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  • GDBus

    1.

    https://en.wikipedia.org/wiki/D-Bus

    In computingD-Bus (for "Desktop Bus"[4]), a software bus, is an inter-process communication (IPC) and remote procedure call (RPC) mechanism that allows communication between multiple computer programs(that is, processes) concurrently running on the same machine.[5][6] D-Bus was developed as part of the freedesktop.org project, initiated by Havoc Pennington from Red Hat to standardize services provided by Linux desktop environments such as GNOME and KDE.[7][8][dead link]

    The freedesktop.org project also developed a free and open-source software library called libdbus, as a reference implementation of the specification. This library should not be confused with the D-Bus itself; indeed, other implementations of the D-Bus client library also exist, such as GDBus (GNOME),[9] QtDBus (Qt/KDE),[10] dbus-java[11] and sd-bus (part of systemd).[12]

    Overview[edit]

    D-Bus is an IPC mechanism initially designed to replace the software component communications systems used by the GNOME and KDE Linux desktop environments(CORBA and DCOP respectively).[13][14] The components of these desktop environments are normally distributed in many processes, each one providing only a few —usually one— services. These services may be used by regular client applications or by other components of the desktop environment to perform their tasks.

    Processes without D-Bus
    The same processes with D-Bus
     
    Large groups of cooperating processes demand a dense mesh of individual communication channels (using one-to-one IPC methods) between them. D-Bus simplifies the IPC requirements with one single shared channel.

    Due to the large number of processes involved —adding up processes providing the services and clients accessing them— establishing one-to-one IPC communications between all of them becomes an inefficient and quite unreliable[citation needed] approach. Instead, D-Bus provides a software-busabstraction that gathers all the communications between a group of processes over a single shared virtual channel.[6] Processes connected to a bus don't know how it is internally implemented, but D-Bus specification guarantees that all processes connected to the bus can communicate with each other through it.

    Linux desktop environments take advantage of the D-Bus facilities by instancing not one bus but many[15][6][16]:

    • a single system bus, available to all users and processes of the system, that provides access to system services (i.e. services provided by the operating system and also by any system daemons)
    • session bus for each user login session, that provides desktop services to user applications in the same desktop session, and allows the integration of the desktop session as a whole

    A process can connect to any number of buses, provided that it has been granted access to them. In practice, this means that any user process can connect to the system bus and to its current session bus, but not to another users' session buses, or even to a different session bus owned by the same user. The latter restriction may change in the future if all user sessions are combined into a single user bus.[17]

    D-Bus provides additional or simplifies existing functionality to the applications, including information-sharing, modularity and privilege separation. For example, information on an incoming voice-call received through Bluetooth or Skype can be propagated and interpreted by any currently-running music player, which can react by muting the volume or by pausing playback until the call is finished.[18]

    D-Bus can also be used as a framework to integrate different components of a user application. For instance, an office suite can communicate through the session bus to share data between a word processor and a spreadsheet.

    D-Bus specification[edit]

    Bus model[edit]

    Every connection to a bus is identified in the context of D-Bus by what is called a bus name.[5] A bus name consists of two or more dot-separated strings of letters, digits, dashes, and underscores. An example of a valid bus name is org.freedesktop.NetworkManager.[6]

    When a process sets up a connection to a bus, the bus assigns to the connection a special bus name called unique connection name.[16][6] Bus names of this type are immutable—it's guaranteed they won't change as long as the connection exists—and, more importantly, they can't be reused during the bus lifetime.[5][16][6] This means that no other connection to that bus will ever have assigned such unique connection name, even if the same process closes down the connection to the bus and creates a new one. Unique connection names are easily recognizable because they start with the—otherwise forbidden—colon character.[16][6] An example of a unique connection name is :1.1553 (the characters after the colon have no particular meaning[16]).

    A process can ask for additional bus names for its connection,[16] provided that any requested name is not already being used by another connection to the bus. In D-Bus parlance, when a bus name is assigned to a connection, it is said the connection owns the bus name.[5][16] In that sense, a bus name can't be owned by two connections at the same time, but, unlike unique connection names, these names can be reused if they are available: a process may reclaim a bus name released —purposely or not— by another process.[5][6]

    The idea behind these additional bus names, commonly called well-known names, is to provide a way to refer to a service using a prearranged bus name.[16][6] For instance, the service that reports the current time and date in the system bus lies in the process whose connection owns the org.freedesktop.timedate1 bus name, regardless of which process it is.

    Bus names can be used as a simple way to implement single instance applications (second instances detect that the bus name is already taken).[16] It can also be used to track a service process lifecycle, since the bus sends a notification when a bus name is released due to a process termination.[16]

    Object model[edit]

    Because of its original conception as a replacement for several component oriented communications systems, D-Bus shares with its predecessors an object model in which to express the semantics of the communications between clients and services. The terms used in the D-Bus object model mimic those used by some object oriented programming languages. That doesn't mean that D-Bus is somehow limited to OOP languages —in fact, the most used implementation (libdbus) is written in C, a procedural programming language.

    In D-Bus, a process offers its services exposing objects. These objects have methods that can be invoked, and signals that the object can emit.[16] Methods and signals are collectively referred as the members of the object.[5] Any client connected to the bus can interact with an object by using its methods, making requests or commanding the object to perform actions.[16] For instance, an object representing a time service can be queried by a client using a method that returns the current date and time. A client can also listen to signals that an object emits when its state changes due to certain events, usually related to the underlying service. An example would be when a service that manages hardware devices —such as USB or network drives— signals a "new hardware device added" event. Clients should instruct the bus that they are interested in receiving certain signals from a particular object, since a D-Bus bus only passes signals to those processes with a registered interest in them.[6]

    A process connected to a D-Bus bus can request it to export as many D-Bus objects as it wants. Each object is identified by an object path, a string of numbers, letters and underscores separated and prefixed by the slash character, called that because of their resemblance to Unix filesystem paths.[5][16] The object path is selected by the requesting process, and must be unique in the context of that bus connection. An example of a valid object path is /org/kde/kspread/sheets/3/cells/4/5.[16] However, it's not enforced —but also not discouraged— to form hierarchies within object paths.[6] The particular naming convention for the objects of a service is entirely up to the developers of such service, but many developers choose to namespace them using the reserved domain name of the project as a prefix (e.g. /org/kde).[16]

    Every object is inextricably associated to the particular bus connection where it was exported, and, from the D-Bus point of view, only lives in the context of such connection. Therefore, in order to be able to use a certain service, a client must indicate not only the object path providing the desired service, but also the bus name under which the service process is connected to the bus.[5] This in turn allows that several processes connected to the bus can export different objects with identical object paths unambiguously.

    Members —methods and signals— that can be used with an object are specified by an interface.[16] An interface is a set of declarations of methods (including its passing and returning parameters) and signals (including its parameters) identified by a dot-separated name resembling the Java language interfaces notation.[16][6]An example of a valid interface name is org.freedesktop.Introspectable.[6] Despite their similarity, interface names and bus names should not be mistaken. A D-Bus object can implement several interfaces, but at least must implement one, providing support for every method and signal defined by it. The combination of all interfaces implemented by an object is called the object type.[5][16]

    When using an object, it's a good practice for the client process to provide the member's interface name besides the member's name, but is only mandatory when there is an ambiguity caused by duplicated member names available from different interfaces implemented by the object[5][16] —otherwise, the selected member is undefined or erroneous. An emitted signal, on the other hand, must always indicate to which interface it belongs.

    The D-Bus specification also defines several standard interfaces that objects may want to implement in addition to its own interfaces.[15] Although technically optional, most D-Bus service developers choose to support them in their exported objects since they offer important additional features to D-Bus clients, such as introspection.[6] These standard interfaces are:[15][6]

    • org.freedesktop.DBus.Peer: provides a way to test if a D-Bus connection is alive.[6]
    • org.freedesktop.DBus.Introspectable: provides an introspection mechanism by which a client process can get in run-time a description (in XML format) of the interfaces, methods and signals that the object implements.[16][15]
    • org.freedesktop.DBus.Properties: allows a D-Bus object to expose the underlying native object properties or attributes, or simulate them if it doesn't exist.[15]
    • org.freedesktop.DBus.ObjectManager: when a D-Bus service arranges its objects hierarchically, this interface provides a way to query an object about all sub-objects under its path, as well as their interfaces and properties, using a single method call.[15]

    The D-Bus specification defines a number of administrative bus operations (called "bus services") to be performed using the /org/freedesktop/DBus object that resides in the org.freedesktop.DBus bus name.[15] Each bus reserves this special bus name for itself, and manages any requests made specifically to this combination of bus name and object path. The administrative operations provided by the bus are those defined by the object's interface org.freedesktop.DBus. These operations are used for example to provide information about the status of the bus,[5] or to manage the request and release of additional well-known bus names.[15][6]

    Communications model[edit]

    D-Bus was conceived as a generic, high-level inter-process communication system. To accomplish such goals, D-Bus communications are based on the exchange of messages between processes instead of "raw bytes".[5][16] D-Bus messages are high-level discrete items that a process can send through the bus to another connected process. Messages have a well-defined structure (even the types of the data carried in their payload are defined), allowing the bus to validate them and to reject any ill-formed message. In this regard, D-Bus is closer to an RPC mechanism than to a classic IPC mechanism, with its own type definition system and its own marshaling.[5]


     
    Example of one-to-one request-response message exchange to invoke a method over D-Bus. Here the client process invokes the SetFoo() method of the /org/example/object1 object from the service process named org.example.foo (or :1.14) in the bus.

    The bus supports two modes of interchanging messages between a client and a service process[5]:

    • One-to-one request-response: This is the way for a client to invoke an object's method. The client sends a message to the service process exporting the object, and the service in turn replies with a message back to the client process.[16] The message sent by the client must contain the object path, the name of the invoked method (and optionally the name of its interface), and the values of the input parameters (if any) as defined by the object's selected interface. The reply message carries the result of the request, including the values of the output parameters returned by the object's method invocation, or exceptioninformation if there was an error.[5][16]
    • Publish/subscribe: This is the way for an object to announce the occurrence of a signal to the interested parties. The object's service process broadcasts a message that the bus passes only to the connected clients subscribed to the object's signal.[16]The message carries the object path, the name of the signal, the interface to which the signal belongs, and also the values of the signal's parameters (if any). The communication is one-way: there are no response messages to the original message from any client process, since the sender knows neither the identities nor the number of the recipients.[5][16]

    Every D-Bus message consists of a header and a body.[16] The header is formed by several fields that identifies the type of message, the sender, as well as information required to deliver the message to its recipient (destination bus name, object path, method or signal name, interface name, etc.).[16][15] The body contains the data payload that the receiver process interprets —for instance the input or output arguments. All the data is encoded in a well known binary format called the wire format which supports the serialization of various types, such as integers and floating-point numbers, strings, compound types, and so on,[15] also referred to as marshaling.

    The D-Bus specification defines the wire protocol: how to build the D-Bus messages to be exchanged between processes within a D-Bus connection. However, it does not define the underlying transport method for delivering these messages.

    2.

     https://aleksander.es/data/GNOMEASIA2014%20-%20Introduction%20to%20DBus.pdf

    3.

     https://developer.gnome.org/gio/stable/gdbus-convenience.html

    4.

    https://github.com/open-iscsi/tcmu-runner/blob/master/main.c

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  • 原文地址:https://www.cnblogs.com/baiyw/p/8509423.html
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