#include <iostream>
using namespace std;
template<typename T>
class CPoint
{
public:
T m_x;
T m_y;
};
int main()
{
CPoint<int> objPoint;
cout << "Size of object is = " << sizeof(objPoint) << endl;
return 0;
}
Size of object Point is = 8
#include <iostream>
using namespace std;
template<typename T>
class CPoint
{
public:
T m_x;
T m_y;
};
template<typename T>
class CPoint3D: public CPoint<T>
{
public:
T m_z;
};
int main()
{
CPoint<int> objPoint;
cout << "Size of object Point is = " << sizeof(objPoint) << endl;
CPoint3D<int> objPoint3D;
cout << "Size of object Point3D is = " << sizeof(objPoint3D) << endl;
return 0;
}
Size of object Point3D is = 12