投影三维图元到某个平面上
如果遇到复杂的三维图元,要先进行消隐hide命令,但是我还没研究好这个命令.
红色(1号色)是三维的,黄色(2号色)投影下来的,它是曲线,因为曲线是直线的父类.可以依照曲率转换为自己喜欢的直线或者多段线,圆弧等等.
命令
[CommandMethod("test_ty", CommandFlags.Modal | CommandFlags.Session | CommandFlags.Redraw)]
public static void JJ_testty()
{
Database db = HostApplicationServices.WorkingDatabase;//当前的数据库
Editor ed = Acap.DocumentManager.MdiActiveDocument.Editor;
ed.WriteMessage("
****{惊惊连盒}测试,投影三维图元到某个平面上");
using (Acap.DocumentManager.MdiActiveDocument.LockDocument())//锁文档 CommandFlags.Session
{
db.Action(tr =>
{
//三维的线
var entity = new Line(Point3d.Origin, new Point3d(1, 1, 1));//var entity = EntityAdd.AddLineToEntity(Point3d.Origin, new Point3d(1, 1, 1));
entity.ColorIndex = 1;
var lineId = tr.AddEntityToMsPs(db, entity);
var ids = new List<ObjectId>() { lineId };
var cus = tr.Entitys2Plane(ids);
foreach (var item in cus)
{
item.ColorIndex = 2;
tr.AddEntityToMsPs(db, item);
}
});
}
}
投影平面
/// <summary>
/// 投影平面
/// </summary>
/// <param name="tr">事务</param>
/// <param name="ids">图元</param>
/// <param name="normal">投影方向</param>
/// <returns>投影到某个平面的图元</returns>
public static List<Curve> Entitys2Plane(this Transaction tr,
IEnumerable<ObjectId> ids, Vector3d? normal = null)
{
var ls = new List<Curve>();
if (normal == null)
{
normal = Vector3d.ZAxis;//绕Z轴,也就是XY平面
}
var plane = new Plane(Point3d.Origin, normal.Value);
foreach (var sobject in ids)
{
if (sobject.IsOk())
{
var curve = sobject.ToEntity(tr) as Curve;
if (curve == null)
continue;
Curve pCurve = null;
try
{
pCurve = curve.GetOrthoProjectedCurve(plane);
}
catch
{ }
if (pCurve == null)
continue;
ls.Add(pCurve);
}
}
return ls;
}
/// <summary>
/// 将图形添加到数据库的当前空间中
/// </summary>
/// <param name="db">图形数据库</param>
/// <param name="ent">图形对象</param>
/// <returns>图形的ObjectId</returns>
public static ObjectId AddEntityToMsPs(this Transaction tr, Database db, Entity ent)
{
ObjectId entId;
//在位编辑的时候自动加到块内了,而不是模型空间,因为会把临时的数据拷贝回去块表记录上面
//出现eLockViolation 是因 CommandFlags.Session | CommandFlags.Redraw 又没有锁文档
var btRec = tr.GetObject(db.CurrentSpaceId, OpenMode.ForWrite) as BlockTableRecord;
//加图元到块表记录,设定返回值
entId = btRec.AppendEntity(ent);
//更新数据
tr.AddNewlyCreatedDBObject(ent, true);
btRec.DowngradeOpen();
btRec.Dispose();
return entId;
}
求直线交点
在 数学篇 求两条直线的交点,说明过程 中有一个纯数学的解决方法.
那么cad的图元上面也有一个:Entity.IntersectWith函数.
但是展示这个函数前需要先说明一下,这个函数遇到两个坐标值特别大的图元会计算不出来,
例如两条spl样条曲线会计算不出来,而特大的坐标的直线却可以计算,原因可能是内部求导函数的问题.
Acad2008复现问题的方法是:画pline,设置坐标:(内存长度) (1e15,1e15) ~ (2e15,2e15)~ (3e15,3e15)
然后在这个范围上画spl,你会发现画得断断续续的...甚至卡死你的cad
而当你求不出交点的时候要注意是否小数点后数字过多!
如果遇到不妨将两条spl平移回原点附近再进行求交.
#if !HC2020
using Autodesk.AutoCAD.DatabaseServices;
using Autodesk.AutoCAD.EditorInput;
using Autodesk.AutoCAD.Geometry;
using Autodesk.AutoCAD.Runtime;
using Acap = Autodesk.AutoCAD.ApplicationServices.Application;
#else
using GrxCAD.DatabaseServices;
using GrxCAD.EditorInput;
using GrxCAD.Geometry;
using GrxCAD.ApplicationServices;
using GrxCAD.DatabaseServices.Filters;
using GrxCAD.Runtime;
using Acap = GrxCAD.ApplicationServices.Application;
#endif
#if AC2008 || AC2010 || AC2012
using Autodesk.AutoCAD.Interop;
#endif
namespace JoinBox
{
public class Intersection
{
[CommandMethod("IntersectionTest")]
public void IntersectionTest()
{
var ed = Acap.DocumentManager.MdiActiveDocument.Editor;
var db = HostApplicationServices.WorkingDatabase;
ed.WriteMessage("
求空间两曲线交点");
var per = ed.GetEntity("
选择第一条曲线(可以选择line,因为父类是曲线):");
if (per.Status != PromptStatus.OK) { return; }
ObjectId id1 = per.ObjectId;
per = ed.GetEntity("
选择第二条曲线(可以选择line,因为父类是曲线):");
if (per.Status != PromptStatus.OK) { return; }
ObjectId id2 = per.ObjectId;
db.Action(tr =>
{
var cur1 = id1.ToEntity(tr) as Curve;
var cur2 = id2.ToEntity(tr) as Curve;
var ints = new Point3dCollection();
//plane是投影面
cur1.IntersectWith(cur2, Intersect.OnBothOperands, new Plane(), ints, 0, 0); //得出的所有交点在c1曲线上
if (ints.Count == 0)
{
ed.WriteMessage($"
无交点或图元交点过大(小数点过多)");
}
else
{
foreach (Point3d pt in ints)
{
ed.WriteMessage($"
第一条曲线与第二条曲线交点:{pt}");
}
}
ed.WriteMessage("
================================================");
ints.Clear();
cur2.IntersectWith(cur1, Intersect.OnBothOperands, new Plane(), ints, 0, 0); //得出的所有交点在c2曲线上
if (ints.Count == 0)
{
ed.WriteMessage($"
无交点或图元交点过大(小数点过多)");
}
else
{
foreach (Point3d pt in ints)
{
ed.WriteMessage($"
第二条曲线与第条曲线一交点:{pt}");
}
}
});
}
}
}
(完)