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  • [swift] Async

    Async

    https://github.com/duemunk/Async

    Syntactic sugar in Swift for asynchronous dispatches in Grand Central Dispatch (GCD)

    这是一个Swift中GCD的语法糖库。

    Async sugar looks like this:

    Async使用起来就像这样子:

    Async.background {
        println("This is run on the background queue")
    }.main {
        println("This is run on the main queue, after the previous block")
    }

    Instead of the familiar syntax for GCD:

    替换了下面的这种显示方式:

    dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_BACKGROUND, 0), {
        println("This is run on the background queue")
    
        dispatch_async(dispatch_get_main_queue(), {
            println("This is run on the main queue, after the previous block")
        })
    })

    Install

    pod 'Async', :git => 'https://github.com/duemunk/Async.git'

    Benefits

    1. Less verbose code 更少的冗余代码
    2. Less code indentation 更少的缩进风

    Things you can do

    Supports the modern queue classes:

    支持常用的queue类:

    Async.main {}
    Async.userInteractive {}
    Async.userInitiated {}
    Async.utility {}
    Async.background {}

    Chain as many blocks as you want:

    你可以将不同的block链接起来使用:

    Async.userInitiated {
        // 1
    }.main {
        // 2
    }.background {
        // 3
    }.main {
        // 4
    }

    Store reference for later chaining:

    也可以分开使用:

    let backgroundBlock = Async.background {
        println("This is run on the background queue")
    }
    
    // Run other code here...
    
    // Chain to reference
    backgroundBlock.main {
        println("This is run on the (qos_class_self().description) (expected (qos_class_main().description)), after the previous block")
    }

    Custom queues:

    自定义queue:

    let customQueue = dispatch_queue_create("CustomQueueLabel", DISPATCH_QUEUE_CONCURRENT)
    let otherCustomQueue = dispatch_queue_create("OtherCustomQueueLabel", DISPATCH_QUEUE_CONCURRENT)
    Async.customQueue(customQueue) {
        println("Custom queue")
    }.customQueue(otherCustomQueue) {
        println("Other custom queue")
    }

    Dispatch block after delay:

    延时执行:

    let seconds = 0.5
    Async.main(after: seconds) {
        println("Is called after 0.5 seconds")
    }.background(after: 0.4) {
        println("At least 0.4 seconds after previous block, and 0.9 after Async code is called")
    }

    Cancel blocks that aren't already dispatched:

    取消没有启动的线程:

    // Cancel blocks not yet dispatched
    let block1 = Async.background {
        // Heavy work
        for i in 0...1000 {
            println("A (i)")
        }
    }
    let block2 = block1.background {
        println("B – shouldn't be reached, since cancelled")
    }
    Async.main { 
        // Cancel async to allow block1 to begin
        block1.cancel() // First block is _not_ cancelled
        block2.cancel() // Second block _is_ cancelled
    }

    Wait for block to finish – an ease way to continue on current queue after background task:

    等待一个block运行结束:

    let block = Async.background {
        // Do stuff
    }
    
    // Do other stuff
    
    block.wait()

    How does it work

    The way it work is by using the new notification API for GCD introduced in OS X 10.10 and iOS 8. Each chaining block is called when the previous queue has finished.

    本库使用了 iOS 8 提供的通知 API 来完成相关功能,每一个block都会在上一个block执行完了之后继续执行:

    let previousBlock = {}
    let chainingBlock = {}
    let dispatchQueueForChainingBlock = ...
    
    // Use the GCD API to extend the blocks
    let _previousBlock = dispatch_block_create(DISPATCH_BLOCK_INHERIT_QOS_CLASS, previousBlock)
    let _chainingBlock = dispatch_block_create(DISPATCH_BLOCK_INHERIT_QOS_CLASS, chainingBlock)
    
    // Use the GCD API to call back when finishing the "previous" block
    dispatch_block_notify(_previousBlock, dispatchQueueForChainingBlock, _chainingBlock)

    The syntax part of the chaining works by having class methods on the Async object e.g. Async.main {} which returns a struct. The struct has matching methods e.g. theStruct.main {}.

    Known bugs

    Modern GCD queues don't work as expected in the iOS Simulator. See issues 1322.

    Known improvements

    The dispatch_block_t can't be extended. Workaround used: Wrap dispatch_block_t in a struct that takes the block as a property.

    Bonus stuff

    There is also a wrapper for dispatch_apply() for quick parallelisation of a for loop.

    Apply.background(100) { i in
        // Do stuff e.g. println(i)
    }

    Note that this function returns after the block has been run all 100 times i.e. it is not asynchronous. For asynchronous behaviour, wrap it in a an Async block like Async.main{ Apply.background(100) { ... } }.

     

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  • 原文地址:https://www.cnblogs.com/YouXianMing/p/4890645.html
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