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  • 【转】C#socket通信

    原文地址:https://www.cnblogs.com/sdyinfang/p/5519708.html

    关于C#socket通信,分为同步和异步通信,本文简单介绍一下同步通信。

    通信两端分别为客户端(Client)和服务器(Server):

    (1)Cient:

    1:建立一个Socket对像;

    2:用socket对像的Connect()方法以上面建立的EndPoint对像做为参数,向服务器发出连接请求;

    3:如果连接成功,就用socket对像的Send()方法向服务器发送信息;

    4:用socket对像的Receive()方法接受服务器发来的信息 ;

    5:通信结束后一定记得关闭socket;

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    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using System.Threading.Tasks;
    using System.Net.Sockets;
    using System.Net;
     
    namespace Client
    {
        class Program
        {
           static Socket ClientSocket;
            static void Main(string[] args)
            {
                String IP = "127.0.0.1";
                int port =8885 ;
     
                IPAddress ip = IPAddress.Parse(IP);  //将IP地址字符串转换成IPAddress实例
                ClientSocket = new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);//使用指定的地址簇协议、套接字类型和通信协议
                IPEndPoint endPoint = new IPEndPoint(ip, port); // 用指定的ip和端口号初始化IPEndPoint实例
                ClientSocket.Connect(endPoint);  //与远程主机建立连接
     
     
                Console.WriteLine("开始发送消息");
                byte[] message = Encoding.ASCII.GetBytes("Connect the Server");  //通信时实际发送的是字节数组,所以要将发送消息转换字节
                ClientSocket.Send(message);
                Console.WriteLine("发送消息为:" + Encoding.ASCII.GetString(message));
                byte[] receive = new byte[1024];
                int length = ClientSocket.Receive(receive);  // length 接收字节数组长度
                Console.WriteLine("接收消息为:" + Encoding.ASCII.GetString(receive));
                ClientSocket.Close();  //关闭连接
            }
        }
    }

    客户端返回结果:

    客户端返回结果

    (2)Server: 

    1:建立一个Socket对像;

    2:用socket对像的Bind()方法绑定EndPoint;

    3:用socket对像的Listen()方法开始监听;

    4:接受到客户端的连接,用socket对像的Accept()方法创建新的socket对像用于和请求的客户端进行通信;

    5:用新的socket对象接收(Receive)和发送(Send)消息。

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    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using System.Threading.Tasks;
    using System.Net.Sockets;
    using System.Net;
    using System.Threading;
     
    namespace Server
    {
        class Program
        {
            static Socket ReceiveSocket;
            static void Main(string[] args)
            {
                int port = 8885;
                IPAddress ip = IPAddress.Any;  // 侦听所有网络客户接口的客活动
                ReceiveSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);//使用指定的地址簇协议、套接字类型和通信协议   <br>            ReceiveSocket.SetSocketOption(SocketOptionLevel.Socket,SocketOptionName.ReuseAddress,true);  //有关套接字设置
                IPEndPoint endPoint = new IPEndPoint(ip,port);
                ReceiveSocket.Bind(new IPEndPoint(ip, port)); //绑定IP地址和端口号
                ReceiveSocket.Listen(10);  //设定最多有10个排队连接请求
                Console.WriteLine("建立连接");
                Socket socket = ReceiveSocket.Accept();
              
                byte[] receive = new byte[1024];
                socket.Receive(receive);
                Console.WriteLine("接收到消息:" + Encoding.ASCII.GetString(receive));
                byte[] send = Encoding.ASCII.GetBytes("Success receive the message,send the back the message");
                socket.Send(send);
                Console.WriteLine("发送消息为:"+Encoding.ASCII.GetString(send));
            
        }
    }

     服务器返回结果:

     

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  • 原文地址:https://www.cnblogs.com/dawenxi0/p/11526210.html
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