zoukankan      html  css  js  c++  java
  • HandlerThread解析

    HandlerThread是一种具有消息循环的线程。HandlerThread可以接收消息并处理消息,并执行一些耗时操作,这样UI线程就可以把一些耗时的操作命令发送给HandlerThread,由该线程处理后再发送到主线程返回。这样主线程用于分发和显示,而子线程用于逻辑处理和运算。

    HandlerThread使用的样例:

    package com.fxb.handlerthead;
    
    import android.app.Activity;
    import android.os.Bundle;
    import android.os.Handler;
    import android.os.HandlerThread;
    import android.os.Message;
    import android.view.View;
    import android.widget.Button;
    import android.widget.TextView;
    
    public class MainActivity extends Activity implements View.OnClickListener{
    
        private static final String TAG = "HandlerThreadTest";
        private static final int WHAT_CALUCULATE = 0x1001;
        private static final int WHAT_RESULT = 0x1002;
    
        private TextView tvShow;
        private Button btnStart;
        private HandlerThread handlerThread;
        private Handler mainHandler, subHandler;
        private int count;
    
        @Override
        protected void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.activity_main);
            initView();
    
            mainHandler = new Handler(){
                @Override
                public void handleMessage(Message msg) {
                    super.handleMessage(msg);
                }
            };
            initThread();
        }
    
        private void initView(){
            tvShow = (TextView)findViewById(R.id.tvShow);
            btnStart = (Button)findViewById(R.id.btnStart);
    
            btnStart.setOnClickListener(this);
        }
    
        private void initThread(){
            handlerThread = new HandlerThread("myHandlerThread");
            handlerThread.start();
    
            subHandler = new Handler(handlerThread.getLooper()){
                @Override
                public void handleMessage(Message msg) {
                    super.handleMessage(msg);
                    if(msg.what == WHAT_CALUCULATE){
                        try {
                            Thread.sleep(500);
                        } catch (InterruptedException e) {
                            e.printStackTrace();
                        }
    
                        final int num1 = msg.arg1;
                        final int num2 = msg.arg2;
                        final int result = num1 + num2;
                        mainHandler.post(new Runnable() {
                            @Override
                            public void run() {
                                tvShow.setText(num1+" + "+num2+" = "+result);
                            }
                        });
                    }
                }
            };
        }
    
    
        @Override
        public void onClick(View v) {
            if(v == btnStart){
                mainHandler.postDelayed(new Runnable() {
                    @Override
                    public void run() {
                        count++;
                        Message msg = subHandler.obtainMessage(WHAT_CALUCULATE, count, count + 1);
                        msg.sendToTarget();
    
                        mainHandler.postDelayed(this, 1000);
                    }
                }, 1000);
            }
        }
    }
    

    当点击Start按钮后,延时500ms后会在tvShow上显示1 + 2 = 3,1s后显示2 + 3 = 5,依次递增。

    HandlerThread源码

    import android.os.Looper;
    
    public class HandlerThread extends Thread {
        int mPriority;
        int mTid = -1;
        Looper mLooper;
    
        public HandlerThread(String name) {
            super(name);
            mPriority = Process.THREAD_PRIORITY_DEFAULT;
        }
    
        public HandlerThread(String name, int priority) {
            super(name);
            mPriority = priority;
        }
    
        protected void onLooperPrepared() {
        }
    
        @Override
        public void run() {
            mTid = Process.myTid();
            Looper.prepare();
            synchronized (this) {
                mLooper = Looper.myLooper();
                notifyAll();
            }
            Process.setThreadPriority(mPriority);
            onLooperPrepared();
            Looper.loop();
            mTid = -1;
        }
    
        public Looper getLooper() {
            if (!isAlive()) {
                return null;
            }
    
            // If the thread has been started, wait until the looper has been created.
            synchronized (this) {
                while (isAlive() && mLooper == null) {
                    try {
                        wait();
                    } catch (InterruptedException e) {
                    }
                }
            }
            return mLooper;
        }
    
        public boolean quit() {
            Looper looper = getLooper();
            if (looper != null) {
                looper.quit();
                return true;
            }
            return false;
        }
    
        public boolean quitSafely() {
            Looper looper = getLooper();
            if (looper != null) {
                looper.quitSafely();
                return true;
            }
            return false;
        }
    
        public int getThreadId() {
            return mTid;
        }
    }
    

    getLooper()时,如果没有创建好,则会阻塞,创建好后会唤醒,然后返回。

  • 相关阅读:
    基于golang的分布式任务管理系统
    golang sql 包连接池分析
    Go web框架构建三层架构
    004-位置参数变量
    003_1-当前系统语言的相关知识
    003-环境变量
    002-自定义变量
    001--变量概述
    2017-07-04(sudo wc sort)
    优化分页的查询
  • 原文地址:https://www.cnblogs.com/MiniHouse/p/6705908.html
Copyright © 2011-2022 走看看