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  • js练习:猜拳游戏

    js练习:猜拳游戏

    // 猜拳游戏
    // 清屏函数
    let clear = () => process.stdout.write(process.platform === 'win32' ? 'x1Bc' : 'x1B[2Jx1B[3Jx1B[H');
    let readline = require("readline-sync");
    let player = {
        name : "玩家", // 默认玩家名
        victory : 0   // 玩家胜利局数
    };
    let com = {
        name : "电脑",  
        victory : 0   // 电脑胜利局数
    }
    // 胜负判断函数 接收两个参数 玩家猜拳数字 电脑猜拳数字
    let judge = function(i,j){
        // 返回数字 0 1 2,0代表平局  1代表玩家获胜   2代表电脑获胜
        let result = j - i;
        if(result === 0)
        {
            return 0;
        }
        else if(result > 0)
        {
            if(i === 1 && j === 3) 
            {
                return 2;
            }
            else{
                return 1;
            }
        }
        else{
            if(i === 3 && j === 1)
            {
                return 1;
            }
            else{
                return 2;
            }
        }
    }
    // 描述函数 根据传递过来的数字返回对应的文字
    let desc = function(i){
        let str = "";
        switch(i)
        {
            case 1:str = "石头";return str;
            case 2:str = "剪刀";return str;
            case 3:str = "布";return str;
        }
    }
    let main = function(){
        clear();
        console.log("请输入您的玩家名:");
        let playerName = readline.question("");
        player.name = playerName;
        let useSys = true;
        while(useSys)
        {
            clear();
            console.log("欢迎来到猜拳游戏,",player.name);
            console.log("请选择游戏选项:  1.开始游戏    2.游戏说明    3.退出游戏");
            let funcSelect = readline.question("");
            switch(funcSelect)
            {
                // 开始游戏
                case "1":
                    let playNow = true; // 设置游戏状态为true
                    while(playNow)
                    {
                        clear();
                        console.log("请选择你要出的拳:  1.石头   2.剪刀   3.布   4.返回");
                        let playerChoose = parseInt(readline.question(""));
                        switch(playerChoose)
                        {
                            case 1:
                            case 2:
                            case 3:
                                {
                                    // 电脑随机出拳 返回1-3的随机数 1.石头   2.剪刀   3.布
                                    let computChoose = Math.floor(Math.random()*3 + 1); 
                                    let result = judge(playerChoose,computChoose);
                                    // 根据返回结果来输出不同内容
                                    switch(result) 
                                    {
                                        // 平局
                                        case 0:
                                            console.log("你出的是:",desc(playerChoose));
                                            console.log("电脑出的是:",desc(computChoose));
                                            console.log("本轮平局,不记分");
                                            console.log(player.name + ":" + player.victory + "  vs  " + com.name + ":" + com.victory);
                                            console.log("按回车键继续");
                                            readline.question("");
                                            break;
                                        // 玩家获胜
                                        case 1:
                                            console.log("你出的是:",desc(playerChoose));
                                            console.log("电脑出的是:",desc(computChoose));
                                            console.log("玩家胜利!");
                                            player.victory++;
                                            console.log(player.name + ":" + player.victory + "  vs  " + com.name + ":" + com.victory);
                                            console.log("按回车键继续");
                                            readline.question("");
                                            break;
                                        // 电脑获胜
                                        case 2:
                                            console.log("你出的是:",desc(playerChoose));
                                            console.log("电脑出的是:",desc(computChoose));
                                            console.log("电脑胜利!");
                                            com.victory++;
                                            console.log(player.name + ":" + player.victory + "  vs  " + com.name + ":" + com.victory);
                                            console.log("按回车键继续");
                                            readline.question("");
                                            break;
                                    }
                                }
                                break;
                            case 4:
                                playNow = false; // 返回上级菜单 只需要将 playNow需改为false
                                break;
                            default:
                                console.log("输入有误,请重新输入,按回车键继续");
                                readline.question("");
                        }
                       
                    }
                    break;
                // 游戏说明
                case "2":
                    clear();
                    console.log("就和平时我们玩的猜拳游戏一样");
                    console.log("玩家选择是出石头,剪刀,还是布,然后和电脑出的拳进行比较");
                    console.log("比较规则如下:");
                    console.log("石头克剪刀  剪刀克布  布克石头");
                    console.log("按回车键返回");
                    readline.question("");
                    break;
                // 退出游戏
                case "3":
                    useSys = false;
                    break;
                default:
                    console.log("输入有误,请重新输入,按回车键继续");
                    readline.question("");
            }
        }
        clear();
        console.log("最终比分为:");
        console.log(player.name + ":" + player.victory + "  vs  " + com.name + ":" + com.victory);
        console.log("Thank you for playing,",player.name);
    }
    main();
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  • 原文地址:https://www.cnblogs.com/gao7/p/11121983.html
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