问题描述
给你一个由 '1'(陆地)和 '0'(水)组成的的二维网格,请你计算网格中岛屿的数量。
岛屿总是被水包围,并且每座岛屿只能由水平方向和/或竖直方向上相邻的陆地连接形成。
此外,你可以假设该网格的四条边均被水包围。
示例
输入:
grid = [
["1","1","1","1","0"],
["1","1","0","1","0"],
["1","1","0","0","0"],
["0","0","0","0","0"]
]
输出:1
输入:
grid = [
["1","1","0","0","0"],
["1","1","0","0","0"],
["0","0","1","0","0"],
["0","0","0","1","1"]
]
输出:3
##代码
class Solution {
public int numIslands(char[][] grid) {
if(grid==null||grid.length==0||grid[0].length==0)
return 0;
int num=0;
for(int i=0;i<grid.length;i++) {
for(int j=0;j<grid[0].length;j++) {
if(grid[i][j]=='1') {
num++;
grid[i][j]='0';
def(i,j,grid);
}
}
}
return num;
}
void def(int i,int j,char[][]board) {
if(i-1>=0&&board[i-1][j]=='1')
{
board[i-1][j]='0';
def(i-1,j,board);
}
if(i+1<board.length&&board[i+1][j]=='1')
{
board[i+1][j]='0';
def(i+1,j,board);
}
if(j-1>=0&&board[i][j-1]=='1')
{
board[i][j-1]='0';
def(i,j-1,board);
}
if(j+1<board[0].length&&board[i][j+1]=='1')
{
board[i][j+1]='0';
def(i,j+1,board);
}
}
}