zoukankan      html  css  js  c++  java
  • socket 映射服务器程序

    server

    #include <stdio.h>
    #include <sys/types.h>          /* See NOTES */
    #include <sys/socket.h>
    #include <unistd.h>
    #include <sys/socket.h>
    #include <netinet/in.h>
    #include <arpa/inet.h>
    #include <string.h>
    #include <stdlib.h>
    
            int listenfd;
            listenfd = socket(PF_INET,SOCK_STREAM,0);
            if(listenfd < 0)
            {
                    printf("creat socket failed
    ");
                    exit(1);
            }
            struct sockaddr_in servaddr;
            memset(&servaddr,0,sizeof(servaddr));
            servaddr.sin_family = AF_INET;
            servaddr.sin_port = htons(5188);
            servaddr.sin_addr.s_addr = htonl(INADDR_ANY);//host any address
    
            if(bind(listenfd,(struct sockaddr*)&servaddr,sizeof(servaddr))<0)
            {
                    printf("bind fialed
    ");
                    exit(1);
            }
            if(listen(listenfd,SOMAXCONN)<0)
            {
                    printf("listen failed
    ");
                    exit(1);
            }
            struct sockaddr_in peeraddr;
            socklen_t peerlen = sizeof(peeraddr);
            int conn;
            if((conn=accept(listenfd,(struct sockaddr*)&peeraddr,&peerlen))<0)
            {
                    printf("accept failed
    ");
                    exit(1);
    
            }
            printf("ip=%s, port=%d
    ",inet_ntoa(peeraddr.sin_addr),ntohs(peeraddr.sin_port
    ));
            char recvbuf[1024];
            while(1)
            {
                    memset(recvbuf,0,sizeof(recvbuf));
                    int ret = read(conn,recvbuf,sizeof(recvbuf));
                    fputs(recvbuf,stdout);
                    write(conn,recvbuf,ret);
            }
    
            close(conn);
            close(listenfd);
            return 0;
    }

    client

    #include <stdio.h>
    #include <sys/types.h>          /* See NOTES */
    #include <sys/socket.h>
    #include <unistd.h>
    #include <sys/socket.h>
    #include <netinet/in.h>
    #include <arpa/inet.h>
    #include <string.h>
    #include <stdlib.h>
    
    int main(void)
    {
            int sock;
            sock = socket(PF_INET,SOCK_STREAM,0);
            if(sock < 0)
            {
                    printf("creat socket failed
    ");
                    exit(1);
            }
            struct sockaddr_in servaddr;
            memset(&servaddr,0,sizeof(servaddr));
            servaddr.sin_family = AF_INET;
            servaddr.sin_port = htons(5188);
            //servaddr.sin_addr.s_addr = htonl(INADDR_ANY);//host any address
            servaddr.sin_addr.s_addr = inet_addr("127.0.0.1");
    
            if(connect(sock,(struct sockaddr*)&servaddr,sizeof(servaddr))<0)
            {
                    printf("connect failed 
    ");
                    exit(1);
            }
    
            char sendbuf[1024] = {0};
            char recvbuf[1024] = {0};
            while(fgets(sendbuf,sizeof(sendbuf),stdin) != NULL)
            {
                    write(sock,sendbuf,strlen(sendbuf));
                    read(sock,recvbuf,sizeof(recvbuf));
    
                    fputs(recvbuf,stdout);
                    memset(recvbuf,0,sizeof(recvbuf));
            }
    
            close(sock);
            return 0;
    }
  • 相关阅读:
    使用C# 实现串口拨号器的SIM卡通信
    物联网协议Coap协议介绍
    C#实现简单的串口通信
    C#硬件访问(摄像头、麦克风)
    请问在电脑里PNP是什么意思啊?
    原码,反码,补码,及Java中数字表示方法
    3_PHP表达式_5_数据类型转换_类型强制转换
    3_PHP表达式_4_PHP运算符
    3_PHP表达式_5_数据类型转换_类型自动转换
    3_PHP表达式_3_有关变量或常量状态的函数
  • 原文地址:https://www.cnblogs.com/Malphite/p/7529200.html
Copyright © 2011-2022 走看看