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  • C#利用ICSharpCode.SharpZipLib.dll压缩文件和解压文件

    /// <summary>
     /// 压缩文件
     /// </summary>

    using System;
    using System.IO;

    using ICSharpCode.SharpZipLib.Checksums;
    using ICSharpCode.SharpZipLib.Zip;
    using ICSharpCode.SharpZipLib.GZip;

    namespace FtpResume.Utility
    {
        public class ZipClass
        {
            public string cutStr = "";

            public void ZipFile(string FileToZip, string ZipedFile, int CompressionLevel, int BlockSize)
            {
                //如果文件没有找到则报错。
                if (!System.IO.File.Exists(FileToZip))
                {
                    throw new System.IO.FileNotFoundException("The specified file " + FileToZip + " could not be found. Zipping aborderd");
                }

                System.IO.FileStream StreamToZip = new System.IO.FileStream(FileToZip, System.IO.FileMode.Open, System.IO.FileAccess.Read);
                System.IO.FileStream ZipFile = System.IO.File.Create(ZipedFile);
                ZipOutputStream ZipStream = new ZipOutputStream(ZipFile);
                ZipEntry ZipEntry = new ZipEntry("ZippedFile");
                ZipStream.PutNextEntry(ZipEntry);
                ZipStream.SetLevel(CompressionLevel);
                byte[] buffer = new byte[BlockSize];
                System.Int32 size = StreamToZip.Read(buffer, 0, buffer.Length);
                ZipStream.Write(buffer, 0, size);
                try
                {
                    while (size < StreamToZip.Length)
                    {
                        int sizeRead = StreamToZip.Read(buffer, 0, buffer.Length);
                        ZipStream.Write(buffer, 0, sizeRead);
                        size += sizeRead;
                    }
                }
                catch (System.Exception ex)
                {
                    throw ex;
                }
                ZipStream.Finish();
                ZipStream.Close();
                StreamToZip.Close();
            }

            //Get all DirectoryInfo
            private void direct(DirectoryInfo di, ref ZipOutputStream s, Crc32 crc)
            {
                //DirectoryInfo di = new DirectoryInfo(filenames);
                DirectoryInfo[] dirs = di.GetDirectories("*");

                //遍历目录下面的所有的子目录
                foreach (DirectoryInfo dirNext in dirs)
                {
                    //将该目录下的所有文件添加到 ZipOutputStream s 压缩流里面
                    FileInfo[] a = dirNext.GetFiles();
                    this.writeStream(ref s, a, crc);

                    //递归调用直到把所有的目录遍历完成
                    direct(dirNext, ref s, crc);
                }
            }

            private void writeStream(ref ZipOutputStream s, FileInfo[] a, Crc32 crc)
            {
                foreach (FileInfo fi in a)
                {
                    //string fifn = fi.FullName;
                    FileStream fs = fi.OpenRead();

                    byte[] buffer = new byte[fs.Length];
                    fs.Read(buffer, 0, buffer.Length);


                    //ZipEntry entry = new ZipEntry(file);    Path.GetFileName(file)
                    string file = fi.FullName;
                    file = file.Replace(cutStr, "");

                    ZipEntry entry = new ZipEntry(file);

                    entry.DateTime = DateTime.Now;

                    // set Size and the crc, because the information
                    // about the size and crc should be stored in the header
                    // if it is not set it is automatically written in the footer.
                    // (in this case size == crc == -1 in the header)
                    // Some ZIP programs have problems with zip files that don't store
                    // the size and crc in the header.
                    entry.Size = fs.Length;
                    fs.Close();

                    crc.Reset();
                    crc.Update(buffer);

                    entry.Crc = crc.Value;

                    s.PutNextEntry(entry);

                    s.Write(buffer, 0, buffer.Length);
                }
            }

            /// <summary>
            /// 压缩指定目录下指定文件(包括子目录下的文件)
            /// </summary>
            /// <param name="zippath">args[0]为你要压缩的目录所在的路径
            /// 例如:D:\\temp\\   (注意temp 后面加 \\ 但是你写程序的时候怎么修改都可以)</param>
            /// <param name="zipfilename">args[1]为压缩后的文件名及其路径
            /// 例如:D:\\temp.zip</param>
            /// <param name="fileFilter">文件过滤, 例如*.xml,这样只压缩.xml文件.</param>
            ///
            public bool ZipFileMain(string zippath, string zipfilename, string fileFilter)
            {
                try
                {
                    //string filenames = Directory.GetFiles(args[0]);

                    Crc32 crc = new Crc32();
                    ZipOutputStream s = new ZipOutputStream(File.Create(zipfilename));

                    s.SetLevel(6); // 0 - store only to 9 - means best compression

                    DirectoryInfo di = new DirectoryInfo(zippath);

                    FileInfo[] a = di.GetFiles(fileFilter);

                    cutStr = zippath.Trim();
                    //压缩这个目录下的所有文件
                    writeStream(ref s, a, crc);
                    //压缩这个目录下子目录及其文件
                    direct(di, ref s, crc);

                    s.Finish();
                    s.Close();
                }
                catch
                {
                    return false;
                }
                return true;
            }
        }
    }

     

    ///<summary>
    ///解压缩文件
    ///</summary>
    using System;
    using System.Text;
    using System.Collections;
    using System.IO;
    using System.Diagnostics;
    using System.Runtime.Serialization.Formatters.Binary;
    using System.Data;

    using ICSharpCode.SharpZipLib.BZip2;
    using ICSharpCode.SharpZipLib.Zip;
    using ICSharpCode.SharpZipLib.Zip.Compression;
    using ICSharpCode.SharpZipLib.Zip.Compression.Streams;
    using ICSharpCode.SharpZipLib.GZip;

    namespace FtpResume.Utility
    {
        public class UnZipClass
        {
            /// <summary>
            /// 解压缩文件(压缩文件中含有子目录)
            /// </summary>
            /// <param name="zipfilepath">待解压缩的文件路径</param>
            /// <param name="unzippath">解压缩到指定目录</param>
            public void UnZip(string zipfilepath, string unzippath)
            {
                ZipInputStream s = new ZipInputStream(File.OpenRead(zipfilepath));

                ZipEntry theEntry;
                while ((theEntry = s.GetNextEntry()) != null)
                {
                    string directoryName = Path.GetDirectoryName(unzippath);
                    string fileName = Path.GetFileName(theEntry.Name);

                    //生成解压目录
                    Directory.CreateDirectory(directoryName);

                    if (fileName != String.Empty)
                    {
                        //如果文件的压缩后大小为0那么说明这个文件是空的,因此不需要进行读出写入
                        if (theEntry.CompressedSize == 0)
                            break;
                        //解压文件到指定的目录
                        directoryName = Path.GetDirectoryName(unzippath + theEntry.Name);
                        //建立下面的目录和子目录
                        Directory.CreateDirectory(directoryName);

                        FileStream streamWriter = File.Create(unzippath + theEntry.Name);

                        int size = 2048;
                        byte[] data = new byte[2048];
                        while (true)
                        {
                            size = s.Read(data, 0, data.Length);
                            if (size > 0)
                            {
                                streamWriter.Write(data, 0, size);
                            }
                            else
                            {
                                break;
                            }
                        }
                        streamWriter.Close();
                    }
                }
                s.Close();
            }
        }
    }

     

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  • 原文地址:https://www.cnblogs.com/amylis_chen/p/2145402.html
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