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  • Qualified name lookup

    Qualified name lookup

    Unqualified identifiers(omitted)

    Besides suitably declared identifiers, the following can be used in expressions in the same role:

    • an overloaded operator name in function notation, such as operator+ or operator new
    • a user-defined conversion function name, such as operator bool
    • a user-defined literal operator name, such as operator "" _km
    • a template name followed by its argument list, such as MyTemplate<int>
    • the character ~ followed by a class name, such as ~MyClass
    • the character ~ followed by a decltype specifier, such as ~decltype(str)

    Together with identifiers they are known as unqualified id-expressions.

    Qualified identifiers

    A qualified id-expression is an unqualified id-expression prepended by a scope resolution operator ::, and optionally, a sequence of enumeration, (since C++11)class or namespace names or decltype expressions (since C++11) separated by scope resolution operators.

    std::string::npos
    ::tolower
    std::cout
    boost::signals2::connection
    
    ###Qualified name lookup A qualified name is a name that appears on the right hand side of the scope resolution `operator ::` (see also qualified identifiers). A qualified name may refer to a * [enumeration](#enumerations) * [**class member**](#class)(including static and non-static function,types,templates.etc) * [**namespace member**](#namespace)(including another namespace)

    If there is nothing on the left hand side of the ::, the lookup considers only declarations made in the global namespace scope(or introduced into the global namespace by a using declaration).
    Example hided std namespace

    #include <iostream>
    int main()
    {
    	struct std {};
    	std::cout << "fail
    "; // Error: unqualified lookup for 'std' finds the struct
        ::std::cout << "ok
    "; // OK: ::std finds the namespace std,global namespace
    	
    }
    

    Before name lookup can be performed for the name on the right hand side of ::, lookup must be completed for the name on its left hand side (unless a decltype expression is used, or there is nothing on the left). This lookup, which may be qualified or unqualified, depending on whether there's another :: to the left of that name, considers only namespaces, class types, enumerations, and templates whose specializations are types:

    在name lookup执行之前,要检查name的完整性,::右边的name在左边的scope中,则是qualified,否则为unqualified。

    ::右边的名字必须在::左边的namespace or class types or enumeration or templates whose specializations are types 中。

    struct A {
      static int n;
    };
    int main() {
      int A;
      A::n = 42;    // OK: unqualified lookup of A to the left of :: ignores the variable
      A b;          // error: unqualified lookup of A finds the variable A
    }
    

    When a qualified name is used as a declarator, then lookup of all names used in the same declarator that follow that qualified name, but not the names that precede it, is performed as if qualified the same way:

    class X { };
    constexpr int number = 100;
    class C {
      class X { };
      static const int number = 50;
      static X arr[number];
    };
    X C::arr[number], brr[number];   // Error
      // Every name in the declarator "C::arr[number]" after "C::arr"
      // is looked up within C::, but the names before C::arr are unaffected,
      // The names in the second declarator ("brr[number]") are also unaffected
      // equivalent to:
      // "::X C::arr[C::number], brr[::number]"
      // 这与声明 int *a,b;一样,a是一个int*类型,而b是一个int类型 
      // 因为在X类型中找不到
    C::X C::arr[number], brr[number]; // Compiles, size of arr is 50, size of brr is 100
    

    destructor的lookup
    If the name on the right hand side of :: is a destructor or pseudo-destructor (that is, the character ~ followed by an identifier), that identifier is looked up in the same scope as the name on the left hand side of ::.

    struct C { typedef int I; };
    typedef int I1, I2;
    extern int *p, *q;
    struct A { ~A(); };
    typedef A AB;
    int main() {
      p->C::I::~I(); // the name I after ~ is looked up in the same scope as I before ::
                     // (that is, within the scope of C, so it finds C::I)
      q->I1::~I2();  // The name I2 is looked up in the same scope as I1
                     // that is, from the current scope, so it finds ::I2
      AB x;
      x.AB::~AB(); // The name AB after ~ is looked up in the same scope as AB before ::
                   // that is, from the current scope, so it finds ::AB
    }
    
    ###Enumerations Enumerators If the lookup of the left-hand side name comes up with an enumeration (either scoped or unscoped), the lookup of the right-hand side must result in an enumerator that belongs that enumeration, otherwise the program is ill-formed. ###Class members If the lookup of the **left hand side name** comes up with a class/struct or union name, the name on the right hand side of `::` is looked up in the scope of that class (and so may find a declaration of a member of that class or of its base), with the following exceptions * destructor name is looked up as described above (in the scope of the name to the left of `::`) * user-defined conversion function name is TODO * names used in **template argument** are looked up in the current scope(not int the scope of template name) * names in using-declarations also consider class/enum names that are hidden in current scope

    编译器中constructor的产生
    If the right hand side of :: names the same class as the left hand side, the name designates the constructor of that class.
    Such qualified name can only be used in a declaration of a constructor and in the using-declaration for an inheriting constructor.

    In those lookups where function names are ignored (that is, when looking up a name on the left of ::, when looking up a name in elaborated type specifier, or base specifier), the same syntax resolves to the injected-class-name:

    struct A { A(); };
    struct B : A { B(); };
    A::A() { } // A::A names a constructor, used in a declaration
    B::B() { } // B::B names a constructor, used in a declaration
    B::A ba;   // B::A names the type A (looked up in the scope of B)
    A::A a;    // Error, A::A does not name a type
     
    struct A::A a2; // OK: lookup in elaborated type specifier ignores functions
                    // so A::A simply names the class A as seen from within the scope of A
                    // (that is, the injected-class-name)
    

    Qualified name lookup can be used to access a class member that is hidden by a nested declaration or by a derived class. A call to a qualified member function is never virtual

    struct B { virtual void foo(); };
    struct D : B { void foo() override; };
    int main()
    {
        D x;
        B& b = x;
        b.foo(); // calls D::foo (virtual dispatch)
        b.B::foo(); // calls B::foo (static dispatch)
    }
    
    ###Namespace members 1. If the name on the left of :: refers to a namespace or if there is nothing on the left of :: (in which case it refers to the global namespace), the name that appears on the right hand side of :: is looked up in the scope of that namespace, except that * names used in **template arguments** are looked up int the current scope. ```cpp namespace N { template struct foo {}; struct X {}; } N::foo x; // error: X is looked up as ::X, not as N::X ```

    在namespace N内的qualified lookup首先会考虑到位于N内的和N内的inline namespace 成员(具有传递性)。
    2. Qualified lookup within the scope of a namespace N first considers all declarations that are located in N and all declarations that are located in the inline namespace members of N (and, transitively, in their inline namespace members).

    之后才会考虑到使用use-derectives引入的namespace和inline namespace(使用use-derectives引入的namespace)
    3. If there are no declarations in that set then it considers declarations in all namespaces named by using-directives found in N and in all transitive inline namespace members of N. The rules are applied recursively:

    int x;
    namespace Y {
      void f(float);
      void h(int);
    }
    namespace Z {
      void h(double);
    }
    namespace A {
      using namespace Y;
      void f(int);
      void g(int);
      int i;
    }
    namespace B {
      using namespace Z;
      void f(char);
      int i;
    }
    namespace AB {
      using namespace A;
      using namespace B;
      void g();
    }
    void h()
    {
      AB::g();  // AB is searched, AB::g found by lookup and is chosen AB::g(void)
                // (A and B are not searched)
      AB::f(1); // First, AB is searched, there is no f
                // Then, A, B are searched
                // A::f, B::f found by lookup 
                // (but Y is not searched so Y::f is not considered)
                // overload resolution picks A::f(int)
      AB::x++;  // ERROR   First, AB is searched, there is no x
                // Then A, B are searched. There is no x
                // Then Y and Z are searched. There is still no x: this is an error
      AB::i++;  // ERROR    AB is searched, there is no i
                // Then A, B are searched. A::i and B::i found by lookup: this is an error
      AB::h(16.8);  // First, AB is searched: there is no h
                    // Then A, B are searched. There is no h
                    // Then Y and Z are searched.
                    // lookup finds Y::h and Z::h. Overload resolution picks Z::h(double)
    }
    
    1. It is allowed for the same declaration to be found more than once:
    namespace A { int a; }
    namespace B { using namespace A; }
    namespace D { using A::a; }
    namespace BD {
      using namespace B;
      using namespace D;
    }
    void g()
    {
      BD::a++; // OK: finds the same A::a through B and through D
    }
    
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  • 原文地址:https://www.cnblogs.com/Wojoin/p/5175851.html
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