gz 为一个影片
import flash.display.Sprite; stage.addEventListener(MouseEvent.MOUSE_MOVE, onStageMouseMoveHandle); function onStageMouseMoveHandle(evt:MouseEvent):void { if (gz.parent as Sprite) { var parentObj:Object=gz.parent; gz.rotation = 180 / Math.PI * Math.atan2(parentObj.mouseY - gz.y,parentObj.mouseX - gz.x); } }
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