循环队列
参见:http://www.cnblogs.com/emanlee/archive/2007/09/17/895463.html
#include<stdlib.h>
//定义队列的结构
struct queue
{
int q[4];//存放数据元素
int front;//队头指针,指向队头
int rear;//队尾指针,队尾指针始终指向队尾元素的后一个位置
};
//初始化队列
struct queue * InitialQueue()
{
struct queue * head;
head=(struct queue *)
malloc(sizeof( struct queue ));
head->front=0;
head->rear=0;
return head;
}
void EnterIntoQueue(struct queue * head,
int value)
{
if(head->front== (head->rear+1)%4)
{
printf("Queue is full. Enter failed.\n");
return;
}
head->q[head->rear]=value;
head->rear=( head->rear+1)%4;
}
void DeleteFromQueue(struct queue * head)
{
if(head->front==head->rear)
{
printf("Queue is empty, Delete failed\n");
}
else
{
head->front=(head->front+1)%4;
}
}
void ShowQueue(struct queue * head)
{
/* 输出要分开设计 */
int i;
printf("\n队列元素\n");
for(i=0;i<=3;i++)
printf(" %d ",head->q[i]);
}
void main()
{
struct queue * head;
head=InitialQueue();
EnterIntoQueue(head,1);
ShowQueue(head);
EnterIntoQueue(head,2);
ShowQueue(head);
}
//定义队列的结构
struct queue
{
int q[4];//存放数据元素
int front;//队头指针,指向队头
int rear;//队尾指针,队尾指针始终指向队尾元素的后一个位置
};
//初始化队列
struct queue * InitialQueue()
{
struct queue * head;
head=(struct queue *)
malloc(sizeof( struct queue ));
head->front=0;
head->rear=0;
return head;
}
void EnterIntoQueue(struct queue * head,
int value)
{
if(head->front== (head->rear+1)%4)
{
printf("Queue is full. Enter failed.\n");
return;
}
head->q[head->rear]=value;
head->rear=( head->rear+1)%4;
}
void DeleteFromQueue(struct queue * head)
{
if(head->front==head->rear)
{
printf("Queue is empty, Delete failed\n");
}
else
{
head->front=(head->front+1)%4;
}
}
void ShowQueue(struct queue * head)
{
/* 输出要分开设计 */
int i;
printf("\n队列元素\n");
for(i=0;i<=3;i++)
printf(" %d ",head->q[i]);
}
void main()
{
struct queue * head;
head=InitialQueue();
EnterIntoQueue(head,1);
ShowQueue(head);
EnterIntoQueue(head,2);
ShowQueue(head);
}