zoukankan      html  css  js  c++  java
  • unity基础开发----Unity获取PC,Ios系统的mac地址等信息

    在软件开发中可以会用到mac地址作为,设备的唯一标示,我们也可以通过unity获取,经测试pc,ios都可以但是安卓没有获取到。

    代码如下:

    using UnityEngine;
    using System.Collections;
    using System.Net.NetworkInformation;
    
    public class NetWorkInfo : MonoBehaviour
    {
        void Start()
        {
            Debug.Log(GetMacAddress());
        }
    
        public static string GetMacAddress()
        {
            string physicalAddress = "";
            NetworkInterface[] nice = NetworkInterface.GetAllNetworkInterfaces();
            foreach (NetworkInterface adaper in nice)
            {
                Debug.Log(adaper.Description);
                if (adaper.Description == "en0")
                {
                    physicalAddress = adaper.GetPhysicalAddress().ToString();
                    break;
                }
                else
                {
                    physicalAddress = adaper.GetPhysicalAddress().ToString();
                    if (physicalAddress != "")
                    {
                        break;
                    };
                }
            }
            return physicalAddress;
        }
    void OnGUI() { GUI.Label(new Rect(0, 0, 200, 100), "MAC=" + GetMacAddress()); } }

    补充说明:

    using UnityEngine;
    using System.Collections;
    using System.Net.NetworkInformation;
    
    public class Test : MonoBehaviour {
    
        void Start() {
            NetworkInterface[] nis = NetworkInterface.GetAllNetworkInterfaces();
            foreach (NetworkInterface ni in nis) {
                Debug.Log ("Name = " + ni.Name);
                Debug.Log ("Des = " + ni.Description);
                Debug.Log ("Type = " + ni.NetworkInterfaceType.ToString() );
                Debug.Log ("Mac地址 = " + ni.GetPhysicalAddress().ToString() );
                Debug.Log ("------------------------------------------------");
            }
        }
    }
  • 相关阅读:
    QT UAC问题汇总贴
    被动的流氓
    Web前端优化需要注意的点
    VS快捷键
    延时过程中要加上app.processEvents(),进度条里也要加上这句
    Nim语言:Pascal的语法,Python的缩进
    QString转换成LPCWSTR
    Pascal编译器大全(非常难得)
    WCF学习心得----(三)服务承载
    SafeSEH原理及绕过技术浅析
  • 原文地址:https://www.cnblogs.com/crazytomato/p/8311733.html
Copyright © 2011-2022 走看看