zoukankan      html  css  js  c++  java
  • Games Delphi developers play

    Original link: Games Delphi developers play

     
    Delphi game developers are stupid people having too many copies of old Delphi versions and no game-development.


    This is the most anticipated response to Jason's blog-post at PascalGameDevelopment. You can read the blog post there and come back and read the latest Delphi gaming controversy.


    Here are websites that Jason from PascalGameDevelopment recommends:

    • PascalGamer.com - last magazine published in 2011.
    • PGDAnnual.com - last contest posted in 2009.
    • Pascalgamedevelopment.com - Lamenting that Asphyre shut down:
      http://www.pascalgamedevelopment.com/showthread.php?21840-Asphyre-Sphinx-Framework-v4-0-0-(Unofficial-release)
    • jkamcmillen twitter feed - Excited about Ouya but Delphi for Android not out yet...
    • PascalGameDev on YouTube- latest updates a year ago.
    • Jarrod Davis’ libraries (Big Daddy Games, Pyrogine, Hadron, Simvector) - closed down.
    • DelphiX - no Delphi XE4 update. No charcter controller, no full featured demo to demonstrate all the features. No import for FBX.
    • Asphyre - closing down as mentioned by vendor. Should just close it down to prevent spamming by spammers.
    • GLScene - open-source, last snapshot two years ago.
    • Allegro.pas - new hardware not supported.
    • ZenGL - looks credible.
    • Phoenix Game Library - only for Delphi 7.


    Game engines recommended:

    • Cast II - not updated since 2011
    • Dage Adventure Game Engine - not updated since 2009
    • Kambi VRML Game Engine - VRML is depreciated.
    • Thundax Physics Engine - not updated since 2011
    • Genesis Engine - not updated since 2006
    • Quake2Delphi engine translation - very slow.
    • Game Maker - made using C#

    All of them have these things in common:
    • Physics. Not invented here. 
    • Character Controller for Windows 8 touch - not present or not available.
    • Character Controller for iOS and Android - not invented here.
    • Mesh terrain support - not available. What terrain support?
    • Mesh import - of what quality? Missing items, missing or deformed meshes, erroneous 3D models.
    • AutoDesk 3DMax or Maya support?
    • Blender support?
    • Water? Forget it.
    • Real-time Shadows?
    • BlackBerry and Windows 8 ARM support?
    • Dead or dying due to their authors not having enough money to continue or finance.
    • Simple things handled. Complex things... not so much.


    Here is what your correspondent recommends:

    UDK
    Oh my head hurts when using UDK. Delphi developers complain about UDK's royalty free, when, verily, verily I say unto you, that Delphi developers would pay more for third-party components than UDK royalty-free option.


    Unity
    Free for most part. They now have BlackBerry, Windows 8, Windows 8 Arm. You can deploy to iPads and Androids for free. Just don't let Delphi lovers see this page. They would probably hate it.


    Cocos2D
    Another free option that has no Delphi support. You need to learn Lua or Python.


    Embarcadero Delphi developers are jumping ship to use Oxygene for Java instead of using Delphi. Maybe they could not wait for D4A (Delphi for Android) to come out.
  • 相关阅读:
    关于R.styleable的问题
    Android游戏开发学习(5)--实现Button悬浮于与SurfaceView之上
    android悬浮按钮(Floating action button)的两种实现方法
    LinearLayout属性android:orientation
    Android详细的对话框AlertDialog.Builder使用方法
    SQLiteDatabase中query、insert、update、delete方法参数说明
    android原始sqlite中query的复杂用法
    Android加载手机磁盘上的资源---decodeFile方法的使用
    Laravel 5.2分页--怎么在一个页面实现两个以上的列表分页,互不影响?
    琐碎注意点⚠️
  • 原文地址:https://www.cnblogs.com/cnsoft/p/3292737.html
Copyright © 2011-2022 走看看