pragma solidity ^0.4.10;
contract Safebuy{
uint public price;
address public seller;
address public buyer;
constructor() public payable{
seller = msg.sender;
//uint value = msg.value / 2 ;
//require(value *2 ==msg.value);
price = msg.value;
}
enum State{Create,Block,Release}
State public state;
//根据函数的执行,更改条件状态--对函数方法的执行规定一定的顺序
modifier StateStatus(State _state){
require(state == _state);
_;
}
modifier OnlyBuyer(){
require(buyer == msg.sender);
_;
}
modifier OnlySeller(){
require(seller == msg.sender);
_;
}
event Abort();
event Deal();
event EndDeal();
function getBalance() view public returns(uint){
return address(this).balance;
//向该合约内共放入的以太币
//刚部署合约时:address(this).balance = msg.value
//买家交易达成时:address(this).balance = msg.value *2
}
//state = State.Release 其他函数都无法执行,该合约被终止
//abort()在其他2个函数执行之前才能调用
function abort() OnlySeller StateStatus(State.Create) public{
emit Abort();
state = State.Release;
seller.transfer(address(this).balance);
}
//deal() 确定购买:在其他2个函数执行之前才能调用,先到先得,只执行一次
function deal() StateStatus(State.Create) payable public{
emit Deal();
buyer = msg.sender;
require(msg.value == price);
state = State.Block;
}
//endDeal 确认付款:在deal()执行之后,才能够执行该函数
function endDeal() OnlyBuyer StateStatus(State.Block)payable public{
emit EndDeal();
state = State.Release;
// 注意: 这实际上允许买方和卖方阻止退款 - 应该使用取回模式
//buyer.transfer(msg.value);在执行deal函数时,已经扣掉了ether
seller.transfer(address(this).balance);
}
}
学到的知识点:
1.enum:枚举根据改变枚举的状态,能够确定函数的执行顺序
2.address(this).balance:往该合约内注入的以太币
3.在函数执行之后,修改状态变量的值