - Optional string or array of protocols. * options - See below * * Options * ======= * Options can either be passed upon instantiation or set after instantiation: * * var socket = new ReconnectingWebSocket(url, null, { debug: true, reconnectInterval: 4000 }); * * or * * var socket = new ReconnectingWebSocket(url); * socket.debug = true; * socket.reconnectInterval = 4000; * * debug * - Whether this instance should log debug messages. Accepts true or false. Default: false. * * automaticOpen * - Whether or not the websocket should attempt to connect immediately upon instantiation. The socket can be manually opened or closed at any time using ws.open() and ws.close(). * * reconnectInterval * - The number of milliseconds to delay before attempting to reconnect. Accepts integer. Default: 1000. * * maxReconnectInterval * - The maximum number of milliseconds to delay a reconnection attempt. Accepts integer. Default: 30000. * * reconnectDecay * - The rate of increase of the reconnect delay. Allows reconnect attempts to back off when problems persist. Accepts integer or float. Default: 1.5. * * timeoutInterval * - The maximum time in milliseconds to wait for a connection to succeed before closing and retrying. Accepts integer. Default: 2000. * */ (function (global, factory) { if (typeof define === 'function' && define.amd) { define([], factory); } else if (typeof module !== 'undefined' && module.exports){ module.exports = factory(); } else { global.ReconnectingWebSocket = factory(); } })(this, function () { if (!('WebSocket' in window)) { return; } function ReconnectingWebSocket(url, protocols, options) { // Default settings var settings = { /** Whether this instance should log debug messages. */ debug: false, /** Whether or not the websocket should attempt to connect immediately upon instantiation. */ automaticOpen: true, /** The number of milliseconds to delay before attempting to reconnect. */ reconnectInterval: 1000, /** The maximum number of milliseconds to delay a reconnection attempt. */ maxReconnectInterval: 30000, /** The rate of increase of the reconnect delay. Allows reconnect attempts to back off when problems persist. */ reconnectDecay: 1.5, /** The maximum time in milliseconds to wait for a connection to succeed before closing and retrying. */ timeoutInterval: 2000, /** The maximum number of reconnection attempts to make. Unlimited if null. */ maxReconnectAttempts: null, /** The binary type, possible values 'blob' or 'arraybuffer', default 'blob'. */ binaryType: 'blob' } if (!options) { options = {}; } // Overwrite and define settings with options if they exist. for (var key in settings) { if (typeof options[key] !== 'undefined') { this[key] = options[key]; } else { this[key] = settings[key]; } } // These should be treated as read-only properties /** The URL as resolved by the constructor. This is always an absolute URL. Read only. */ this.url = url; /** The number of attempted reconnects since starting, or the last successful connection. Read only. */ this.reconnectAttempts = 0; /** * The current state of the connection. * Can be one of: WebSocket.CONNECTING, WebSocket.OPEN, WebSocket.CLOSING, WebSocket.CLOSED * Read only. */ this.readyState = WebSocket.CONNECTING; /** * A string indicating the name of the sub-protocol the server selected; this will be one of * the strings specified in the protocols parameter when creating the WebSocket object. * Read only. */ this.protocol = null; // Private state variables var self = this; var ws; var forcedClose = false; var timedOut = false; var eventTarget = document.createElement('div'); // Wire up "on*" properties as event handlers eventTarget.addEventListener('open', function(event) { self.onopen(event); }); eventTarget.addEventListener('close', function(event) { self.onclose(event); }); eventTarget.addEventListener('connecting', function(event) { self.onconnecting(event); }); eventTarget.addEventListener('message', function(event) { self.onmessage(event); }); eventTarget.addEventListener('error', function(event) { self.onerror(event); }); // Expose the API required by EventTarget this.addEventListener = eventTarget.addEventListener.bind(eventTarget); this.removeEventListener = eventTarget.removeEventListener.bind(eventTarget); this.dispatchEvent = eventTarget.dispatchEvent.bind(eventTarget); /** * This function generates an event that is compatible with standard * compliant browsers and IE9 - IE11 * * This will prevent the error: * Object doesn't support this action * * http://stackoverflow.com/questions/19345392/why-arent-my-parameters-getting-passed-through-to-a-dispatched-event/19345563#19345563 * @param s String The name that the event should use * @param args Object an optional object that the event will use */ function generateEvent(s, args) { var evt = document.createEvent("CustomEvent"); evt.initCustomEvent(s, false, false, args); return evt; }; this.open = function (reconnectAttempt) { ws = new WebSocket(self.url, protocols || []); ws.binaryType = this.binaryType; if (reconnectAttempt) { if (this.maxReconnectAttempts && this.reconnectAttempts > this.maxReconnectAttempts) { return; } } else { eventTarget.dispatchEvent(generateEvent('connecting')); this.reconnectAttempts = 0; } if (self.debug || ReconnectingWebSocket.debugAll) { console.debug('ReconnectingWebSocket', 'attempt-connect', self.url); } var localWs = ws; var timeout = setTimeout(function() { if (self.debug || ReconnectingWebSocket.debugAll) { console.debug('ReconnectingWebSocket', 'connection-timeout', self.url); } timedOut = true; localWs.close(); timedOut = false; }, self.timeoutInterval); ws.onopen = function(event) { clearTimeout(timeout); if (self.debug || ReconnectingWebSocket.debugAll) { console.debug('ReconnectingWebSocket', 'onopen', self.url); } self.protocol = ws.protocol; self.readyState = WebSocket.OPEN; self.reconnectAttempts = 0; var e = generateEvent('open'); e.isReconnect = reconnectAttempt; reconnectAttempt = false; eventTarget.dispatchEvent(e); }; ws.onclose = function(event) { clearTimeout(timeout); ws = null; if (forcedClose) { self.readyState = WebSocket.CLOSED; eventTarget.dispatchEvent(generateEvent('close')); } else { self.readyState = WebSocket.CONNECTING; var e = generateEvent('connecting'); e.code = event.code; e.reason = event.reason; e.wasClean = event.wasClean; eventTarget.dispatchEvent(e); if (!reconnectAttempt && !timedOut) { if (self.debug || ReconnectingWebSocket.debugAll) { console.debug('ReconnectingWebSocket', 'onclose', self.url); } eventTarget.dispatchEvent(generateEvent('close')); } var timeout = self.reconnectInterval * Math.pow(self.reconnectDecay, self.reconnectAttempts); setTimeout(function() { self.reconnectAttempts++; self.open(true); }, timeout > self.maxReconnectInterval ? self.maxReconnectInterval : timeout); } }; ws.onmessage = function(event) { if (self.debug || ReconnectingWebSocket.debugAll) { console.debug('ReconnectingWebSocket', 'onmessage', self.url, event.data); } var e = generateEvent('message'); e.data = event.data; eventTarget.dispatchEvent(e); }; ws.onerror = function(event) { if (self.debug || ReconnectingWebSocket.debugAll) { console.debug('ReconnectingWebSocket', 'onerror', self.url, event); } eventTarget.dispatchEvent(generateEvent('error')); }; } // Whether or not to create a websocket upon instantiation if (this.automaticOpen == true) { this.open(false); } /** * Transmits data to the server over the WebSocket connection. * * @param data a text string, ArrayBuffer or Blob to send to the server. */ this.send = function(data) { if (ws) { if (self.debug || ReconnectingWebSocket.debugAll) { console.debug('ReconnectingWebSocket', 'send', self.url, data); } return ws.send(data); } else { throw 'INVALID_STATE_ERR : Pausing to reconnect websocket'; } }; /** * Closes the WebSocket connection or connection attempt, if any. * If the connection is already CLOSED, this method does nothing. */ this.close = function(code, reason) { // Default CLOSE_NORMAL code if (typeof code == 'undefined') { code = 1000; } forcedClose = true; if (ws) { ws.close(code, reason); } }; /** * Additional public API method to refresh the connection if still open (close, re-open). * For example, if the app suspects bad data / missed heart beats, it can try to refresh. */ this.refresh = function() { if (ws) { ws.close(); } }; } /** * An event listener to be called when the WebSocket connection's readyState changes to OPEN; * this indicates that the connection is ready to send and receive data. */ ReconnectingWebSocket.prototype.onopen = function(event) {}; /** An event listener to be called when the WebSocket connection's readyState changes to CLOSED. */ ReconnectingWebSocket.prototype.onclose = function(event) {}; /** An event listener to be called when a connection begins being attempted. */ ReconnectingWebSocket.prototype.onconnecting = function(event) {}; /** An event listener to be called when a message is received from the server. */ ReconnectingWebSocket.prototype.onmessage = function(event) {}; /** An event listener to be called when an error occurs. */ ReconnectingWebSocket.prototype.onerror = function(event) {}; /** * Whether all instances of ReconnectingWebSocket should log debug messages. * Setting this to true is the equivalent of setting all instances of ReconnectingWebSocket.debug to true. */ ReconnectingWebSocket.debugAll = false; ReconnectingWebSocket.CONNECTING = WebSocket.CONNECTING; ReconnectingWebSocket.OPEN = WebSocket.OPEN; ReconnectingWebSocket.CLOSING = WebSocket.CLOSING; ReconnectingWebSocket.CLOSED = WebSocket.CLOSED; return ReconnectingWebSocket; });
2、监听网络状态的脚本:https://github.com/hubspot/offline offline.js
/*! offline-js 0.7.18 */ (function() { var Offline, checkXHR, defaultOptions, extendNative, grab, handlers, init; extendNative = function(to, from) { var e, key, results, val; results = []; for (key in from.prototype) try { val = from.prototype[key], null == to[key] && "function" != typeof val ? results.push(to[key] = val) :results.push(void 0); } catch (_error) { e = _error; } return results; }, Offline = {}, Offline.options = window.Offline ? window.Offline.options || {} :{}, defaultOptions = { checks:{ xhr:{ url:function() { return "/favicon.ico?_=" + new Date().getTime(); }, timeout:5e3, type:"HEAD" }, image:{ url:function() { return "/favicon.ico?_=" + new Date().getTime(); } }, active:"xhr" }, checkOnLoad:!1, interceptRequests:!0, reconnect:!0, deDupBody:!1 }, grab = function(obj, key) { var cur, i, j, len, part, parts; for (cur = obj, parts = key.split("."), i = j = 0, len = parts.length; len > j && (part = parts[i], cur = cur[part], "object" == typeof cur); i = ++j) ; return i === parts.length - 1 ? cur :void 0; }, Offline.getOption = function(key) { var ref, val; return val = null != (ref = grab(Offline.options, key)) ? ref :grab(defaultOptions, key), "function" == typeof val ? val() :val; }, "function" == typeof window.addEventListener && window.addEventListener("online", function() { return setTimeout(Offline.confirmUp, 100); }, !1), "function" == typeof window.addEventListener && window.addEventListener("offline", function() { return Offline.confirmDown(); }, !1), Offline.state = "up", Offline.markUp = function() { return Offline.trigger("confirmed-up"), "up" !== Offline.state ? (Offline.state = "up", Offline.trigger("up")) :void 0; }, Offline.markDown = function() { return Offline.trigger("confirmed-down"), "down" !== Offline.state ? (Offline.state = "down", Offline.trigger("down")) :void 0; }, handlers = {}, Offline.on = function(event, handler, ctx) { var e, events, j, len, results; if (events = event.split(" "), events.length > 1) { for (results = [], j = 0, len = events.length; len > j; j++) e = events[j], results.push(Offline.on(e, handler, ctx)); return results; } return null == handlers[event] && (handlers[event] = []), handlers[event].push([ ctx, handler ]); }, Offline.off = function(event, handler) { var _handler, ctx, i, ref, results; if (null != handlers[event]) { if (handler) { for (i = 0, results = []; i < handlers[event].length; ) ref = handlers[event][i], ctx = ref[0], _handler = ref[1], _handler === handler ? results.push(handlers[event].splice(i, 1)) :results.push(i++); return results; } return handlers[event] = []; } }, Offline.trigger = function(event) { var ctx, handler, j, len, ref, ref1, results; if (null != handlers[event]) { for (ref = handlers[event].slice(0), results = [], j = 0, len = ref.length; len > j; j++) ref1 = ref[j], ctx = ref1[0], handler = ref1[1], results.push(handler.call(ctx)); return results; } }, checkXHR = function(xhr, onUp, onDown) { var _onerror, _onload, _onreadystatechange, _ontimeout, checkStatus; return checkStatus = function() { return xhr.status && xhr.status < 12e3 ? onUp() :onDown(); }, null === xhr.onprogress ? (_onerror = xhr.onerror, xhr.onerror = function() { return onDown(), "function" == typeof _onerror ? _onerror.apply(null, arguments) :void 0; }, _ontimeout = xhr.ontimeout, xhr.ontimeout = function() { return onDown(), "function" == typeof _ontimeout ? _ontimeout.apply(null, arguments) :void 0; }, _onload = xhr.onload, xhr.onload = function() { return checkStatus(), "function" == typeof _onload ? _onload.apply(null, arguments) :void 0; }) :(_onreadystatechange = xhr.onreadystatechange, xhr.onreadystatechange = function() { return 4 === xhr.readyState ? checkStatus() :0 === xhr.readyState && onDown(), "function" == typeof _onreadystatechange ? _onreadystatechange.apply(null, arguments) :void 0; }); }, Offline.checks = {}, Offline.checks.xhr = function() { var e, xhr; xhr = new XMLHttpRequest(), xhr.offline = !1, xhr.open(Offline.getOption("checks.xhr.type"), Offline.getOption("checks.xhr.url"), !0), null != xhr.timeout && (xhr.timeout = Offline.getOption("checks.xhr.timeout")), checkXHR(xhr, Offline.markUp, Offline.markDown); try { xhr.send(); } catch (_error) { e = _error, Offline.markDown(); } return xhr; }, Offline.checks.image = function() { var img; img = document.createElement("img"), img.onerror = Offline.markDown, img.onload = Offline.markUp, img.src = Offline.getOption("checks.image.url"); }, Offline.checks.down = Offline.markDown, Offline.checks.up = Offline.markUp, Offline.check = function() { return Offline.trigger("checking"), Offline.checks[Offline.getOption("checks.active")](); }, Offline.confirmUp = Offline.confirmDown = Offline.check, Offline.onXHR = function(cb) { var _XDomainRequest, _XMLHttpRequest, monitorXHR; return monitorXHR = function(req, flags) { var _open; return _open = req.open, req.open = function(type, url, async, user, password) { return cb({ type:type, url:url, async:async, flags:flags, user:user, password:password, xhr:req }), _open.apply(req, arguments); }; }, _XMLHttpRequest = window.XMLHttpRequest, window.XMLHttpRequest = function(flags) { var _overrideMimeType, _setRequestHeader, req; return req = new _XMLHttpRequest(flags), monitorXHR(req, flags), _setRequestHeader = req.setRequestHeader, req.headers = {}, req.setRequestHeader = function(name, value) { return req.headers[name] = value, _setRequestHeader.call(req, name, value); }, _overrideMimeType = req.overrideMimeType, req.overrideMimeType = function(type) { return req.mimeType = type, _overrideMimeType.call(req, type); }, req; }, extendNative(window.XMLHttpRequest, _XMLHttpRequest), null != window.XDomainRequest ? (_XDomainRequest = window.XDomainRequest, window.XDomainRequest = function() { var req; return req = new _XDomainRequest(), monitorXHR(req), req; }, extendNative(window.XDomainRequest, _XDomainRequest)) :void 0; }, init = function() { return Offline.getOption("interceptRequests") && Offline.onXHR(function(arg) { var xhr; return xhr = arg.xhr, xhr.offline !== !1 ? checkXHR(xhr, Offline.markUp, Offline.confirmDown) :void 0; }), Offline.getOption("checkOnLoad") ? Offline.check() :void 0; }, setTimeout(init, 0), window.Offline = Offline; }).call(this), function() { var down, next, nope, rc, reset, retryIntv, tick, tryNow, up; if (!window.Offline) throw new Error("Offline Reconnect brought in without offline.js"); rc = Offline.reconnect = {}, retryIntv = null, reset = function() { var ref; return null != rc.state && "inactive" !== rc.state && Offline.trigger("reconnect:stopped"), rc.state = "inactive", rc.remaining = rc.delay = null != (ref = Offline.getOption("reconnect.initialDelay")) ? ref :3; }, next = function() { var delay, ref; return delay = null != (ref = Offline.getOption("reconnect.delay")) ? ref :Math.min(Math.ceil(1.5 * rc.delay), 3600), rc.remaining = rc.delay = delay; }, tick = function() { return "connecting" !== rc.state ? (rc.remaining -= 1, Offline.trigger("reconnect:tick"), 0 === rc.remaining ? tryNow() :void 0) :void 0; }, tryNow = function() { return "waiting" === rc.state ? (Offline.trigger("reconnect:connecting"), rc.state = "connecting", Offline.check()) :void 0; }, down = function() { return Offline.getOption("reconnect") ? (reset(), rc.state = "waiting", Offline.trigger("reconnect:started"), retryIntv = setInterval(tick, 1e3)) :void 0; }, up = function() { return null != retryIntv && clearInterval(retryIntv), reset(); }, nope = function() { return Offline.getOption("reconnect") && "connecting" === rc.state ? (Offline.trigger("reconnect:failure"), rc.state = "waiting", next()) :void 0; }, rc.tryNow = tryNow, reset(), Offline.on("down", down), Offline.on("confirmed-down", nope), Offline.on("up", up); }.call(this), function() { var clear, flush, held, holdRequest, makeRequest, waitingOnConfirm; if (!window.Offline) throw new Error("Requests module brought in without offline.js"); held = [], waitingOnConfirm = !1, holdRequest = function(req) { return Offline.getOption("requests") !== !1 ? (Offline.trigger("requests:capture"), "down" !== Offline.state && (waitingOnConfirm = !0), held.push(req)) :void 0; }, makeRequest = function(arg) { var body, name, password, ref, type, url, user, val, xhr; if (xhr = arg.xhr, url = arg.url, type = arg.type, user = arg.user, password = arg.password, body = arg.body, Offline.getOption("requests") !== !1) { xhr.abort(), xhr.open(type, url, !0, user, password), ref = xhr.headers; for (name in ref) val = ref[name], xhr.setRequestHeader(name, val); return xhr.mimeType && xhr.overrideMimeType(xhr.mimeType), xhr.send(body); } }, clear = function() { return held = []; }, flush = function() { var body, i, key, len, request, requests, url; if (Offline.getOption("requests") !== !1) { for (Offline.trigger("requests:flush"), requests = {}, i = 0, len = held.length; len > i; i++) request = held[i], url = request.url.replace(/(?|&)_=[0-9]+/, function(match, chr) { return "?" === chr ? chr :""; }), Offline.getOption("deDupBody") ? (body = request.body, body = "[object Object]" === body.toString() ? JSON.stringify(body) :body.toString(), requests[request.type.toUpperCase() + " - " + url + " - " + body] = request) :requests[request.type.toUpperCase() + " - " + url] = request; for (key in requests) request = requests[key], makeRequest(request); return clear(); } }, setTimeout(function() { return Offline.getOption("requests") !== !1 ? (Offline.on("confirmed-up", function() { return waitingOnConfirm ? (waitingOnConfirm = !1, clear()) :void 0; }), Offline.on("up", flush), Offline.on("down", function() { return waitingOnConfirm = !1; }), Offline.onXHR(function(request) { var _onreadystatechange, _send, async, hold, xhr; return xhr = request.xhr, async = request.async, xhr.offline !== !1 && (hold = function() { return holdRequest(request); }, _send = xhr.send, xhr.send = function(body) { return request.body = body, _send.apply(xhr, arguments); }, async) ? null === xhr.onprogress ? (xhr.addEventListener("error", hold, !1), xhr.addEventListener("timeout", hold, !1)) :(_onreadystatechange = xhr.onreadystatechange, xhr.onreadystatechange = function() { return 0 === xhr.readyState ? hold() :4 === xhr.readyState && (0 === xhr.status || xhr.status >= 12e3) && hold(), "function" == typeof _onreadystatechange ? _onreadystatechange.apply(null, arguments) :void 0; }) :void 0; }), Offline.requests = { flush:flush, clear:clear }) :void 0; }, 0); }.call(this), function() { var base, e, i, len, ref, simulate, state; if (!Offline) throw new Error("Offline simulate brought in without offline.js"); for (ref = [ "up", "down" ], i = 0, len = ref.length; len > i; i++) { state = ref[i]; try { simulate = document.querySelector("script[data-simulate='" + state + "']") || ("undefined" != typeof localStorage && null !== localStorage ? localStorage.OFFLINE_SIMULATE :void 0) === state; } catch (_error) { e = _error, simulate = !1; } } simulate && (null == Offline.options && (Offline.options = {}), null == (base = Offline.options).checks && (base.checks = {}), Offline.options.checks.active = state); }.call(this), function() { var RETRY_TEMPLATE, TEMPLATE, _onreadystatechange, addClass, content, createFromHTML, el, flashClass, flashTimeouts, init, removeClass, render, roundTime; if (!window.Offline) throw new Error("Offline UI brought in without offline.js"); TEMPLATE = '<div class="offline-ui"><div class="offline-ui-content"></div></div>', RETRY_TEMPLATE = '<a href class="offline-ui-retry"></a>', createFromHTML = function(html) { var el; return el = document.createElement("div"), el.innerHTML = html, el.children[0]; }, el = content = null, addClass = function(name) { return removeClass(name), el.className += " " + name; }, removeClass = function(name) { return el.className = el.className.replace(new RegExp("(^| )" + name.split(" ").join("|") + "( |$)", "gi"), " "); }, flashTimeouts = {}, flashClass = function(name, time) { return addClass(name), null != flashTimeouts[name] && clearTimeout(flashTimeouts[name]), flashTimeouts[name] = setTimeout(function() { return removeClass(name), delete flashTimeouts[name]; }, 1e3 * time); }, roundTime = function(sec) { var mult, unit, units, val; units = { day:86400, hour:3600, minute:60, second:1 }; for (unit in units) if (mult = units[unit], sec >= mult) return val = Math.floor(sec / mult), [ val, unit ]; return [ "now", "" ]; }, render = function() { var button, handler; return el = createFromHTML(TEMPLATE), document.body.appendChild(el), null != Offline.reconnect && Offline.getOption("reconnect") && (el.appendChild(createFromHTML(RETRY_TEMPLATE)), button = el.querySelector(".offline-ui-retry"), handler = function(e) { return e.preventDefault(), Offline.reconnect.tryNow(); }, null != button.addEventListener ? button.addEventListener("click", handler, !1) :button.attachEvent("click", handler)), addClass("offline-ui-" + Offline.state), content = el.querySelector(".offline-ui-content"); }, init = function() { return render(), Offline.on("up", function() { return removeClass("offline-ui-down"), addClass("offline-ui-up"), flashClass("offline-ui-up-2s", 2), flashClass("offline-ui-up-5s", 5); }), Offline.on("down", function() { return removeClass("offline-ui-up"), addClass("offline-ui-down"), flashClass("offline-ui-down-2s", 2), flashClass("offline-ui-down-5s", 5); }), Offline.on("reconnect:connecting", function() { return addClass("offline-ui-connecting"), removeClass("offline-ui-waiting"); }), Offline.on("reconnect:tick", function() { var ref, time, unit; return addClass("offline-ui-waiting"), removeClass("offline-ui-connecting"), ref = roundTime(Offline.reconnect.remaining), time = ref[0], unit = ref[1], content.setAttribute("data-retry-in-value", time), content.setAttribute("data-retry-in-unit", unit); }), Offline.on("reconnect:stopped", function() { return removeClass("offline-ui-connecting offline-ui-waiting"), content.setAttribute("data-retry-in-value", null), content.setAttribute("data-retry-in-unit", null); }), Offline.on("reconnect:failure", function() { return flashClass("offline-ui-reconnect-failed-2s", 2), flashClass("offline-ui-reconnect-failed-5s", 5); }), Offline.on("reconnect:success", function() { return flashClass("offline-ui-reconnect-succeeded-2s", 2), flashClass("offline-ui-reconnect-succeeded-5s", 5); }); }, "complete" === document.readyState ? init() :null != document.addEventListener ? document.addEventListener("DOMContentLoaded", init, !1) :(_onreadystatechange = document.onreadystatechange, document.onreadystatechange = function() { return "complete" === document.readyState && init(), "function" == typeof _onreadystatechange ? _onreadystatechange.apply(null, arguments) :void 0; }); }.call(this);
3、页面引用:上述脚本
4、JavaScript demo
var socketStatus=false; function tanchuang(){ Offline.check(); if(!socketStatus){ $('.big_toast div').html('网络连接已断开!'); $('.big_toast').css('left', '45%'); $('.big_toast').fadeIn("fast"); $('.big_toast').fadeOut(2000); if(Offline.state === 'up' && websocket.reconnectAttempts>websocket.maxReconnectInterval){ window.location.reload(); } // buildSocket(); }else{ websocket.send("{}"); } } var websocket; buildSocket(); function buildSocket(){ if ('WebSocket' in window) { websocket = new ReconnectingWebSocket("ws://host/websocket/get/overview"); } else if ('MozWebSocket' in window) { // websocket = new MozWebSocket("ws://host/websocket/get/all/data/rt"); websocket = new MozWebSocket("ws://host/websocket/get/overview"); } else { // websocket = new SockJS("http://192.168.1.114/sockjs/websocket/get/all/data/rt"); websocket = new SockJS("http://host/websocket/get/overview"); } } websocket.onopen = function (evnt) { socketStatus=true; clearInterval(t1);//去掉定时器 t2=setInterval(tanchuang,3000); // tanchuang(); }; websocket.onmessage = function (evnt) { }; websocket.onerror = function (evnt) { socketStatus=false; }; websocket.onclose = function (evnt) { socketStatus=false; };
最终的效果是:当网络断开连接后,会先重连3000次,如果3000次重连不上则浏览器放弃重连,开始监听网络状态,如果网络一恢复,则直接刷新页面,恢复数据正常。
博主开源项目:https://github.com/Enast/hummer,走过路过,请点个赞