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  • Singleton

    #include <iostream>
    
    using namespace std;
    class Singleton
    {
    public:
        static Singleton *getInstance()
        {
            if (_ins == nullptr)
                _ins = new Singleton;
            return _ins;
        }
    
    private:
        static Singleton * _ins;
        Singleton(){}
        Singleton(const Singleton &){}
        Singleton operator=(const Singleton &){}
        ~Singleton(){}
    
    
    };
    Singleton *Singleton::_ins = nullptr;
    
    int main(int argc, char *argv[])
    {
        Singleton *p1 = Singleton::getInstance();
        Singleton *p2 = Singleton::getInstance();
        if (p1 == p2)
        {
            cout << "p1==p2" << endl;
        }
        return 0;
    }

     A,B,C均要配置文件,xx.conf 不想使用全局变量 怎么办?->单例

    //单例是共享数据,取代全局

    config.h
    #ifndef CONFIG_H
    #define CONFIG_H
    #include <iostream>
    #include <string>
    using namespace std;
    struct info
    {
        string ip;
        string port;
    };
    
    class Config
    {
    public:
        static Config *getInstance();
        string getIp();
        string getPort();
    private:
        static Config *_ins;
        info _inf;
        Config();
        ~Config();
    };
    
    #endif // CONFIG_H
    config.cpp
    #include "config.h"
    #include <fstream>
    Config *Config::_ins = nullptr;
    Config *Config::getInstance()
    {
        if (_ins == nullptr)
            _ins = new Config;
        return _ins;
    }
    
    Config::Config()
    {
        fstream fs;
        fs.open("/home/zzz/Workspace/pattern/Singleton/untitled/com.conf", ios::in|ios::out);
        if (!fs)
        {
            cout << "open error!";
        }
        fs >> _inf.ip;
        fs >>_inf.port;
        fs.close();
    }
    
    
    string Config::getIp()
    {
        return _inf.ip;
    }
    
    string Config::getPort()
    {
        return _inf.port;
    }
    a.h
    #ifndef A_H
    #define A_H
    
    class A
    {
    public:
        A();
    };
    
    #endif
    a.cpp
    #include "a.h"
    #include "config.h"
    A::A()
    {
        Config *conf = Config::getInstance();
        cout << "ip:" << conf->getIp() << endl;
        cout << "port:" << conf->getPort() << endl;
    }
    b.h
    #ifndef B_H
    #define B_H
    class B
    {
    public:
        B();
    };
    
    #endif // B_H
    b.cpp
    #include "b.h"
    #include "config.h"
    B::B()
    {
        Config *conf = Config::getInstance();
        cout << "ip:" << conf->getIp() << endl;
        cout << "port:" << conf->getPort() << endl;
    }
    c.h
    #ifndef C_H
    #define C_H
    class C
    {
    public:
        C();
    };
    
    #endif // C_H
    c.cpp
    #include "c.h"
    #include "config.h"
    C::C()
    {
        Config *conf = Config::getInstance();
        cout << "ip:" << conf->getIp() << endl;
        cout << "port:" << conf->getPort() << endl;
    }
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  • 原文地址:https://www.cnblogs.com/aelite/p/9840224.html
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