copy from : https://blog.csdn.net/piaopiaopiaopiaopiao/article/details/87912137
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struct Task {
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int mId;
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Task(int id) : mId(id) {
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std::cout << "Task::Constructor" << std::endl;
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}
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~Task() {
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std::cout << "Task::Destructor" << std::endl;
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}
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};
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int main() {
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//空unique_ptr对象
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std::unique_ptr<int> ptr1;
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//检查unique_ptr对象是否为空
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if (!ptr1) {
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std::cout << "ptr1 is empty" << std::endl;
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}
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//检查unique_ptr对象是否为空
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if (ptr1 == nullptr) {
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std::cout << "ptr1 is empty" << std::endl;
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}
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//不能通过赋值初始化创建unique_ptr对象
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//std::unique_ptr<Task> taskPtr2 = new Task(); //编译错误
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//通过原始指针创建unique_ptr对象
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std::unique_ptr<Task> taskPtr(new Task(23));
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//检查taskPtr是否为空,或者是否有关联的原始指针
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if (taskPtr != nullptr) {
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std::cout << "taskPtr is not empty" << std::endl;
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}
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//通过unique_ptr访问内部元素
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std::cout << taskPtr->mId << std::endl;
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std::cout << "Reset the taskPtr" << std::endl;
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//重置unique_ptr将删除关联的原始指针,并使unique_ptr对象为空
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taskPtr.reset();
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//检查taskPtr是否为空,或者是否有关联的原始指针
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if (taskPtr == nullptr) {
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std::cout << "taskPtr is empty" << std::endl;
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}
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//通过原始指针创建unique_ptr对象
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std::unique_ptr<Task> taskPtr2(new Task(55));
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if (taskPtr2 != nullptr) {
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std::cout << "taskPtr2 is not empty" << std::endl;
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}
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//unique_ptr 对象不可复制
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//taskPtr = taskPtr2; //编译错误
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//unique_ptr 对象不可复制
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//std::unique_ptr<Task> taskPtr3 = taskPtr2; //编译错误
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{
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//转移所有权
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std::unique_ptr<Task> taskPtr4 = std::move(taskPtr2);
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if (taskPtr2 == nullptr) {
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std::cout << "taskPtr2 is empty" << std::endl;
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}
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//taskPtr2的所有权转移给了task4
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if (taskPtr4 != nullptr) {
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std::cout << "taskPtr4 is not empty" << std::endl;
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}
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std::cout << taskPtr4->mId << std::endl;
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//taskPtr4超出范围并删除关联的原始指针
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}
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//通过原始指针创建unique_ptr对象
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std::unique_ptr<Task>taskPtr5(new Task(55));
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if (taskPtr5 != nullptr) {
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std::cout << "taskPtr5 is not empty" << std::endl;
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}
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//从原始指针释放对象的所有权
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Task* ptr = taskPtr5.release();
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if (taskPtr5 == nullptr) {
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std::cout << "taskPtr5 is empty" << std::endl;
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}
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std::cout << ptr->mId << std::endl;
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delete ptr;
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return 0;
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}
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