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  • npropress进度条插件的使用

    官网下载地址:http://ricostacruz.com/nprogress/

    npropress.css

    /* Make clicks pass-through */
    #nprogress {
        pointer-events: none;
      }
      
      #nprogress .bar {
        background: #29d;
      
        position: fixed;
        z-index: 1031;
        top:0;
        left: 0;
        width: 100%;
        height:5px;
      }
      
      /* Fancy blur effect */
      #nprogress .peg {
        display: block;
        position: absolute;
        right: 0px;
        width: 100px;
        height: 100%;
        box-shadow: 0 0 10px #29d, 0 0 5px #29d;
        opacity: 1.0;
      
        -webkit-transform: rotate(3deg) translate(0px, -4px);
            -ms-transform: rotate(3deg) translate(0px, -4px);
                transform: rotate(3deg) translate(0px, -4px);
      }
      
      /* Remove these to get rid of the spinner */
      #nprogress .spinner {
        display: block;
        position: fixed;
        z-index: 1031;
        top: 15px;
        right: 15px;
      }
      
      #nprogress .spinner-icon {
        width: 18px;
        height: 18px;
        box-sizing: border-box;
      
        border: solid 2px transparent;
        border-top-color: #29d;
        border-left-color: #29d;
        border-radius: 50%;
      
        -webkit-animation: nprogress-spinner 400ms linear infinite;
                animation: nprogress-spinner 400ms linear infinite;
      }
      
      .nprogress-custom-parent {
        overflow: hidden;
        position: relative;
      }
      
      .nprogress-custom-parent #nprogress .spinner,
      .nprogress-custom-parent #nprogress .bar {
        position: absolute;
      }
      
      @-webkit-keyframes nprogress-spinner {
        0%   { -webkit-transform: rotate(0deg); }
        100% { -webkit-transform: rotate(360deg); }
      }
      @keyframes nprogress-spinner {
        0%   { transform: rotate(0deg); }
        100% { transform: rotate(360deg); }
      }
      

    npropress.js

    /* NProgress, (c) 2013, 2014 Rico Sta. Cruz - http://ricostacruz.com/nprogress
     * @license MIT */
    
    ;(function(root, factory) {
    
        if (typeof define === 'function' && define.amd) {
          define(factory);
        } else if (typeof exports === 'object') {
          module.exports = factory();
        } else {
          root.NProgress = factory();
        }
      
      })(this, function() {
        var NProgress = {};
      
        NProgress.version = '0.2.0';
      
        var Settings = NProgress.settings = {
          minimum: 0.08,
          easing: 'linear',
          positionUsing: '',
          speed: 200,
          trickle: true,
          trickleSpeed: 200,
          showSpinner: true,
          barSelector: '[role="bar"]',
          spinnerSelector: '[role="spinner"]',
          parent: 'body',
          template: '<div class="bar" role="bar"><div class="peg"></div></div><div class="spinner" role="spinner"><div class="spinner-icon"></div></div>'
        };
      
        /**
         * Updates configuration.
         *
         *     NProgress.configure({
         *       minimum: 0.1
         *     });
         */
        NProgress.configure = function(options) {
          var key, value;
          for (key in options) {
            value = options[key];
            if (value !== undefined && options.hasOwnProperty(key)) Settings[key] = value;
          }
      
          return this;
        };
      
        /**
         * Last number.
         */
      
        NProgress.status = null;
      
        /**
         * Sets the progress bar status, where `n` is a number from `0.0` to `1.0`.
         *
         *     NProgress.set(0.4);
         *     NProgress.set(1.0);
         */
      
        NProgress.set = function(n) {
          var started = NProgress.isStarted();
      
          n = clamp(n, Settings.minimum, 1);
          NProgress.status = (n === 1 ? null : n);
      
          var progress = NProgress.render(!started),
              bar      = progress.querySelector(Settings.barSelector),
              speed    = Settings.speed,
              ease     = Settings.easing;
      
          progress.offsetWidth; /* Repaint */
      
          queue(function(next) {
            // Set positionUsing if it hasn't already been set
            if (Settings.positionUsing === '') Settings.positionUsing = NProgress.getPositioningCSS();
      
            // Add transition
            css(bar, barPositionCSS(n, speed, ease));
      
            if (n === 1) {
              // Fade out
              css(progress, {
                transition: 'none',
                opacity: 1
              });
              progress.offsetWidth; /* Repaint */
      
              setTimeout(function() {
                css(progress, {
                  transition: 'all ' + speed + 'ms linear',
                  opacity: 0
                });
                setTimeout(function() {
                  NProgress.remove();
                  next();
                }, speed);
              }, speed);
            } else {
              setTimeout(next, speed);
            }
          });
      
          return this;
        };
      
        NProgress.isStarted = function() {
          return typeof NProgress.status === 'number';
        };
      
        /**
         * Shows the progress bar.
         * This is the same as setting the status to 0%, except that it doesn't go backwards.
         *
         *     NProgress.start();
         *
         */
        NProgress.start = function() {
          if (!NProgress.status) NProgress.set(0);
      
          var work = function() {
            setTimeout(function() {
              if (!NProgress.status) return;
              NProgress.trickle();
              work();
            }, Settings.trickleSpeed);
          };
      
          if (Settings.trickle) work();
      
          return this;
        };
      
        /**
         * Hides the progress bar.
         * This is the *sort of* the same as setting the status to 100%, with the
         * difference being `done()` makes some placebo effect of some realistic motion.
         *
         *     NProgress.done();
         *
         * If `true` is passed, it will show the progress bar even if its hidden.
         *
         *     NProgress.done(true);
         */
      
        NProgress.done = function(force) {
          if (!force && !NProgress.status) return this;
      
          return NProgress.inc(0.3 + 0.5 * Math.random()).set(1);
        };
      
        /**
         * Increments by a random amount.
         */
      
        NProgress.inc = function(amount) {
          var n = NProgress.status;
      
          if (!n) {
            return NProgress.start();
          } else if(n > 1) {
            return;
          } else {
            if (typeof amount !== 'number') {
              if (n >= 0 && n < 0.2) { amount = 0.1; }
              else if (n >= 0.2 && n < 0.5) { amount = 0.04; }
              else if (n >= 0.5 && n < 0.8) { amount = 0.02; }
              else if (n >= 0.8 && n < 0.99) { amount = 0.005; }
              else { amount = 0; }
            }
      
            n = clamp(n + amount, 0, 0.994);
            return NProgress.set(n);
          }
        };
      
        NProgress.trickle = function() {
          return NProgress.inc();
        };
      
        /**
         * Waits for all supplied jQuery promises and
         * increases the progress as the promises resolve.
         *
         * @param $promise jQUery Promise
         */
        (function() {
          var initial = 0, current = 0;
      
          NProgress.promise = function($promise) {
            if (!$promise || $promise.state() === "resolved") {
              return this;
            }
      
            if (current === 0) {
              NProgress.start();
            }
      
            initial++;
            current++;
      
            $promise.always(function() {
              current--;
              if (current === 0) {
                  initial = 0;
                  NProgress.done();
              } else {
                  NProgress.set((initial - current) / initial);
              }
            });
      
            return this;
          };
      
        })();
      
        /**
         * (Internal) renders the progress bar markup based on the `template`
         * setting.
         */
      
        NProgress.render = function(fromStart) {
          if (NProgress.isRendered()) return document.getElementById('nprogress');
      
          addClass(document.documentElement, 'nprogress-busy');
      
          var progress = document.createElement('div');
          progress.id = 'nprogress';
          progress.innerHTML = Settings.template;
      
          var bar      = progress.querySelector(Settings.barSelector),
              perc     = fromStart ? '-100' : toBarPerc(NProgress.status || 0),
              parent   = document.querySelector(Settings.parent),
              spinner;
      
          css(bar, {
            transition: 'all 0 linear',
            transform: 'translate3d(' + perc + '%,0,0)'
          });
      
          if (!Settings.showSpinner) {
            spinner = progress.querySelector(Settings.spinnerSelector);
            spinner && removeElement(spinner);
          }
      
          if (parent != document.body) {
            addClass(parent, 'nprogress-custom-parent');
          }
      
          parent.appendChild(progress);
          return progress;
        };
      
        /**
         * Removes the element. Opposite of render().
         */
      
        NProgress.remove = function() {
          removeClass(document.documentElement, 'nprogress-busy');
          removeClass(document.querySelector(Settings.parent), 'nprogress-custom-parent');
          var progress = document.getElementById('nprogress');
          progress && removeElement(progress);
        };
      
        /**
         * Checks if the progress bar is rendered.
         */
      
        NProgress.isRendered = function() {
          return !!document.getElementById('nprogress');
        };
      
        /**
         * Determine which positioning CSS rule to use.
         */
      
        NProgress.getPositioningCSS = function() {
          // Sniff on document.body.style
          var bodyStyle = document.body.style;
      
          // Sniff prefixes
          var vendorPrefix = ('WebkitTransform' in bodyStyle) ? 'Webkit' :
                             ('MozTransform' in bodyStyle) ? 'Moz' :
                             ('msTransform' in bodyStyle) ? 'ms' :
                             ('OTransform' in bodyStyle) ? 'O' : '';
      
          if (vendorPrefix + 'Perspective' in bodyStyle) {
            // Modern browsers with 3D support, e.g. Webkit, IE10
            return 'translate3d';
          } else if (vendorPrefix + 'Transform' in bodyStyle) {
            // Browsers without 3D support, e.g. IE9
            return 'translate';
          } else {
            // Browsers without translate() support, e.g. IE7-8
            return 'margin';
          }
        };
      
        /**
         * Helpers
         */
      
        function clamp(n, min, max) {
          if (n < min) return min;
          if (n > max) return max;
          return n;
        }
      
        /**
         * (Internal) converts a percentage (`0..1`) to a bar translateX
         * percentage (`-100%..0%`).
         */
      
        function toBarPerc(n) {
          return (-1 + n) * 100;
        }
      
      
        /**
         * (Internal) returns the correct CSS for changing the bar's
         * position given an n percentage, and speed and ease from Settings
         */
      
        function barPositionCSS(n, speed, ease) {
          var barCSS;
      
          if (Settings.positionUsing === 'translate3d') {
            barCSS = { transform: 'translate3d('+toBarPerc(n)+'%,0,0)' };
          } else if (Settings.positionUsing === 'translate') {
            barCSS = { transform: 'translate('+toBarPerc(n)+'%,0)' };
          } else {
            barCSS = { 'margin-left': toBarPerc(n)+'%' };
          }
      
          barCSS.transition = 'all '+speed+'ms '+ease;
      
          return barCSS;
        }
      
        /**
         * (Internal) Queues a function to be executed.
         */
      
        var queue = (function() {
          var pending = [];
      
          function next() {
            var fn = pending.shift();
            if (fn) {
              fn(next);
            }
          }
      
          return function(fn) {
            pending.push(fn);
            if (pending.length == 1) next();
          };
        })();
      
        /**
         * (Internal) Applies css properties to an element, similar to the jQuery
         * css method.
         *
         * While this helper does assist with vendor prefixed property names, it
         * does not perform any manipulation of values prior to setting styles.
         */
      
        var css = (function() {
          var cssPrefixes = [ 'Webkit', 'O', 'Moz', 'ms' ],
              cssProps    = {};
      
          function camelCase(string) {
            return string.replace(/^-ms-/, 'ms-').replace(/-([da-z])/gi, function(match, letter) {
              return letter.toUpperCase();
            });
          }
      
          function getVendorProp(name) {
            var style = document.body.style;
            if (name in style) return name;
      
            var i = cssPrefixes.length,
                capName = name.charAt(0).toUpperCase() + name.slice(1),
                vendorName;
            while (i--) {
              vendorName = cssPrefixes[i] + capName;
              if (vendorName in style) return vendorName;
            }
      
            return name;
          }
      
          function getStyleProp(name) {
            name = camelCase(name);
            return cssProps[name] || (cssProps[name] = getVendorProp(name));
          }
      
          function applyCss(element, prop, value) {
            prop = getStyleProp(prop);
            element.style[prop] = value;
          }
      
          return function(element, properties) {
            var args = arguments,
                prop,
                value;
      
            if (args.length == 2) {
              for (prop in properties) {
                value = properties[prop];
                if (value !== undefined && properties.hasOwnProperty(prop)) applyCss(element, prop, value);
              }
            } else {
              applyCss(element, args[1], args[2]);
            }
          }
        })();
      
        /**
         * (Internal) Determines if an element or space separated list of class names contains a class name.
         */
      
        function hasClass(element, name) {
          var list = typeof element == 'string' ? element : classList(element);
          return list.indexOf(' ' + name + ' ') >= 0;
        }
      
        /**
         * (Internal) Adds a class to an element.
         */
      
        function addClass(element, name) {
          var oldList = classList(element),
              newList = oldList + name;
      
          if (hasClass(oldList, name)) return;
      
          // Trim the opening space.
          element.className = newList.substring(1);
        }
      
        /**
         * (Internal) Removes a class from an element.
         */
      
        function removeClass(element, name) {
          var oldList = classList(element),
              newList;
      
          if (!hasClass(element, name)) return;
      
          // Replace the class name.
          newList = oldList.replace(' ' + name + ' ', ' ');
      
          // Trim the opening and closing spaces.
          element.className = newList.substring(1, newList.length - 1);
        }
      
        /**
         * (Internal) Gets a space separated list of the class names on the element.
         * The list is wrapped with a single space on each end to facilitate finding
         * matches within the list.
         */
      
        function classList(element) {
          return (' ' + (element && element.className || '') + ' ').replace(/s+/gi, ' ');
        }
      
        /**
         * (Internal) Removes an element from the DOM.
         */
      
        function removeElement(element) {
          element && element.parentNode && element.parentNode.removeChild(element);
        }
      
        return NProgress;
      });

    引入这俩文件

    <link rel="stylesheet" type="text/css" href="nprogress.css"/>
    <script src="nprogress.js"></script>

    基本用法:

    NProgress.start(); //显示进度条
    NProgress.done(); //完成进度条
    NProgress.set(0.4); //设置百分比
    NProgress.inc(); //增加一点点

    配置:

    minimum:设置最低百分比

    NProgress.configure({minimum:0.3});

    ease:调整动画设置,ease可传递CSS3缓冲动画字符串(如ease、linear、ease-in、ease-out、ease-in-out、cubic-bezier)。speed为动画速度(单位ms)。

    NProgress.configure({ease:'ease',speed:500});

    showSpinner:进度环显示隐藏

    NProgress.configure({showSpinner: false});
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  • 原文地址:https://www.cnblogs.com/fqh123/p/11996884.html
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