TreeView的树形结构都以缩进方式显示,现在来完成这部分。
首先,要定义出每个节点上都包含什么东西。先看看Win7资源管理器的TreeView:
图2.1 资源管理器
一个通用的TreeView至少有缩进,箭头,Header。但是我们常常会用到勾选功能,也会用到图标来达到更高的友好度,因此这里暂时先按一下的格局来定义:
缩进 | 箭头 | 选择框 | 图标 | 显示文字 |
子节点 |
那么开始了。用上次的模板,把Root分成两行,在Root的第一行中添加一个Border,用来放置节点的所有物件;在第二行中添加一个ItemsPresenter,名为ItemsHost,用来表示子节点集合。
接着在Border中再添加一个Grid用来布局,Grid分5列(原因看上表格),第一列添加一个Grid名为Indention,缩进用;第二列添加一个ToggleButton名为Expander作箭头按钮(非常好用);第三列放CheckBox;第四列放一个Image;把Header拖到第五列上。这样,简单的基础布局做好了。
图2.2.1 基础布局(1)
图2.2.2 基础布局(2)
图2.3 基础布局效果图
现在我们开始实现通过点击Expander来显示和隐藏子节点。首先增加展开和收起的模板状态:
1: [TemplateVisualState(Name = "Expanded", GroupName = "ExpandedStates")]
2: [TemplateVisualState(Name = "Collapsed", GroupName = "ExpandedStates")]
3: public class FancyTreeViewItem : HeaderedItemsControl
4:
编译之后,在Blend 4的States界面上会看到:
图2.4 States中的新状态
现在我们在Base下把ItemsHost的Visibility设为Collapsed,然后点选Expanded,当左边圆点变红后,把ItemsHost的Visibility设为Visible。
图2.5 录制不同的States
States已经录制好了,但是现在点击Expander还不能转到相应的State,所以要添加一个状态变量用来记录目前是被展开还是收起状态,当状态改变的时候转到相应的State。
记录状态的IsExpanded以及回叫方法OnIsExpandedPropertyChanged:
1: /// <summary>
2: /// Using a DependencyProperty as the backing store for IsExpanded. This enables animation, styling, binding, etc...
3: /// </summary>
4: public static readonly DependencyProperty IsExpandedProperty =
5: DependencyProperty.Register("IsExpanded", typeof(bool), typeof(FancyTreeViewItem),
6: new PropertyMetadata(false, new PropertyChangedCallback(FancyTreeViewItem.OnIsExpandedPropertyChanged))
7: );
8:
1: /// <summary>
2: /// Call back when IsExpanded property has been changed
3: /// </summary>
4: /// <param name="o">The target object</param>
5: /// <param name="e">The property changed event arrguments</param>
6: private static void OnIsExpandedPropertyChanged(DependencyObject o, DependencyPropertyChangedEventArgs e)
7: {
8:
9: }
10:
1: #region Properties
2:
3: /// <summary>
4: /// Gets or sets a value indicating whether the items have been expanded
5: /// </summary>
6: public bool IsExpanded
7: {
8: get { return (bool)GetValue(IsExpandedProperty); }
9: set { SetValue(IsExpandedProperty, value); }
10: }
11:
12: #endregion
13:
转向状态的方法和事件的触发:
1: /// <summary>
2: /// To raise the event handler
3: /// </summary>
4: /// <param name="handler">The target event handler</param>
5: /// <param name="e">The routed event arrguments</param>
6: private void RaiseEvent(RoutedEventHandler handler, RoutedEventArgs e)
7: {
8: if (handler != null)
9: {
10: handler(this, e);
11: }
12: }
13:
14: /// <summary>
15: /// To update the control's visual state
16: /// </summary>
17: /// <param name="userTransitions">The flag that whether allow to update</param>
18: internal virtual void UpdateVisualState(bool userTransitions)
19: {
20: if (this.IsExpanded)
21: {
22: VisualStateManager.GoToState(this, "Expanded", userTransitions);
23: }
24: else
25: {
26: VisualStateManager.GoToState(this, "Collapsed", userTransitions);
27: }
28: }
29: