zoukankan      html  css  js  c++  java
  • Bitmap,byte[],Drawable相互转化

    1、Drawable就是一个可画的对象。其可能是一张位图(BitmapDrawable),也可能是一个图形(ShapeDrawable)。还有可能是一个图层(LayerDrawable),我们依据绘图的需求,创建对应的可画对象
    2、Canvas画布,画图的目的区域,用于画图
    3、Bitmap位图,用于图的处理

    4、Matrix矩阵



    1、从资源中获取Bitmap

    1     Resources res = getResources();
    2 Bitmap bmp = BitmapFactory.decodeResource(res, R.drawable.icon);


    2、Bitmap → byte[]

    1     public byte[] Bitmap2Bytes(Bitmap bm) {
    2 ByteArrayOutputStream baos = new ByteArrayOutputStream();
    3 bm.compress(Bitmap.CompressFormat.PNG, 100, baos);
    4 return baos.toByteArray();
    5 }


    3、byte[] → Bitmap

     


    1     public Bitmap Bytes2Bimap(byte[] b) {
    2 if (b.length != 0) {
    3 return BitmapFactory.decodeByteArray(b, 0, b.length);
    4 } else {
    5 return null;
    6 }
    7 }

     

    4、Bitmap缩放


     1     public static Bitmap zoomBitmap(Bitmap bitmap, int width, int height) {
    2 int w = bitmap.getWidth();
    3 int h = bitmap.getHeight();
    4 Matrix matrix = new Matrix();
    5 float scaleWidth = ((float) width / w);
    6 float scaleHeight = ((float) height / h);
    7 matrix.postScale(scaleWidth, scaleHeight);
    8 Bitmap newbmp = Bitmap.createBitmap(bitmap, 0, 0, w, h, matrix, true);
    9 return newbmp;
    10 }

     

    5、将Drawable转化为Bitmap


     1 public static Bitmap drawableToBitmap(Drawable drawable) {
    2 // 取 drawable 的长宽
    3 int w = drawable.getIntrinsicWidth();
    4 int h = drawable.getIntrinsicHeight();
    5
    6 // 取 drawable 的颜色格式
    7 Bitmap.Config config = drawable.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888
    8 : Bitmap.Config.RGB_565;
    9 // 建立相应 bitmap
    10 Bitmap bitmap = Bitmap.createBitmap(w, h, config);
    11 // 建立相应 bitmap 的画布
    12 Canvas canvas = new Canvas(bitmap);
    13 drawable.setBounds(0, 0, w, h);
    14 // 把 drawable 内容画到画布中
    15 drawable.draw(canvas);
    16 return bitmap;
    17 }

     

    6、获得圆角图片 


     1     public static Bitmap getRoundedCornerBitmap(Bitmap bitmap, float roundPx) {
    2 int w = bitmap.getWidth();
    3 int h = bitmap.getHeight();
    4 Bitmap output = Bitmap.createBitmap(w, h, Config.ARGB_8888);
    5 Canvas canvas = new Canvas(output);
    6 final int color = 0xff424242;
    7 final Paint paint = new Paint();
    8 final Rect rect = new Rect(0, 0, w, h);
    9 final RectF rectF = new RectF(rect);
    10 paint.setAntiAlias(true);
    11 canvas.drawARGB(0, 0, 0, 0);
    12 paint.setColor(color);
    13 canvas.drawRoundRect(rectF, roundPx, roundPx, paint);
    14 paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
    15 canvas.drawBitmap(bitmap, rect, rect, paint);
    16
    17 return output;
    18 }

     

    7、获得带倒影的图片



     1     public static Bitmap createReflectionImageWithOrigin(Bitmap bitmap) {
    2 final int reflectionGap = 4;
    3 int w = bitmap.getWidth();
    4 int h = bitmap.getHeight();
    5
    6 Matrix matrix = new Matrix();
    7 matrix.preScale(1, -1);
    8
    9 Bitmap reflectionImage = Bitmap.createBitmap(bitmap, 0, h / 2, w,
    10 h / 2, matrix, false);
    11
    12 Bitmap bitmapWithReflection = Bitmap.createBitmap(w, (h + h / 2),
    13 Config.ARGB_8888);
    14
    15 Canvas canvas = new Canvas(bitmapWithReflection);
    16 canvas.drawBitmap(bitmap, 0, 0, null);
    17 Paint deafalutPaint = new Paint();
    18 canvas.drawRect(0, h, w, h + reflectionGap, deafalutPaint);
    19
    20 canvas.drawBitmap(reflectionImage, 0, h + reflectionGap, null);
    21
    22 Paint paint = new Paint();
    23 LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0,
    24 bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff,
    25 0x00ffffff, TileMode.CLAMP);
    26 paint.setShader(shader);
    27 // Set the Transfer mode to be porter duff and destination in
    28 paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));
    29 // Draw a rectangle using the paint with our linear gradient
    30 canvas.drawRect(0, h, w, bitmapWithReflection.getHeight()
    31 + reflectionGap, paint);
    32
    33 return bitmapWithReflection;
    34 }

     

    1、Bitmap转换成Drawable

    1 Bitmap bm=xxx; //xxx依据你的情况获取
    2 BitmapDrawable bd= new BitmapDrawable(getResource(), bm);
    3 由于BtimapDrawable是Drawable的子类,终于直接使用bd对象就可以。

    2、Drawable缩放



     1     public static Drawable zoomDrawable(Drawable drawable, int w, int h) {
    2 int width = drawable.getIntrinsicWidth();
    3 int height = drawable.getIntrinsicHeight();
    4 // drawable转换成bitmap
    5 Bitmap oldbmp = drawableToBitmap(drawable);
    6 // 创建操作图片用的Matrix对象
    7 Matrix matrix = new Matrix();
    8 // 计算缩放比例
    9 float sx = ((float) w / width);
    10 float sy = ((float) h / height);
    11 // 设置缩放比例
    12 matrix.postScale(sx, sy);
    13 // 建立新的bitmap,其内容是对原bitmap的缩放后的图
    14 Bitmap newbmp = Bitmap.createBitmap(oldbmp, 0, 0, width, height,
    15 matrix, true);
    16 return new BitmapDrawable(newbmp);
    17 }


    版权声明:本文博主原创文章。博客,未经同意不得转载。

  • 相关阅读:
    usually study notebook
    (转)轻松掌握shell编程中数组的常见用法及示例
    (转)python学习链接
    (转)Python作业day2购物车
    (转)python 列表与元组的操作简介
    (转)总结Linux的chattr与lsattr命令详解
    mysql特殊语句学习
    PHP位操作符
    html5中script的async属性
    jquery资源
  • 原文地址:https://www.cnblogs.com/gcczhongduan/p/4866625.html
Copyright © 2011-2022 走看看