live555的客服端流程:建立任务计划对象--建立环境对象--处理用户输入的参数(RTSP地址)--创建RTSPClient实例--发出DESCRIBE--发出SETUP--发出PLAY--进入Loop循环接收数据--发出TEARDOWN结束连接。
可以抽成3个函数接口:rtspOpen rtspRead rtspClose。
首先我们来分析rtspOpen的过程:
int rtspOpen(rtsp_object_t *p_obj, int tcpConnect) {
... ...
TRACE1_DEC("BasicTaskScheduler::createNew !!! " ); if( ( p_sys->scheduler = BasicTaskScheduler::createNew() ) == NULL ) { TRACE1_DEC("BasicTaskScheduler::createNew failed " ); goto error; } if( !( p_sys->env = BasicUsageEnvironment::createNew(*p_sys->scheduler) ) ) { TRACE1_DEC("BasicUsageEnvironment::createNew failed "); goto error; } if( ( i_return = Connect( p_obj ) ) != RTSP_SUCCESS ) { TRACE1_DEC( "Failed to connect with %s ", p_obj->rtspURL ); goto error; } if( p_sys->p_sdp == NULL ) { TRACE1_DEC( "Failed to retrieve the RTSP Session Description " ); goto error; } if( ( i_return = SessionsSetup( p_obj ) ) != RTSP_SUCCESS ) { TRACE1_DEC( "Nothing to play for rtsp://%s ", p_obj->rtspURL ); goto error; } if( ( i_return = Play( p_obj ) ) != RTSP_SUCCESS ) goto error; ... ... }
1> BasicTaskScheduler::createNew()
2> BasicUsageEnvironment::createNew()
3> connect
static int Connect( rtsp_object_t *p_demux ) {
... ...
sprintf(appName, "LibRTSP%d", p_demux->id); if( ( p_sys->rtsp = RTSPClient::createNew( *p_sys->env, 1, appName, i_http_port ) ) == NULL ) { TRACE1_DEC( "RTSPClient::createNew failed (%s) ", p_sys->env->getResultMsg() ); i_ret = RTSP_ERROR; goto connect_error; } psz_options = p_sys->rtsp->sendOptionsCmd( p_demux->rtspURL, psz_user, psz_pwd ); if(psz_options == NULL) TRACE1_DEC("RTSP Option commend error!! "); delete [] psz_options; p_sdp = p_sys->rtsp->describeURL( p_demux->rtspURL ); ... ... }
connect中做了三件事:RTSPClient类的实例,发送“OPTIONS”请求,发送“describeURL”请求。
sendOptionsCmd()函数首先调用openConnectionFromURL()函数进程tcp连接,然后组包发送:
OPTIONS rtsp://120.90.0.50:8552/h264_ch2 RTSP/1.0 CSeq: 493 User-Agent: LibRTSP4 (LIVE555 Streaming Media v2008.04.02)
收到服务器的应答:
RTSP/1.0 200 OK CSeq: 493 Date: Mon, May 26 2014 13:27:07 GMT Public: OPTIONS, DESCRIBE, SETUP, TEARDOWN, PLAY, PAUSE
describeURL()函数首先也会调用openConnectionFromURL()函数进行TCP连接(这里可以看出先发OPTIONS请求,也可以先发describeURL请求),然后组包发送:
DESCRIBE rtsp://120.90.0.50:8552/h264_ch2 RTSP/1.0 CSeq: 494 Accept: application/sdp User-Agent: LibRTSP4 (LIVE555 Streaming Media v2008.04.02)
收到服务器应答:
DESCRIBE rtsp://120.90.0.50:8552/h264_ch2 RTSP/1.0 CSeq: 494 Accept: application/sdp User-Agent: LibRTSP4 (LIVE555 Streaming Media v2008.04.02) Received DESCRIBE response: RTSP/1.0 200 OK CSeq: 494 Date: Mon, May 26 2014 13:27:07 GMT Content-Base: rtsp://192.168.103.51:8552/h264_ch2/ Content-Type: application/sdp Content-Length: 509 Need to read 509 extra bytes Read 509 extra bytes: v=0 o=- 1401092685794152 1 IN IP4 192.168.103.51 s=RTSP/RTP stream from NETRA i=h264_ch2 t=0 0 a=tool:LIVE555 Streaming Media v2008.04.02 a=type:broadcast a=control:* a=range:npt=0- a=x-qt-text-nam:RTSP/RTP stream from NETRA a=x-qt-text-inf:h264_ch2 m=video 0 RTP/AVP 96 c=IN IP4 0.0.0.0 a=rtpmap:96 H264/90000 a=fmtp:96 packetization-mode=1;profile-level-id=000042;sprop-parameter-sets=h264 a=control:track1 m=audio 0 RTP/AVP 96 c=IN IP4 0.0.0.0 a=rtpmap:96 PCMU/48000/2 a=control:track2
4> SessionsSetup
static int SessionsSetup( rtsp_object_t *p_demux ) { ... ... // unsigned const thresh = 1000000; if( !( p_sys->ms = MediaSession::createNew( *p_sys->env, p_sys->p_sdp ) ) ) { TRACE1_DEC( "Could not create the RTSP Session: %s ", p_sys->env->getResultMsg() ); return RTSP_ERROR; } /* Initialise each media subsession */ iter = new MediaSubsessionIterator( *p_sys->ms ); while( ( sub = iter->next() ) != NULL ) { ... ... bInit = sub->initiate(); if( !bInit ) { TRACE1_DEC( "RTP subsession '%s/%s' failed (%s) ", sub->mediumName(), sub->codecName(), p_sys->env->getResultMsg() ); } else { ... ... /* Issue the SETUP */ if( p_sys->rtsp ) { if( !p_sys->rtsp->setupMediaSubsession( *sub, False, b_rtsp_tcp, False ) ) { /* if we get an unsupported transport error, toggle TCP * use and try again */ if( !strstr(p_sys->env->getResultMsg(),"461 Unsupported Transport") || !p_sys->rtsp->setupMediaSubsession( *sub, False, b_rtsp_tcp, False ) ) { TRACE1_DEC( "SETUP of'%s/%s' failed %s ", sub->mediumName(), sub->codecName(), p_sys->env->getResultMsg() ); continue; } } } ... .../* Value taken from mplayer */ if( !strcmp( sub->mediumName(), "audio" ) ) { if( !strcmp( sub->codecName(), "MP4A-LATM" ) ) { ... ... } else if( !strcmp( sub->codecName(), "PCMA" ) || !strcmp( sub->codecName(), "PCMU" )) { tk->fmt.i_extra = 0; tk->fmt.i_codec = RTSP_CODEC_PCMU; } } else if( !strcmp( sub->mediumName(), "video" ) ) { if( !strcmp( sub->codecName(), "H264" ) ) { ... ... } else if( !strcmp( sub->codecName(), "MP4V-ES" ) ) { ... ... } else if( !strcmp( sub->codecName(), "JPEG" ) ) { tk->fmt.i_codec = RTSP_CODEC_MJPG; } } ... ... } } ... ... }
这个函数做了四件事:创建MediaSession类的实例,创建MediaSubsessionIterator类的实例,MediaSubsession的初始化,发送"SETUP"请求。
创建MediaSession实例的同时,会调用initializeWithSDP()函数去解析SDP,解析出"s="相对应的fSessionName,解析出"s="相对应的fSessionName,解析出"i="相对应的fSessionDescription,解析出"c="相对应的connectionEndpointName,解析出"a=type:"相对应的fMediaSessionType等等。创建MediaSubsession类的实例,并且加入到fSubsessionsHead链表中,从上面的SDP描述来看,有两个MediaSubsession,一个video,一个audio。
创建MediaSubsessionIterator类的实例,并且调用reset函数,将fOurSession.fSubsessionsHead赋值给fNextPtr,也就是将链表的头结点赋值给fNextPtr。当执行while循环的时候,执行了两次,一次video,一次audio。
initiate函数,根据fSourceFilterAddr来判断是否是SSM,还是ASM,然后调用Groupsock的不同构造函数来创建实例fRTPSocket、fRTCPSocket;然后根据协议类型fProtocolName(这个值在sdp中的“m=”)来判断是基于udp还是rtp,我们只分析RTP,如果是RTP,则根据相应的编码类型fCodecName(这个值在sdp中的“a=rtpmap:”)来判断相应的fRTPSource,这里我们创建了H264和PCMU的RTPSource实例fRTPSource;创建RTCPInstance类的实例fRTCPInstance。
setupMediaSubsession()函数,主要是发送“SETUP”请求,通过SDP的描述,知道我们采用的是RTP协议,根据rtspOpen传入的参数streamUsingTCP来请求rtp是基于udp传输,还是tcp传输,如果是TCP传输,只能是单播,如果udp传输,则根据connectionEndpointName和传入的参数forceMulticastOnUnspecified来判断是否多播还是单播,我们的服务端值支持单播,而且传入的参数false,所以这里采用单播;组包发送“SETUP”请求:
SETUP rtsp://192.168.103.51:8552/h264_ch2/track1 RTSP/1.0 CSeq: 495 Transport: RTP/AVP;unicast;client_port=33482-33483 User-Agent: LibRTSP4 (LIVE555 Streaming Media v2008.04.02)
服务器应答:
RTSP/1.0 200 OK CSeq: 495 Date: Mon, May 26 2014 13:27:07 GMT Transport: RTP/AVP;unicast;destination=14.214.248.17;source=192.168.103.51;client_port=33482-33483;server_port=6970-6971 Session: 151
最后,如果采用TCP传输,则调用setStreamSocket()->RTPInterface::setStreamSocket()->addStreamSocket()函数将RTSP的socket值fInputSocketNum加入到fTCPStreams链表中;如果是UDP传输的话,组播地址为空,则用服务端地址保存到fDests中,如果组播地址不为空,则加入组播组。
... ...
if (streamUsingTCP) { // Tell the subsession to receive RTP (and send/receive RTCP) // over the RTSP stream: if (subsession.rtpSource() != NULL) subsession.rtpSource()->setStreamSocket(fInputSocketNum, subsession.rtpChannelId); if (subsession.rtcpInstance() != NULL) subsession.rtcpInstance()->setStreamSocket(fInputSocketNum, subsession.rtcpChannelId); } else { // Normal case. // Set the RTP and RTCP sockets' destination address and port // from the information in the SETUP response: subsession.setDestinations(fServerAddress); }
... ...
5> play
static int Play( rtsp_object_t *p_demux ) { ... ... if( p_sys->rtsp ) { /* The PLAY */ if( !p_sys->rtsp->playMediaSession( *p_sys->ms, p_sys->i_npt_start, -1, 1 ) ) { TRACE1_DEC( "RTSP PLAY failed %s ", p_sys->env->getResultMsg() ); return RTSP_ERROR;; } } ... ...return RTSP_SUCCESS; }
playMediaSession()函数,就是发送“PLAY”请求:
PLAY rtsp://120.90.0.50:8552/h264_ch2/ RTSP/1.0 CSeq: 497 Session: 151 Range: npt=0.000- User-Agent: LibRTSP4 (LIVE555 Streaming Media v2008.04.02)
服务器应答:
RTSP/1.0 200 OK CSeq: 497 Date: Mon, May 26 2014 13:27:07 GMT Range: npt=0.000- Session: 151 RTP-Info: url=rtsp://192.168.103.51:8552/h264_ch2/track1;seq=63842;rtptime=1242931431,url=rtsp://192.168.103.51:8552/h264_ch2/track2;seq=432;rtptime=3179210581
接着我们分析rtspRead过程:
int rtspRead(rtsp_object_t *p_obj) { ... ... if(p_sys != NULL) { /* First warn we want to read data */ p_sys->event = 0; for( i = 0; i < p_sys->i_track; i++ ) { live_track_t *tk = p_sys->track[i];if( tk->waiting == 0 ) { tk->waiting = 1; tk->sub->readSource()->getNextFrame( tk->p_buffer, tk->i_buffer, StreamRead, tk, StreamClose, tk ); } } /* Create a task that will be called if we wait more than 300ms */ task = p_sys->scheduler->scheduleDelayedTask( 300000, TaskInterrupt, p_obj ); /* Do the read */ p_sys->scheduler->doEventLoop( &p_sys->event ); /* remove the task */ p_sys->scheduler->unscheduleDelayedTask( task ); p_sys->b_error ? ret = RTSP_ERROR : ret = RTSP_SUCCESS; } return ret; }
这个函数首先要知道readSource()函数的fReadSource的值在哪里复制,在前面的initiate()函数里面有:
... ...
} else if (strcmp(fCodecName, "H264") == 0) { fReadSource = fRTPSource = H264VideoRTPSource::createNew(env(), fRTPSocket, fRTPPayloadFormat, fRTPTimestampFrequency); } else if (strcmp(fCodecName, "JPEG") == 0) { // motion JPEG ... ... } else if ( strcmp(fCodecName, "PCMU") == 0 // PCM u-law audio || strcmp(fCodecName, "GSM") == 0 // GSM audio || strcmp(fCodecName, "PCMA") == 0 // PCM a-law audio || strcmp(fCodecName, "L16") == 0 // 16-bit linear audio || strcmp(fCodecName, "MP1S") == 0 // MPEG-1 System Stream || strcmp(fCodecName, "MP2P") == 0 // MPEG-2 Program Stream || strcmp(fCodecName, "L8") == 0 // 8-bit linear audio || strcmp(fCodecName, "G726-16") == 0 // G.726, 16 kbps || strcmp(fCodecName, "G726-24") == 0 // G.726, 24 kbps || strcmp(fCodecName, "G726-32") == 0 // G.726, 32 kbps || strcmp(fCodecName, "G726-40") == 0 // G.726, 40 kbps || strcmp(fCodecName, "SPEEX") == 0 // SPEEX audio ) { createSimpleRTPSource = True; useSpecialRTPoffset = 0; } else if (useSpecialRTPoffset >= 0) { ... ... } if (createSimpleRTPSource) { char* mimeType = new char[strlen(mediumName()) + strlen(codecName()) + 2] ; sprintf(mimeType, "%s/%s", mediumName(), codecName()); fReadSource = fRTPSource = SimpleRTPSource::createNew(env(), fRTPSocket, fRTPPayloadFormat, fRTPTimestampFrequency, mimeType, (unsigned)useSpecialRTPoffset, doNormalMBitRule); delete[] mimeType; } }
如果是h264编码方式,则getNextFrame函数定义在FramedSource::getNextFrame:
void FramedSource::getNextFrame(unsigned char* to, unsigned maxSize, afterGettingFunc* afterGettingFunc, void* afterGettingClientData, onCloseFunc* onCloseFunc, void* onCloseClientData) { // Make sure we're not already being read: if (fIsCurrentlyAwaitingData) { envir() << "FramedSource[" << this << "]::getNextFrame(): attempting to read more than once at the same time! "; exit(1); } fTo = to; fMaxSize = maxSize; fNumTruncatedBytes = 0; // by default; could be changed by doGetNextFrame() fDurationInMicroseconds = 0; // by default; could be changed by doGetNextFrame() fAfterGettingFunc = afterGettingFunc; fAfterGettingClientData = afterGettingClientData; fOnCloseFunc = onCloseFunc; fOnCloseClientData = onCloseClientData; fIsCurrentlyAwaitingData = True; doGetNextFrame(); }
doGetNextFrame()函数定义在MultiFramedRTPSource::doGetNextFrame():
void MultiFramedRTPSource::doGetNextFrame() { if (!fAreDoingNetworkReads) { // Turn on background read handling of incoming packets: fAreDoingNetworkReads = True; TaskScheduler::BackgroundHandlerProc* handler = (TaskScheduler::BackgroundHandlerProc*)&networkReadHandler; fRTPInterface.startNetworkReading(handler); } fSavedTo = fTo; fSavedMaxSize = fMaxSize; fFrameSize = 0; // for now fNeedDelivery = True; doGetNextFrame1(); }
doGetNextFrame1()函数定义在MultiFramedRTPSource::doGetNextFrame1():
void MultiFramedRTPSource::doGetNextFrame1() { while (fNeedDelivery) { // If we already have packet data available, then deliver it now. Boolean packetLossPrecededThis; BufferedPacket* nextPacket = fReorderingBuffer->getNextCompletedPacket(packetLossPrecededThis); if (nextPacket == NULL) break; fNeedDelivery = False; if (nextPacket->useCount() == 0) { // Before using the packet, check whether it has a special header // that needs to be processed: unsigned specialHeaderSize; if (!processSpecialHeader(nextPacket, specialHeaderSize)) { // Something's wrong with the header; reject the packet: fReorderingBuffer->releaseUsedPacket(nextPacket); fNeedDelivery = True; break; } nextPacket->skip(specialHeaderSize); } // Check whether we're part of a multi-packet frame, and whether // there was packet loss that would render this packet unusable: if (fCurrentPacketBeginsFrame) { if (packetLossPrecededThis || fPacketLossInFragmentedFrame) { // We didn't get all of the previous frame. // Forget any data that we used from it: fTo = fSavedTo; fMaxSize = fSavedMaxSize; fFrameSize = 0; } fPacketLossInFragmentedFrame = False; } else if (packetLossPrecededThis) { // We're in a multi-packet frame, with preceding packet loss fPacketLossInFragmentedFrame = True; } if (fPacketLossInFragmentedFrame) { // This packet is unusable; reject it: fReorderingBuffer->releaseUsedPacket(nextPacket); fNeedDelivery = True; break; } // The packet is usable. Deliver all or part of it to our caller: unsigned frameSize; nextPacket->use(fTo, fMaxSize, frameSize, fNumTruncatedBytes, fCurPacketRTPSeqNum, fCurPacketRTPTimestamp, fPresentationTime, fCurPacketHasBeenSynchronizedUsingRTCP, fCurPacketMarkerBit); fFrameSize += frameSize; if (!nextPacket->hasUsableData()) { // We're completely done with this packet now fReorderingBuffer->releaseUsedPacket(nextPacket); } if (fCurrentPacketCompletesFrame || fNumTruncatedBytes > 0) { // We have all the data that the client wants. if (fNumTruncatedBytes > 0) { envir() << "MultiFramedRTPSource::doGetNextFrame1(): The total received frame size exceeds the client's buffer size (" << fSavedMaxSize << "). "<< fNumTruncatedBytes << " bytes of trailing data will be dropped! "; } // Call our own 'after getting' function, so that the downstream object can consume the data: if (fReorderingBuffer->isEmpty()) { // Common case optimization: There are no more queued incoming packets, so this code will not get // executed again without having first returned to the event loop. Call our 'after getting' function // directly, because there's no risk of a long chain of recursion (and thus stack overflow): afterGetting(this); } else { // Special case: Call our 'after getting' function via the event loop. nextTask() = envir().taskScheduler().scheduleDelayedTask(0, (TaskFunc*)FramedSource::afterGetting, this); } } else { // This packet contained fragmented data, and does not complete // the data that the client wants. Keep getting data: fTo += frameSize; fMaxSize -= frameSize; fNeedDelivery = True; } } }
FramedSource::afterGetting(FramedSource* source) :
void FramedSource::afterGetting(FramedSource* source) { source->fIsCurrentlyAwaitingData = False; // indicates that we can be read again // Note that this needs to be done here, in case the "fAfterFunc" // called below tries to read another frame (which it usually will) if (source->fAfterGettingFunc != NULL) { (*(source->fAfterGettingFunc))(source->fAfterGettingClientData, source->fFrameSize, source->fNumTruncatedBytes, source->fPresentationTime, source->fDurationInMicroseconds); } }
fAfterGettingFunc函数指针在FramedSource::getNextFrame()中被赋值afterGettingFunc,afterGettingFunc的值则是rtspRead()函数调用getNextFrame()函数时,传入的StreamRead()。这样就获取了一帧数据。
在MultiFramedRTPSource::doGetNextFrame()函数中,我们发现了fRTPInterface.startNetworkReading(handler),这个函数主要做了什么作用?
void RTPInterface::startNetworkReading(TaskScheduler::BackgroundHandlerProc* handlerProc) { // Normal case: Arrange to read UDP packets: envir().taskScheduler().turnOnBackgroundReadHandling(fGS->socketNum(), handlerProc, fOwner); // Also, receive RTP over TCP, on each of our TCP connections: fReadHandlerProc = handlerProc; for (tcpStreamRecord* streams = fTCPStreams; streams != NULL; streams = streams->fNext) { // Get a socket descriptor for "streams->fStreamSocketNum": SocketDescriptor* socketDescriptor = lookupSocketDescriptor(envir(), streams->fStreamSocketNum); if (socketDescriptor == NULL) { socketDescriptor = new SocketDescriptor(envir(), streams->fStreamSocketNum); socketHashTable(envir())->Add((char const*)(long)(streams->fStreamSocketNum), socketDescriptor); } // Tell it about our subChannel: socketDescriptor->registerRTPInterface(streams->fStreamChannelId, this); } }
这个函数主要做了两个作用,一个是注册UDP socket的读取任务函数MultiFramedRTPSource::networkReadHandler()到任务队列,一个是注册TCP socket的读取任务函数SocketDescriptor::tcpReadHandler()到任务队列,最终还是会调用MultiFramedRTPSource::networkReadHandler()函数获取一帧数据。