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  • 1091-Black Vienna

    描述

    This problem is based on the game of Black Vienna. In this version there are three players and 18 cards labeled A-R. Three of the cards are set aside (hidden) and form the "Black Vienna" gang. The remaining cards are shuffled and dealt to the players so that each player has 5 cards. Players never reveal their cards to each other. There is a separate deck of "interrogation cards" which contain three distinct letters in ascending order, like ACG or BHR.  Turns rotate through players 1, 2, and 3. On each player's turn, that player selects an interrogation card, puts it face up in front of another player, and that other player must indicate the total number of these cards being held, without saying which ones.  All players see the result of the "interrogation". The play continues until a player deduces the three cards in the "gang".     For example, suppose the cards are distributed as follows, and the game then proceeds:

    Player 1: DGJLP; Player 2: EFOQR; Player 3: ACHMN;  Gang: BIK Turn 1:  Player 1 interrogates player 2 with BJK; answer 0

    Turn 2:  Player 2 interrogates player 3 with ABK; answer 1 Turn 3:  Player 3 interrogates player 2 with DEF; answer 2

    Turn 4: Player 1 interrogates player 2 with EIL; answer 1 Turn 5:  Player 2 interrogates player 3 with FIP; answer 0

    Turn 6:  Player 3 interrogates player 1 with GMO; answer 1 Turn 7:  Player 1 interrogates player 2 with OQR; answer 3

    Turn 8:  Player 2 interrogates player 3 with ADQ; answer 1 Turn 9:  Player 3 interrogates player 1 with EGJ; answer 2

    In fact, the game does not need to get to turn 9.  With enough thought, player 1 can deduce after turn 8 that the gang is BIK.  It is your job to analyze records of games and deduce the earliest time that the gang could be determined for sure.

    输入

    The input will consist of one to twelve data sets, followed by a line containing only 0.   The first line of a dataset contains the number, t, of turns reported, 2 ≤ t ≤ 15.  The next line contains four blank separated strings for the hands of players 1, 2, and 3, followed by the cards for the gang. The remaining t lines of the data set contain the data for each turn in order.  Each line contains three blank separated tokens:  the number of the player interrogated, the string of interrogation letters, and the answer provided. All letter strings will contain only capital letters from A to R, in strictly increasing alphabetical order.  The same interrogation string may appear in more than one turn of a game.

    输出

    There is one line of output for each data set.  The line contains the single character "?" if no player can be sure of the gang after all the turns listed.  If a player can determine the gang, the line contains the earliest turn after which one or more players can be sure of the answer.

    样例输入

    9

    DGJLP EFOQR ACHMN BIK

    2 BJK 0

    3 ABK 1

    2 DEF 2

    2 EIL 1

    3 FIP 0

    1 GMO 1

    2 OQR 3

    3 ADQ 1

    1 EGJ 2

    3

    ABCDE FGHIJ KLMNO PQR

    3 BKQ 1

    1 ADE 3

    2 CHJ 2

    0

    样例输出

    8

    ?

    include<iostream>
    using namespace std;
    
    const int PLAYERS = 3,  // check against final problem statement!
            MAX_TURNS = 15, HAND = 5, HID = 3, UNK = HID+HAND*(PLAYERS-1);
    int turns;
    
    char quest[MAX_TURNS][3+1], // interrogations
        hand[PLAYERS + 1][5+1], //actual hands, gang at end
        maybe[PLAYERS + 1][HAND+1]; //possible hands, gang
    
    char unk[UNK]; // letters not in one player's hand
    int who[MAX_TURNS],  // who interrogated
        matches[MAX_TURNS], // matches in interogation
        used[PLAYERS+1]; // amount of maybe hand filled
    int solved;  // max turns needed for current player for comb. so far
    
    int Max(int a,int b);
    void solve(int i,char unk[]);
    int countConsistent(char choice[][HAND+1]);
    int countDups(char a1[],char a2[]);
    
    int main()
    {
        //freopen("in.txt","r",stdin);
        int i,j;
        int bestSolved;
        while(scanf("%d",&turns)!=EOF && turns>0)
        {
            for(i=0;i<=PLAYERS;i++)
                scanf("%s",&hand[i]);
            int t;
            for(t=0;t<turns;t++)
            {
                scanf("%d",&who[t]);
                who[t]--;  // internal 0 based
                scanf("%s",&quest[t]);
                scanf("%d",&matches[t]);
            }
            bestSolved=MAX_TURNS;
            int p;
            char unkStr[18-5+1];
            for(p=0;p<PLAYERS;p++)
            {
                memset(unkStr,'',sizeof(unkStr));
                for(j=0;j<=PLAYERS;j++){
                    if(j!=p)
                        strcat(unkStr,hand[j]);
                }
                strcpy(maybe[p],hand[p]); // player knows own
                used[p] = HAND; // no further characters to choose
                solved = 0; // after recursion max turns to eliminate a maybe
                solve(0,unkStr);
                memset(maybe[p],'',sizeof(maybe[p]));
                used[p]=0;
                if(solved<bestSolved)
                    bestSolved=solved;
            }
            if(bestSolved<turns)
                printf("%d
    ",bestSolved+1);
            else
                printf("?
    ");
        }//end while
        return 0;
    }//end main()
    
    int Max(int a,int b)
    {    return (a>b)?a:b;    }
    
    // accumulate combinations recursively, check when one is complete
    void solve(int i,char unk[])
    {
        if(i==(18-5)){ // assigned all choices, now check
            if (maybe[PLAYERS][0] == unk[i-HID]) return; //match end gang char
            solved = Max(solved, countConsistent(maybe));
        }
        else{
            int j;
            for(j=0;j<=PLAYERS;j++){
                if((j<PLAYERS && used[j]<5) || (j==PLAYERS && used[j]<3)){ //add char to partial hand
                    maybe[j][used[j]]=unk[i];
                    used[j]++;
                    solve(i+1,unk);
                    used[j]--; // undo change before trying next player
                }
            }
        }
    }
    
    // return first inconsistent turn (0 based) or total turns if consistent
    int countConsistent(char choice[][HAND+1])
    {
        int t=0;
        while(t<turns &&
            countDups(choice[who[t]],quest[t])==matches[t])
            t++;
        return t;
    }
    
    int countDups(char a1[],char a2[])
    {
        int i,j;
        int n=0;
        for(i=0;i<5;i++){
            for(j=0;j<3;j++)
                if(a1[i]==a2[j])
                    n++;
        }
        return n;
    }  
    

      

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  • 原文地址:https://www.cnblogs.com/Rosanna/p/3436883.html
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