Description
在数学上,平面直角坐标系上的点用X轴和Y轴上的两个坐标值唯一确定。现在我们封装一个“Point类”来实现平面上的点的操作。
根据“append.cc”,完成Point类的构造方法和show()方法,输出各Point对象的构造和析构次序。
接口描述:
Point::show()方法:按输出格式输出Point对象。
Input
输入多行,每行为一组坐标“x,y”,表示点的x坐标和y坐标,x和y的值都在double数据范围内。
Output
输出每个Point对象的构造和析构行为。对每个Point对象,调用show()方法输出其值:X坐标在前,Y坐标在后,Y坐标前面多输出一个空格。每个坐标的输出精度为最长16位。输出格式见sample。
C语言的输入输出被禁用。
Sample Input
1,2
3,3
2,1
Sample Output
Point : (0, 0) is created.
Point : (1, 2) is created.
Point : (1, 2)
Point : (1, 2) is erased.
Point : (3, 3) is created.
Point : (3, 3)
Point : (3, 3) is erased.
Point : (2, 1) is created.
Point : (2, 1)
Point : (2, 1) is erased.
Point : (0, 0) is copied.
Point : (1, 1) is created.
Point : (0, 0)
Point : (1, 1)
Point : (0, 0)
Point : (1, 1) is erased.
Point : (0, 0) is erased.
Point : (0, 0) is erased.
HINT
思考构造函数、拷贝构造函数、析构函数的调用时机。
Append Code
#include<iostream>#include<iomanip>using namespace std;class Point{private: double x,y;public: Point(){x=0,y=0;cout<<setprecision(16)<<"Point : (0, 0) is created.
";} Point(double a,double b){x=a,y=b;cout<<setprecision(16)<<"Point : ("<<x<<", "<<y<<") is created.
";} void show(){cout<<setprecision(16)<<"Point : ("<<x<<", "<<y<<")
";} ~Point(){cout<<setprecision(16)<<"Point : ("<<x<<", "<<y<<") is erased.
";} Point(Point &a){x=0,y=0;cout<<setprecision(16)<<"Point : (0, 0) is copied.
";} Point(int a){x=a,y=a;cout<<setprecision(16)<<"Point : ("<<x<<", "<<y<<") is created.
";}};int main(){ char c; double a, b; Point q; while(std::cin>>a>>c>>b) { Point p(a, b); p.show(); } Point q1(q), q2(1); q1.show(); q2.show(); q.show();}