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  • sdl win 播放video hello--

    #include <stdio.h>
    #include <stdlib.h>
    extern "C"
    {
    #include <SDL.h>
        #include "libavutil/opt.h"
        #include "libavutil/channel_layout.h"
        #include "libavutil/common.h"
        #include "libavutil/imgutils.h"
        #include "libavutil/mathematics.h"
        #include "libavutil/samplefmt.h"
        #include "libavutil/time.h"
        #include "libavutil/fifo.h"
        #include "libavcodec/avcodec.h"
        #include "libavformat/avformat.h"
        #include "libavformat/avio.h"
        #include "libavfilter/avfiltergraph.h"
        #include "libavfilter/avfilter.h"
        #include "libavfilter/buffersink.h"
        #include "libavfilter/buffersrc.h"
        #include "libswscale/swscale.h"
        #include "libswresample/swresample.h"
    }
    #include <memory>
    #include <windows.h>
    #include "sdlplayer.h"
    
    int mymain();
    
    
    int _tmain(int argc, _TCHAR* argv[]){
        mymain();
        return 0;
    }
    
    
    
    AVInputFormat mFormat;
    AVDictionary* iformat_opts;
    using namespace std;
    #define INBUF_SIZE 4096
    
    void Init()
    {
        av_register_all();
        avfilter_register_all();
        avformat_network_init();
        av_log_set_level(AV_LOG_ERROR);
    }
    AVFormatContext *ic = NULL;
    int64_t lastReadPacktTime ;
    std::shared_ptr <AVPacket> readPacketFromSource()
    {
        std::shared_ptr<AVPacket> packet(static_cast<AVPacket*>(av_malloc(sizeof(AVPacket))), [&](AVPacket *p) { av_packet_free(&p); av_freep(&p);});
        av_init_packet(packet.get());
        lastReadPacktTime = av_gettime();
        int ret = av_read_frame(ic, packet.get());
        if(ret >= 0)
        {
            return packet;
        }
        else
        {
            return nullptr;
        }
    
    }    
    bool videoDecode(AVPacket* packet, AVFrame *frame)
    {
        int gotFrame = 0;
        //videoIndex
        auto hr = avcodec_decode_video2(ic->streams[0]->codec, frame, &gotFrame, packet);
        if (hr >= 0 && gotFrame != 0)
        {
            return true;
        }
        return false;
    }
    
    int initVideoDecodeContext()
    {    
        auto codecId = ic->streams[0]->codec->codec_id;
        auto codec = avcodec_find_decoder(codecId);
        if (!codec)
        {
            return -1;
        }
    
        int ret = avcodec_open2(ic->streams[0]->codec, codec, NULL);
        return ret;
    
    }
    
    
    
    static void pgm_save(unsigned char *buf, int wrap, int xsize, int ysize,
                         char *filename)
    {
        FILE *f;
        int i;
    
        f = fopen(filename,"w");
        fprintf(f, "P5
    %d %d
    %d
    ", xsize, ysize, 255);
        for (i = 0; i < ysize; i++)
            fwrite(buf + i * wrap, 1, xsize, f);
        fclose(f);
    }
    
    int mymain()
    {
        int scan_all_pmts_set = 0;
        /* register all codecs, demux and protocols */
        Init();
        ic = avformat_alloc_context();
        int ret;
        if (!ic) {
            av_log(NULL, AV_LOG_FATAL, "Could not allocate context.
    ");
            ret = AVERROR(ENOMEM);
            printf("alloc err %d
    ",ret);
    
        }
        /*
        if (!av_dict_get(iformat_opts, "scan_all_pmts", NULL, AV_DICT_MATCH_CASE)) {
            av_dict_set(&iformat_opts, "scan_all_pmts", "1", AV_DICT_DONT_OVERWRITE);
            scan_all_pmts_set = 1;
        }
        */
        int err = avformat_open_input(&ic, "F://3s.mp4", nullptr, nullptr);
        if (err < 0) {
            printf("open err err=%d
    ",err);
        }
        printf("come 2
    ");
    
        /*
        err = avformat_find_stream_info(ic, nullptr);
    
        printf("ic->nb_streams %d
    ",ic->nb_streams);
        if(err<0){
        }else{
            for(int i=0;i<ic->nb_streams;i++){
    
                int type =  ic->streams[i]->codec->codec_type;
                printf("type = %d
    ",type);
            }                                        
    
        }*/
        int ret1 =initVideoDecodeContext();
        printf("ret1 = %d
    ",ret1);
        std::shared_ptr<CGSDLRender> sdlRender =std::make_shared<CGSDLRender>();//???????
        ret = initVideoDecodeContext();
        if(ret < 0) return ret;
        sdlRender->InitVideo(0);
        sdlRender->CreateVideoSurface(ic->streams[0]->codec->width, ic->streams[0]->codec->height);
        //
        AVFrame * videoFrame = av_frame_alloc();
    
        for(int i=0;i<10000;i++){
            auto packet = readPacketFromSource();
            if(packet){
                if(packet->stream_index==0)
                    if(videoDecode(packet.get(),videoFrame))
                    {
                        //playVideo(videoFrame);
                        int j=0;
                        j++;
                        printf("%d---
    ",i);
                        char buf[1024];
                        sprintf(buf,  "%s-%d", "3smp4", i);
                        AVFrame * frame = videoFrame;
                        sdlRender->Display((char**)frame->data,frame->linesize);
                        Sleep(30);
                        //pgm_save(frame->data[0], frame->linesize[0],
                        //    frame->width, frame->height, buf);
                    }
            }
            else{
                break;
            }
        }
        av_frame_free(&videoFrame);
        return 0;
    }

    sdl 部分.h

    class CGSDLRender 
    {
    public:
        CGSDLRender();
        virtual ~CGSDLRender(void);
            
        int InitVideo( int adapterId = 0);
    
        int CreateVideoSurface(int width, int height);
        int Display(char** data, int* linesize);
            
    private:
    
        SDL_Window *sdlWindow;
        SDL_Renderer *sdlRender;
        SDL_Texture *sdlTexture;
    
        int width;
        int height;
    
    private:
        
    };

    实现

    #include <SDL.h>
    #include <windows.h>
    #include "sdlplayer.h"
    CGSDLRender::~CGSDLRender()
    {
    
    }
    CGSDLRender::CGSDLRender()
    {
    
    }
    
    int CGSDLRender::InitVideo( int adapterId)
    {
        SDL_Init(SDL_INIT_VIDEO);
        sdlWindow = SDL_CreateWindow(("窗口标题"),300,300,300,300,SDL_WINDOW_SHOWN);
        sdlRender = SDL_CreateRenderer(sdlWindow, -1, SDL_RendererFlags::SDL_RENDERER_ACCELERATED);
        return S_OK;
    }
    
    int CGSDLRender::CreateVideoSurface(int width, int height)
    {
        this->width = width;
        this->height = height;
        sdlTexture = SDL_CreateTexture(sdlRender, SDL_PIXELFORMAT_YV12, SDL_TEXTUREACCESS_STREAMING, width, height);
        return S_OK;
    }
    
    int CGSDLRender::Display(char** data, int* linesize)
    {
        void* piexels = nullptr;
        int pitch;
    
        int ret = SDL_LockTexture(sdlTexture, NULL, &piexels, &pitch);
        if(ret < 0) return ret;
        uint8_t*    yuv[3] = { 
            (uint8_t*)piexels,(uint8_t*)piexels + pitch * height,
            (uint8_t*)piexels + pitch * height + ((pitch >> 1) * (height >> 1))
        };
    
        for (int i = 0; i < height; i++)
        {
            memcpy(yuv[0] + i * pitch, data[0] + i * linesize[0], linesize[0]);
            if (i % 2 == 0)
            {
                memcpy(yuv[1] + (i >> 1) * (pitch >> 1), data[2] + (i >> 1) * linesize[2], linesize[2]);
                memcpy(yuv[2] + (i >> 1) * (pitch >> 1), data[1] + (i >> 1) * linesize[1], linesize[1]);
            }
        }
    
    
        SDL_UnlockTexture(sdlTexture);
        SDL_RenderClear(sdlRender);
        SDL_RenderCopy(sdlRender, sdlTexture, NULL, NULL);
        SDL_RenderPresent(sdlRender);
        return S_OK;
    }

    附加依赖项:avcodec.lib
    avformat.lib
    avfilter.lib
    avutil.lib
    swresample.lib
    swscale.lib
    winmm.lib
    Gdi32.lib
    dsound.lib
    SDL2.lib
    SDL2main.lib
    dxguid.lib

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  • 原文地址:https://www.cnblogs.com/cnchengv/p/14376246.html
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