QT C++在2D图形方面已经做的很完善了,在PC端(Windows、Linux和MaC)上都有很好的表现。
QT中的QML特别适合于移动端应用的开发,QML中的一些基本形状类型并不是一一地与Qt C++相对应,但是通过C++可以来扩展QML。
QQuickPaintedItem继承自QQuickItem,提供了使用QPainter API的方法来扩展QML中的2D图形项。
QQuickPaintedItem没有像QGraphicsItem那样提供shape()方法来获取图形项的具体实际形状,但是其包含contains()方法,我们可以间接地结合鼠标操作点来判断是否包含在实际形状范围内。
废话不多说,直接上测试代码:
CustomItem.h
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#ifndef CUSTOMITEM_H
#define CUSTOMITEM_H #include <QQuickPaintedItem> #include <QQuickItem> #include <QMouseEvent> #include <QPainter> class CustomItem : public QQuickPaintedItem { Q_OBJECT Q_PROPERTY(QString name READ name WRITE setName) Q_PROPERTY(QColor color READ color WRITE setColor) public: CustomItem(QQuickItem *parent = nullptr); QString name() const; void setName(const QString &name); QColor color() const; void setColor(const QColor &color); // override paint() for actual painting. virtual void paint(QPainter *painter); // override contans() for shape mask, Q_INVOKABLE for QML use. Q_INVOKABLE virtual bool contains(const QPointF &point) const; virtual void mousePressEvent(QMouseEvent *event); virtual void mouseMoveEvent(QMouseEvent *event); virtual void mouseReleaseEvent(QMouseEvent *event); private: QString m_name; QColor m_color; }; #endif // CUSTOMITEM_H |
CustomItem.cpp
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#include "CustomItem.h"
#include <QPainter> #include <QPainterPathStroker> #include <QDebug> CustomItem::CustomItem(QQuickItem *parent) : QQuickPaintedItem(parent) { setAcceptedMouseButtons(Qt::LeftButton | Qt::RightButton | Qt::MiddleButton); setFlag(QQuickItem::ItemHasContents); } QString CustomItem::name() const { return m_name; } void CustomItem::setName(const QString &name) { m_name = name; } QColor CustomItem::color() const { return m_color; } void CustomItem::setColor(const QColor &color) { m_color = color; } void CustomItem::paint(QPainter *painter) { // pen & brush QPen pen(m_color, 10); QLinearGradient gradient; gradient.setStart(0, 50); gradient.setFinalStop(200, 50); gradient.setColorAt(0, Qt::blue); gradient.setColorAt(0.2, Qt::green); gradient.setColorAt(0.4, Qt::red); gradient.setColorAt(0.6, Qt::yellow); gradient.setColorAt(1, Qt::cyan); painter->setPen(pen); painter->setBrush(gradient); painter->setRenderHints(QPainter::Antialiasing, true); // Unclosed shape static const QPointF points[3] = { QPointF(10.0, 100.0), QPointF(20.0, 10.0), QPointF(200.0, 50.0), }; painter->save(); pen.setJoinStyle(Qt::MiterJoin); // MiterJoin, BevelJoin, RoundJoin pen.setCapStyle(Qt::RoundCap); // FlatCap, SquareCap, RoundCap pen.setStyle(Qt::DashLine); painter->drawPolyline(points, 3); painter->restore(); // Closed shape QPainterPath path; path.addEllipse(QRectF(10.0, 10.0, width() - 10.0, height() - 10.0)); painter->drawPath(path); /* 三角形 QPainterPath path; path.moveTo(width() / 2, 0); path.lineTo(width(), height()); path.lineTo(0, height()); path.lineTo(width() / 2, 0); painter->fillPath(path, m_color); */ } bool CustomItem::contains(const QPointF &point) const { // Unclosed shape static const QPointF points[3] = { QPointF(10.0, 100.0), QPointF(20.0, 10.0), QPointF(200.0, 50.0), }; QPainterPath path; path.moveTo(points[0]); path.lineTo(points[1]); path.lineTo(points[2]); QPainterPathStroker stroker; stroker.setWidth(10); stroker.setJoinStyle(Qt::MiterJoin); stroker.setCapStyle(Qt::RoundCap); stroker.setDashPattern(Qt::SolidLine); return stroker.createStroke(path).contains(point); // Close shape QPainterPath path; path.addEllipse(QRectF(10.0, 10.0, width() - 10.0, height() - 10.0)); QPainterPathStroker stroker; stroker.setWidth(10); return path.contains(point) || stroker.createStroke(path).contains(point); /* 三角形 QPainterPath path; path.moveTo(width() / 2, 0); path.lineTo(width(), height()); path.lineTo(0, height()); path.lineTo(width() / 2, 0); QPainterPathStroker stroker; stroker.setWidth(10); return return path.contains(point) || stroker.createStroke(path).contains(point); */ } void CustomItem::mousePressEvent(QMouseEvent *event) { qDebug() << "CustomItem::mousePressEvent"; QQuickPaintedItem::mousePressEvent(event); } void CustomItem::mouseMoveEvent(QMouseEvent *event) { qDebug() << "CustomItem::mouseMoveEvent"; QQuickPaintedItem::mouseMoveEvent(event); } void CustomItem::mouseReleaseEvent(QMouseEvent *event) { qDebug() << "CustomItem::mouseReleaseEvent"; QQuickPaintedItem::mouseReleaseEvent(event); } |
在main.cpp中注册CustomItem类型:qmlRegisterType<CustomItem>("CustomItem", 1, 0, "CustomItem");
main.cpp
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#include <QGuiApplication>
#include <QQmlApplicationEngine> #include "CustomItem.h" int main(int argc, char *argv[]) { qputenv("QT_IM_MODULE", QByteArray("qtvirtualkeyboard")); QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling); QGuiApplication app(argc, argv); qmlRegisterType<CustomItem>("CustomItem", 1, 0, "CustomItem"); QQmlApplicationEngine engine; const QUrl url(QStringLiteral("qrc:/main.qml")); QObject::connect(&engine, &QQmlApplicationEngine::objectCreated, &app, [url](QObject * obj, const QUrl & objUrl) { if (!obj && url == objUrl) QCoreApplication::exit(-1); }, Qt::QueuedConnection); engine.load(url); return app.exec(); } |
在qml文件中使用:
main.qml
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import QtQuick 2.12
import QtQuick.Window 2.12 import QtQuick.Controls 2.5 import CustomItem 1.0 Window { id: window visible: true 640 height: 480 title: qsTr("qml-2d-viewer") Button { id: btn anchors.right: parent.right anchors.bottom: parent.bottom text: "Populate" onClicked: { var object = Qt.createQmlObject( 'import QtQuick 2.12; import CustomItem 1.0; CustomItem { 100 height: 50 x: window.width * Math.random() y: window.height * Math.random() name: "A simple Rectangle Item" color: Qt.rgba(Math.random(), Math.random(), Math.random(), 1) MouseArea { anchors.fill: parent onPressed: { if (parent.contains(Qt.point(mouse.x, mouse.y))){ drag.target = parent parent.color = Qt.rgba(Math.random(), Math.random(), Math.random(), 1); parent.update(); } else{ drag.target = null } } drag.axis: Drag.XAndYAxis drag.minimumX: 0 drag.maximumX: window.width - parent.width drag.minimumY: 0 drag.maximumY: window.height - parent.width } }', parent, "dynamicSnippet"); } } // QML Rectangle Type Rectangle { id: blueSquare 120; height: 120 x: window.width - width - 10; y: 10 // making this item draggable, so don't use anchors color: "blue" visible: false Text { text: "Drag"; font.pixelSize: 16; color: "white"; anchors.centerIn: parent } MouseArea { anchors.fill: parent //! [drag] drag.target: blueSquare drag.axis: Drag.XAndYAxis drag.minimumX: 0 drag.maximumX: window.width - parent.width drag.minimumY: 0 drag.maximumY: window.height - parent.width //! [drag] } } // CustomItem Type Inherited from QQuickPaintedItem CustomItem { id: aRectangle 200 height: 100 name: "A simple Rectangle Item" color: "red" MouseArea { anchors.fill: parent onPressed: { if (parent.contains(Qt.point(mouse.x, mouse.y))){ drag.target = parent parent.color = Qt.rgba(Math.random(), Math.random(), Math.random(), 1); parent.update(); } else{ drag.target = null } } drag.axis: Drag.XAndYAxis drag.minimumX: 0 drag.maximumX: window.width - parent.width drag.minimumY: 0 drag.maximumY: window.height - parent.width } } } |
Q_INVOKABLE宏将contains()方法注册到元对象系统中,这样QML就可以调用该方法来判断鼠标指针点是否在图形项形状区域,从而实现精准拾取。
在QML中MouseArea为简单的鼠标交互提供了方便,比较容易使用,如果有了MouseArea,则C++中的鼠标响应事件就不再响应。