/// <summary>
/// 异步工具类
/// </summary>
public class TaskTools
{
/// <summary>
/// 是否 在执行回调函数之前修改Running状态
/// </summary>
public bool ChangeRunningStateBeforeCallback { get; private set; }
/// <summary>
/// 是否 正在执行异步任务
/// </summary>
public bool Running { get; private set; }
public TaskTools()
: this(false)
{
}
/// <summary>
///
/// </summary>
/// <param name="changeRunningStateBeforeCallback">是否 在执行回调函数之前修改Running状态 默认值false</param>
public TaskTools(bool changeRunningStateBeforeCallback)
{
this.ChangeRunningStateBeforeCallback = changeRunningStateBeforeCallback;
}
/// <summary>
/// 执行异步任务
/// </summary>
/// <typeparam name="T">异步任务返回值类型</typeparam>
/// <param name="control">操作UI时需要Invoke的控件</param>
/// <param name="asyncFunc">将要执行的任务任务</param>
/// <param name="callback">异步任务执行完毕后执行的回调函数</param>
public void Run<T>(Control control, Func<T> asyncFunc, Action<T> callback)
{
if (this.Running)
throw new InvalidOperationException(" the task is running ");
try
{
this.Running = true;
Task<T> task = new Task<T>(() =>
{
try
{
return asyncFunc();
}
catch (Exception ex)
{
Console.WriteLine(ex.Message);
return default(T);
}
});
task.Start();
TaskContinue<T>(control, task, callback);
}
catch (Exception ex)
{
Console.WriteLine(ex.Message);
}
finally
{
this.Running = false;
}
}
/// <summary>
/// 执行异步任务
/// </summary>
/// <typeparam name="T">异步任务返回值类型</typeparam>
/// <param name="control">操作UI时需要Invoke的控件</param>
/// <param name="args">异步任务的传入参数</param>
/// <param name="asyncFunc">将要执行的任务任务</param>
/// <param name="callback">异步任务执行完毕后执行的回调函数</param>
public void Run<T>(Control control, object args, Func<object, T> asyncFunc, Action<T> callback)
{
if (this.Running)
throw new InvalidOperationException(" the task is running ");
try
{
this.Running = true;
Task<T> task = new Task<T>((lambdaObj) =>
{
try
{
return asyncFunc(lambdaObj);
}
catch (Exception ex)
{
Console.WriteLine(ex.Message);
return default(T);
}
}, args);
task.Start();
TaskContinue<T>(control, task, callback);
}
catch (Exception ex)
{
Console.WriteLine(ex.Message);
}
finally
{
this.Running = false;
}
}
/// <summary>
/// 延时执行某任务
/// </summary>
/// <param name="control">操作UI时需要Invoke的控件</param>
/// <param name="milliSecond">将要延时执行的毫秒数</param>
/// <param name="callback">异步任务执行完毕后执行的回调函数</param>
public void DelayedRun(int milliSecond, Control control, Action callback)
{
this.Run<int>(control, () =>
{
Thread.Sleep(milliSecond); // 4.0 类库
return milliSecond;
}, (time) =>
{
callback();
});
}
/// <summary>
/// Control.Invoke方法的简易封装
/// </summary>
/// <typeparam name="T">参数类型</typeparam>
/// <param name="control"></param>
/// <param name="args"></param>
/// <param name="action"></param>
public static void ControlInvoke<T>(Control control, T args, Action<T> action)
{
try
{
Invoke<T>(control, args, action);
}
catch (Exception ex)
{
Console.WriteLine(ex.Message);
}
}
/// <summary>
/// 异步任务完成后继续执行...
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="control"></param>
/// <param name="task"></param>
/// <param name="callback"></param>
private void TaskContinue<T>(Control control, Task<T> task, Action<T> callback)
{
task.ContinueWith((lambdaAction) =>
{
if (this.ChangeRunningStateBeforeCallback)
{
this.Running = false;
}
try
{
if (callback != null)
{
// 有UI控件 则将回调函数 注入到UI控件的相关线程中去执行
if (control != null)
{
TaskTools.Invoke<T>(control, lambdaAction.Result, callback);
}
else
{
// 否则在当前线程内执行 回调函数
callback(lambdaAction.Result);
}
}
}
catch (Exception ex)
{
Console.WriteLine(ex.Message);
}
finally
{
this.Running = false;
}
});
}
/// <summary>
/// Control.Invoke方法的简易封装
/// 注意 无 Try Catch
/// </summary>
/// <typeparam name="T">参数类型</typeparam>
/// <param name="control"></param>
/// <param name="args"></param>
/// <param name="action"></param>
private static void Invoke<T>(Control control, T args, Action<T> action)
{
// control为空,在当前线程内执行该action
if (control == null)
{
action(args);
return;
}
// 控件正在释放或者已经被释放则不执行action
if (control.Disposing || control.IsDisposed)
return;
if (control.InvokeRequired)
{
control.Invoke(action, new object[] { args });
}
else
{
action(args);
}
}
}