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  • 于SurfaceView的双缓冲实现很简单,开一条线程并在其中绘图即可

    双缓冲是为了防止动画闪烁而实现的一种多线程应用,基于SurfaceView的双缓冲实现很简单,开一条线程并在其中绘图即可。本文介绍基于SurfaceView的双缓冲实现,以及介绍类似的更高效的实现方法。 

    本文程序运行截图如下,左边是开单个线程读取并绘图,右边是开两个线程,一个专门读取图片,一个专门绘图:

    对比一下,右边动画的帧速明显比左边的快,左右两者都没使用Thread.sleep()。为什么要开两个线程一个读一个画,而不去开两个线程像左边那样都 “边读边画”呢?因为SurfaceView每次绘图都会锁定Canvas,也就是说同一片区域这次没画完下次就不能画,因此要提高双缓冲的效率,就得开一条线程专门画图,开另外一条线程做预处理的工作。

    1. [图片] 程序运行截图    

    2. [代码]main.xml     

    01 <?xml version="1.0" encoding="utf-8"?>
    02 <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    03     android:layout_width="fill_parent" android:layout_height="fill_parent"
    04     android:orientation="vertical">
    05  
    06     <LinearLayout android:id="@+id/LinearLayout01"
    07         android:layout_width="wrap_content" android:layout_height="wrap_content">
    08         <Button android:id="@+id/Button01" android:layout_width="wrap_content"
    09             android:layout_height="wrap_content" android:text="单个独立线程"></Button>
    10         <Button android:id="@+id/Button02" android:layout_width="wrap_content"
    11             android:layout_height="wrap_content" android:text="两个独立线程"></Button>
    12     </LinearLayout>
    13     <SurfaceView android:id="@+id/SurfaceView01"
    14         android:layout_width="fill_parent" android:layout_height="fill_parent"></SurfaceView>
    15 </LinearLayout>

    3. [代码]TestSurfaceView.java     

    001 package com.testSurfaceView;
    002  
    003 import java.lang.reflect.Field;
    004 import java.util.ArrayList;
    005 import android.app.Activity;
    006 import android.graphics.Bitmap;
    007 import android.graphics.BitmapFactory;
    008 import android.graphics.Canvas;
    009 import android.graphics.Paint;
    010 import android.graphics.Rect;
    011 import android.os.Bundle;
    012 import android.util.Log;
    013 import android.view.SurfaceHolder;
    014 import android.view.SurfaceView;
    015 import android.view.View;
    016 import android.widget.Button;
    017  
    018 public class TestSurfaceView extends Activity {
    019     /** Called when the activity is first created. */
    020     Button btnSingleThread, btnDoubleThread;
    021     SurfaceView sfv;
    022     SurfaceHolder sfh;
    023     ArrayList<Integer> imgList = new ArrayList<Integer>();
    024     int imgWidth, imgHeight;
    025     Bitmap bitmap;//独立线程读取,独立线程绘图
    026  
    027     @Override
    028     public void onCreate(Bundle savedInstanceState) {
    029         super.onCreate(savedInstanceState);
    030         setContentView(R.layout.main);
    031  
    032         btnSingleThread = (Button) this.findViewById(R.id.Button01);
    033         btnDoubleThread = (Button) this.findViewById(R.id.Button02);
    034         btnSingleThread.setOnClickListener(new ClickEvent());
    035         btnDoubleThread.setOnClickListener(new ClickEvent());
    036         sfv = (SurfaceView) this.findViewById(R.id.SurfaceView01);
    037         sfh = sfv.getHolder();
    038         sfh.addCallback(new MyCallBack());// 自动运行surfaceCreated以及surfaceChanged
    039     }
    040  
    041     class ClickEvent implements View.OnClickListener {
    042  
    043         @Override
    044         public void onClick(View v) {
    045  
    046             if (v == btnSingleThread) {
    047                 new Load_DrawImage(0, 0).start();//开一条线程读取并绘图
    048             } else if (v == btnDoubleThread) {
    049                 new LoadImage().start();//开一条线程读取
    050                 new DrawImage(imgWidth + 10, 0).start();//开一条线程绘图
    051             }
    052  
    053         }
    054  
    055     }
    056  
    057     class MyCallBack implements SurfaceHolder.Callback {
    058  
    059         @Override
    060         public void surfaceChanged(SurfaceHolder holder, int format, int width,
    061                 int height) {
    062             Log.i("Surface:", "Change");
    063  
    064         }
    065  
    066         @Override
    067         public void surfaceCreated(SurfaceHolder holder) {
    068             Log.i("Surface:", "Create");
    069  
    070             // 用反射机制来获取资源中的图片ID和尺寸
    071             Field[] fields = R.drawable.class.getDeclaredFields();
    072             for (Field field : fields) {
    073                 if (!"icon".equals(field.getName()))// 除了icon之外的图片
    074                 {
    075                     int index = 0;
    076                     try {
    077                         index = field.getInt(R.drawable.class);
    078                     } catch (IllegalArgumentException e) {
    079                         // TODO Auto-generated catch block
    080                         e.printStackTrace();
    081                     } catch (IllegalAccessException e) {
    082                         // TODO Auto-generated catch block
    083                         e.printStackTrace();
    084                     }
    085                     // 保存图片ID
    086                     imgList.add(index);
    087                 }
    088             }
    089             // 取得图像大小
    090             Bitmap bmImg = BitmapFactory.decodeResource(getResources(),
    091                     imgList.get(0));
    092             imgWidth = bmImg.getWidth();
    093             imgHeight = bmImg.getHeight();
    094         }
    095  
    096         @Override
    097         public void surfaceDestroyed(SurfaceHolder holder) {
    098             Log.i("Surface:", "Destroy");
    099  
    100         }
    101  
    102     }
    103  
    104     /**
    105      * 读取并显示图片的线程
    106      */
    107     class Load_DrawImage extends Thread {
    108         int x, y;
    109         int imgIndex = 0;
    110  
    111         public Load_DrawImage(int x, int y) {
    112             this.x = x;
    113             this.y = y;
    114         }
    115  
    116         public void run() {
    117             while (true) {
    118                 Canvas c = sfh.lockCanvas(new Rect(this.x, this.y, this.x
    119                         + imgWidth, this.y + imgHeight));
    120                 Bitmap bmImg = BitmapFactory.decodeResource(getResources(),
    121                         imgList.get(imgIndex));
    122                 c.drawBitmap(bmImg, this.x, this.y, new Paint());
    123                 imgIndex++;
    124                 if (imgIndex == imgList.size())
    125                     imgIndex = 0;
    126  
    127                 sfh.unlockCanvasAndPost(c);// 更新屏幕显示内容
    128             }
    129         }
    130     };
    131  
    132     /**
    133      * 只负责绘图的线程
    134      */
    135     class DrawImage extends Thread {
    136         int x, y;
    137  
    138         public DrawImage(int x, int y) {
    139             this.x = x;
    140             this.y = y;
    141         }
    142  
    143         public void run() {
    144             while (true) {
    145                 if (bitmap != null) {//如果图像有效
    146                     Canvas c = sfh.lockCanvas(new Rect(this.x, this.y, this.x
    147                             + imgWidth, this.y + imgHeight));
    148  
    149                     c.drawBitmap(bitmap, this.x, this.y, new Paint());
    150  
    151                     sfh.unlockCanvasAndPost(c);// 更新屏幕显示内容
    152                 }
    153             }
    154         }
    155     };
    156  
    157     /**
    158      * 只负责读取图片的线程
    159      */
    160     class LoadImage extends Thread {
    161         int imgIndex = 0;
    162  
    163         public void run() {
    164             while (true) {
    165                 bitmap = BitmapFactory.decodeResource(getResources(),
    166                         imgList.get(imgIndex));
    167                 imgIndex++;
    168                 if (imgIndex == imgList.size())//如果到尽头则重新读取
    169                     imgIndex = 0;
    170             }
    171         }
    172     };
    173 }
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  • 原文地址:https://www.cnblogs.com/fx2008/p/3133258.html
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