zoukankan      html  css  js  c++  java
  • Rendering Resources

    1. Real-Time Rendering Resources

    http://www.realtimerendering.com/

    2. Books on Amazon

    http://www.amazon.com/s/ref=nb_sb_noss?url=search-alias%3Dstripbooks&field-keywords=Real-Time+Rendering

    3. Lighthouse3D is a site devoted mostly to 3D computer graphics

    http://www.lighthouse3d.com/

    4. 3D Kingdoms

    http://www.3dkingdoms.com/programs.php?cat=3

    OpenGL的guide

    5. OpenGL ES 2.0 Primer

    http://glslstudio.com/primer/

    可以作为简介OpenGL ES 2.0的资料

    6. OpenGL ES 2.0 的渲染管线

    http://www.opengl.org/wiki/Rendering_Pipeline_Overview

    7. OpenGL ES 2.0 API Quick Reference Card (2010)

    OpenGL ES 2.0 API 4页纸的快速查找卡

    8. OpenGL ES 3.0 API Reference Card (2012)

    http://www.khronos.org/files/opengles3-quick-reference-card.pdf 

    9.

    http://en.wikibooks.org/wiki/OpenGL_Programming 

    http://blog.csdn.net/column/details/myopengl.html

    http://www.learn-cocos2d.com/2012/07/learnflash-great-opengl-es-20-tutorials-references/

    http://www.packtpub.com/article/tips-tricks-getting-started-with-opengl-glsl-4   (GLSL4.0)

    10.

    http://nehe.gamedev.net/

    http://www.clockworkcoders.com/oglsl/tutorial8.htm

    http://ogldev.atspace.co.uk/www/tutorial06/tutorial06.html

    http://ogldev.atspace.co.uk/www/tutorial14/tutorial14.html

    11. google “mesh obj”

    12. glsl studio相关和其替代品

    http://appocalypse.net/apps-like/203606-glsl-studio

    http://www.148apps.com/news/glsl-studio-brings-opengl-es-20-coding/

    http://www.twolivesleft.com/Codea/Talk/discussion/424/glsl-talk-and-demo/p1

    https://developer.mozilla.org/it/demos/detail/cross-hatching-glsl-shader

    http://gpuscience.com/software/glsl-studio-first-full-opengl-programming-environment-for-ios/

    13. GPU Pro 系列

    GPU Pro 4: Advanced Rendering Techniques

    14. GPU Gems 系列

    http://http.developer.nvidia.com/GPUGems3/gpugems3_copyrightpg.html

    999.

    http://www.imgtec.com/powervr/insider/sdk/KhronosOpenGLES2xSGX.asp

    ---
  • 相关阅读:
    Mybatis的基本步骤
    Log笔记
    通过vue-cli脚手架创建VUE项目
    c语言字符相关函数
    嵌入式:电路设计之三极管基础电路设计
    晶体三极管进行双路控制驱动电路设计
    三极管实用
    再谈一维数组、二维数组与指针、数组指针
    光电耦合器工作原理详细解说
    任务控制块
  • 原文地址:https://www.cnblogs.com/cwgk/p/3143391.html
Copyright © 2011-2022 走看看