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  • 基于ArcGIS开发3D立方体空间关系判断

    本文基于ArcGIS Runtime SDK for .NET(100.9.0),官方有2D的资料Spatial relationships,本文完成三维的立方体是否相交的判定,效果如图

    实现思路

    地图初始化

    使用SceneView初始化地图
    创建三个图层,原始建筑数据的基础图层,绘制立方体的绘制图层,和显示相交结果的结果图层(这里均使用了shp文件作为基础创建图层)
    设置图层的Renderer属性,将Z属性作为高程显示出来

    SimpleLineSymbol mySimpleLineSymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, System.Drawing.Color.Black, 1);
    SimpleFillSymbol mysimpleFillSymbol = new SimpleFillSymbol(SimpleFillSymbolStyle.Cross, System.Drawing.Color.DarkGray, mySimpleLineSymbol);
    SimpleRenderer mySimpleRenderer = new SimpleRenderer(mysimpleFillSymbol);
    RendererSceneProperties myRendererSceneProperties = mySimpleRenderer.SceneProperties;
    myRendererSceneProperties.ExtrusionMode = ExtrusionMode.AbsoluteHeight;
    myRendererSceneProperties.ExtrusionExpression = "[Z]";
    graphicLayer.Renderer = mySimpleRenderer;
    

    绘制立方体

    通过交互获得点坐标

    // Get the mouse position.
    Point cursorSceenPoint = mouseEventArgs.GetPosition(MySceneView);
    // Get the corresponding MapPoint.
    MapPoint onMapLocation = MySceneView.ScreenToBaseSurface(cursorSceenPoint);
    

    弹窗设置立方体的高程
    注意,这里可以绘制多于六面的立方体,只是示例使用了六面立方体
    根据点集合和高程数据,在绘制图层创建立方体

    var feature = graphicLayer.FeatureTable.CreateFeature();
    feature.Attributes.Remove("Z");
    feature.Attributes.Add("Z", setHeight.height);
    List<MapPoint> pointsWithZ = new List<MapPoint>();
    foreach (var p in points)
    {
        pointsWithZ.Add(new MapPoint(p.X, p.Y, p.SpatialReference));
    }
    Esri.ArcGISRuntime.Geometry.Polygon polygon = new Esri.ArcGISRuntime.Geometry.Polygon(pointsWithZ, points[0].SpatialReference);
    feature.Geometry = polygon;
    await graphicLayer.FeatureTable.AddFeatureAsync(feature);
    

    计算二者关系

    根据点击位置,查询在指定范围内目标图层是否有数据,如果有,则选中

    private async Task<GeoElement> SetSelectForGraphicLayer(GeoViewInputEventArgs e)
    {
        var result = await MySceneView.IdentifyLayerAsync(graphicLayer, e.Position, 1, false);
        GeoElement geoElement = result.GeoElements.FirstOrDefault();
        if (geoElement != null)
        {
            QueryParameters queryParams = new QueryParameters
            {
                // Set the geometry to selection envelope for selection by geometry.
                Geometry = geoElement.Geometry
            };
            // Select the features based on query parameters defined above.
            await graphicLayer.SelectFeaturesAsync(queryParams, Esri.ArcGISRuntime.Mapping.SelectionMode.New);
        }
        return geoElement;
    }
    

    选择了基础图层绘制图层的数据后,经过数据处理(创建有正确高程的Polygon对象),调用GeometryEngine中的IntersectsIntersections方法查询二者是否有相交,以及相交的结果

    private async void CheckOBBCollision_Click(object sender, RoutedEventArgs e)
    {
        if (selectGraphic == null || selectFeatureGeoElement == null)
        {
            MessageBox.Show("请选择一个shp数据和一个绘制数据!");
            return;
        }
    
        //创建shp几何体
        Esri.ArcGISRuntime.Geometry.Polygon selectFeatureGeometryRealCube = GetSelectFeatureGeometryRealCube(selectFeatureGeoElement);
        
        //创建绘画几何体
        Esri.ArcGISRuntime.Geometry.Polygon selectGraphicGeometryRealCube = GetSelectFeatureGeometryRealCube(selectGraphic);
    
        var b = GeometryEngine.Intersects(selectGraphicGeometryRealCube, selectFeatureGeometryRealCube);
        var g2 = GeometryEngine.Intersections(selectGraphicGeometryRealCube, selectFeatureGeometryRealCube);
    
        if (b)
        {
            foreach (var g in g2)
            {
                if(g is Esri.ArcGISRuntime.Geometry.Polygon)
                {
                    var p = g as Esri.ArcGISRuntime.Geometry.Polygon;
                    foreach(var part in p.Parts)
                    {
                        var feature = intersectionLayer.FeatureTable.CreateFeature();
                        feature.Attributes.Remove("Z");
                        double z = double.MaxValue;
                        List<MapPoint> pointsWithZ = new List<MapPoint>();
                        foreach (var point in part.Points)
                        {
                            //只能计算平面体(即同一平面Z相同的数据)
                            if (point.Z < z)
                            {
                                z = point.Z;
                            }
                            
                            pointsWithZ.Add(new MapPoint(point.X, point.Y, point.SpatialReference));
                        }
                        feature.Attributes.Add("Z", z);
                        Esri.ArcGISRuntime.Geometry.Polygon polygon = new Esri.ArcGISRuntime.Geometry.Polygon(pointsWithZ, pointsWithZ[0].SpatialReference);
                        feature.Geometry = polygon;
                        await intersectionLayer.FeatureTable.AddFeatureAsync(feature);
    
                        graphicLayer.ClearSelection();
                        featureLayer.ClearSelection();
                    }
                }
            }
    
            MessageBox.Show("二者相交");
        }
        else
        {
            MessageBox.Show("二者不相交");
        }
    }
    
    private Esri.ArcGISRuntime.Geometry.Polygon GetSelectFeatureGeometryRealCube(GeoElement geoElement)
    {
        Esri.ArcGISRuntime.Geometry.Polygon selectFeatureGeometryRealCube = null;
        var feature = geoElement as Feature;
        var selectFeatureGeometryPolygon = geoElement.Geometry as Esri.ArcGISRuntime.Geometry.Polygon;
        if (selectFeatureGeometryPolygon.Parts.Count > 0)
        {
            List<MapPoint> points = new List<MapPoint>();
            var part = selectFeatureGeometryPolygon.Parts[0];
            foreach (var point in part.Points)
            {
                //从属性中获得z
                object z = 0;
                feature.Attributes.TryGetValue("Z", out z);
                points.Add(new MapPoint(point.X, point.Y, (double)z, selectFeatureGeometryPolygon.SpatialReference));
            }
            selectFeatureGeometryRealCube = new Esri.ArcGISRuntime.Geometry.Polygon(points, selectFeatureGeometryPolygon.SpatialReference);
        }
    
        return selectFeatureGeometryRealCube;
    }
    

    示例代码

    CubeCollision.xaml
    CubeCollision.xaml.cs

    注意事项

    本文只完成了同一立方体高程相同的情况的讨论

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  • 原文地址:https://www.cnblogs.com/Lulus/p/13948464.html
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