接着上文[js高手之路] html5 canvas系列教程 - 像素操作(反色,黑白,亮度,复古,蒙版,透明)继续.
一、线形渐变
线形渐变指的是一条直线上发生的渐变。
用法:
var linear = cxt.createLinearGradient( x1, y1, x2, y2 );
linear.addColorStop( value1, color1 );
linear.addColorStop( value2, color2 );
.....
oGc.fillStyle = linear
oGc.fill();
1) createLinearGradient创建一个线形渐变对象. x1, y1表示渐变的起点. x2, y2表示渐变的终点.
2)addColorStop在某处添加渐变颜色值
3)fillStyle:把渐变对象作为填充样式
4)调用fill及其他相关图形进行渐变填充
水平渐变
1 <head> 2 <meta charset='utf-8' /> 3 <style> 4 #canvas{ 5 border:1px dashed #aaa; 6 } 7 </style> 8 <script> 9 window.onload = function(){ 10 var oCanvas = document.querySelector( "#canvas" ), 11 oGc = oCanvas.getContext( '2d' ); 12 var linear = oGc.createLinearGradient( 0, 400, 500, 400 ); 13 linear.addColorStop( 0, 'red' ); 14 linear.addColorStop( 1, '#09f' ); 15 oGc.fillStyle = linear; 16 oGc.fillRect( 0, 0, 500, 400 ); 17 } 18 </script> 19 </head> 20 <body> 21 <canvas id="canvas" width="500" height="400"></canvas> 22 </body>
垂直渐变:
1 <head> 2 <meta charset='utf-8' /> 3 <style> 4 #canvas{ 5 border:1px dashed #aaa; 6 } 7 </style> 8 <script> 9 window.onload = function(){ 10 var oCanvas = document.querySelector( "#canvas" ), 11 oGc = oCanvas.getContext( '2d' ); 12 var linear = oGc.createLinearGradient( 400, 0, 400, 500 ); 13 linear.addColorStop( 0, 'red' ); 14 linear.addColorStop( 1, '#09f' ); 15 oGc.fillStyle = linear; 16 oGc.fillRect( 0, 0, 500, 400 ); 17 } 18 </script> 19 </head> 20 <body> 21 <canvas id="canvas" width="500" height="400"></canvas> 22 </body>
对角线渐变:
1 <head> 2 <meta charset='utf-8' /> 3 <style> 4 #canvas{ 5 border:1px dashed #aaa; 6 } 7 </style> 8 <script> 9 window.onload = function(){ 10 var oCanvas = document.querySelector( "#canvas" ), 11 oGc = oCanvas.getContext( '2d' ); 12 var linear = oGc.createLinearGradient( 0, 0, 400, 500 ); 13 linear.addColorStop( 0, 'red' ); 14 linear.addColorStop( 1, '#09f' ); 15 oGc.fillStyle = linear; 16 oGc.fillRect( 0, 0, 500, 400 ); 17 } 18 </script> 19 </head> 20 <body> 21 <canvas id="canvas" width="500" height="400"></canvas> 22 </body>
为文字添加线形渐变效果
1 <head> 2 <meta charset='utf-8' /> 3 <style> 4 #canvas{ 5 border:1px dashed #aaa; 6 } 7 </style> 8 <script> 9 window.onload = function(){ 10 var oCanvas = document.querySelector( "#canvas" ), 11 oGc = oCanvas.getContext( '2d' ), 12 text = '跟着ghostwu学习html5 canvas教程'; 13 14 oGc.font = '22px bold 微软雅黑'; 15 var linear = oGc.createLinearGradient( 20, 100, 400, 100 ); 16 linear.addColorStop( 0, 'red' ); 17 linear.addColorStop( 1, '#09f' ); 18 oGc.fillStyle = linear; 19 oGc.fillText( text, 50, 100 ); 20 } 21 </script> 22 </head> 23 <body> 24 <canvas id="canvas" width="500" height="400"></canvas> 25 </body>
二、径向渐变
颜色渐变从一个起点向各个方向渐变,用法跟线形渐变差不多,只不过创建渐变的时候用的是另一个函数
var radial = cxt.createRadialGradient( x1, y1, r1, x2, y2, r2 )
....下面的步骤跟线形渐变一样,不再重复了
x1, y1起始点的圆心坐标,r1: 起始点 圆的半径
x2,y2结束点的圆心坐标,r2:结束点 圆所在的半径
1 <head> 2 <meta charset='utf-8' /> 3 <style> 4 #canvas{ 5 border:1px dashed #aaa; 6 } 7 </style> 8 <script> 9 window.onload = function(){ 10 var oCanvas = document.querySelector( "#canvas" ), 11 oGc = oCanvas.getContext( '2d' ), 12 width = oCanvas.width, height = oCanvas.height; 13 14 oGc.beginPath(); 15 oGc.arc( 100, 100, 100, 0, 360 * Math.PI / 180, false ); 16 oGc.closePath(); 17 18 var radial = oGc.createRadialGradient( 150, 50, 10, 100, 100, 100 ); 19 radial.addColorStop( 0.1, 'white' ); 20 radial.addColorStop( 0.6, 'orange' ); 21 radial.addColorStop( 1, 'red' ); 22 oGc.fillStyle = radial; 23 oGc.fill(); 24 25 oGc.beginPath(); 26 oGc.arc( 320, 100, 100, 0, 360 * Math.PI / 180, false ); 27 oGc.closePath(); 28 29 var radial2 = oGc.createRadialGradient( 280, 50, 10, 320, 100, 100 ); 30 radial2.addColorStop( 0.1, 'white' ); 31 radial2.addColorStop( 0.6, 'orange' ); 32 radial2.addColorStop( 1, 'rgba( 255, 0, 0, 0.5 )' ); 33 oGc.fillStyle = radial2; 34 oGc.fill(); 35 36 oGc.beginPath(); 37 oGc.lineWidth = 1; 38 oGc.strokeStyle = '#eee'; 39 for( var i = 0; i < width; i += 10 ){ 40 oGc.moveTo( i, 0 ); 41 oGc.lineTo( i, height ); 42 } 43 for( var j = 0; j < height; j += 10 ){ 44 oGc.moveTo( 0, j ); 45 oGc.lineTo( width, j ); 46 } 47 oGc.closePath(); 48 oGc.stroke(); 49 50 oGc.beginPath(); 51 oGc.fillStyle = 'red'; 52 oGc.strokeStyle = 'blue'; 53 oGc.moveTo( 150, 0 ); 54 oGc.lineTo( 150, height ); 55 56 oGc.moveTo( 0, 50 ); 57 oGc.lineTo( width, 50 ); 58 oGc.fillText( '(150,50)', 170, 30 ); 59 oGc.stroke(); 60 oGc.closePath(); 61 62 oGc.beginPath(); 63 oGc.strokeStyle = 'yellow'; 64 oGc.fillStyle = 'black'; 65 oGc.moveTo( 100, 0 ); 66 oGc.lineTo( 100, height ); 67 oGc.moveTo( 0, 100 ); 68 oGc.lineTo( width, 100 ); 69 oGc.fillText( '(100,100)', 30, 120 ); 70 oGc.stroke(); 71 } 72 </script> 73 </head> 74 <body> 75 <canvas id="canvas" width="500" height="400"></canvas> 76 </body>
我在图中做出了第一个径向渐变的圆心坐标,便于观看
同心圆渐变:
1 <head> 2 <meta charset='utf-8' /> 3 <style> 4 #canvas{ 5 border:1px dashed #aaa; 6 } 7 </style> 8 <script> 9 window.onload = function(){ 10 var oCanvas = document.querySelector( "#canvas" ), 11 oGc = oCanvas.getContext( '2d' ), 12 width = oCanvas.width, height = oCanvas.height; 13 14 var radial = oGc.createRadialGradient( 100, 100, 0, 100, 100, 100 ); 15 radial.addColorStop( 0, 'red' ); 16 radial.addColorStop( 0.25, 'orange' ); 17 radial.addColorStop( 0.5, 'yellow' ); 18 radial.addColorStop( 0.75, 'green' ); 19 radial.addColorStop( 1, '#09f' ); 20 oGc.fillStyle = radial; 21 oGc.fillRect( 10, 10, 200, 200 ); 22 } 23 </script> 24 </head> 25 <body> 26 <canvas id="canvas" width="500" height="400"></canvas> 27 </body>
三、阴影设置
跟css3的边框阴影用法差不多.
cxt.shadowOffsetX: 水平阴影,可以设置正负数, 正数->向右偏移,负数->向左偏移
cxt.shadowOffsetY: 垂直阴影,可以设置正负数,正数->向下偏移,负数->向上偏移
cxt.shadowColor: 阴影的颜色
cxt.shadowBlur: 阴影的模糊范围
1 <head> 2 <meta charset='utf-8' /> 3 <style> 4 #canvas{ 5 border:1px dashed #aaa; 6 } 7 </style> 8 <script> 9 window.onload = function(){ 10 var oCanvas = document.querySelector( "#canvas" ), 11 oGc = oCanvas.getContext( '2d' ), 12 width = oCanvas.width, height = oCanvas.height; 13 14 oGc.shadowOffsetX = 5; 15 oGc.shadowOffsetY = 5; 16 oGc.shadowColor = '#09f'; 17 oGc.shadowBlur = 10; 18 oGc.fillStyle = 'red'; 19 oGc.fillRect( 10, 10, 100, 100 ); 20 21 oGc.shadowOffsetX = -5; 22 oGc.shadowOffsetY = -5; 23 oGc.shadowColor = '#09f'; 24 oGc.shadowBlur = 10; 25 oGc.fillStyle = 'red'; 26 oGc.fillRect( 140, 20, 100, 100 ); 27 } 28 </script> 29 </head> 30 <body> 31 <canvas id="canvas" width="500" height="400"></canvas> 32 </body>
给文字设置阴影:
1 <head> 2 <meta charset='utf-8' /> 3 <style> 4 #canvas{ 5 border:1px dashed #aaa; 6 } 7 </style> 8 <script> 9 window.onload = function(){ 10 var oCanvas = document.querySelector( "#canvas" ), 11 oGc = oCanvas.getContext( '2d' ), 12 width = oCanvas.width, height = oCanvas.height; 13 14 oGc.shadowOffsetX = 2; 15 oGc.shadowOffsetY = 2; 16 oGc.shadowColor = '#09f'; 17 oGc.shadowBlur = 1; 18 oGc.font = '30px bold 微软雅黑'; 19 oGc.fillText( '跟着ghostwu学习html5 canvas', 20, 100 ); 20 } 21 </script> 22 </head> 23 <body> 24 <canvas id="canvas" width="500" height="400"></canvas> 25 </body>
给图片设置阴影
1 <head> 2 <meta charset='utf-8' /> 3 <style> 4 #canvas{ 5 border:1px dashed #aaa; 6 } 7 </style> 8 <script> 9 window.onload = function(){ 10 var oCanvas = document.querySelector( "#canvas" ), 11 oGc = oCanvas.getContext( '2d' ), 12 width = oCanvas.width, height = oCanvas.height; 13 14 var oImg = new Image(); 15 oImg.src = './img/mv.jpg'; 16 17 oImg.onload = function(){ 18 oGc.shadowOffsetX = 5; 19 oGc.shadowOffsetY = 5; 20 // oGc.shadowOffsetX = 0; 21 // oGc.shadowOffsetY = 0; 22 oGc.shadowColor = '#888'; 23 oGc.shadowBlur = 20; 24 oGc.fillRect( 50, 20, 200, 200 ); 25 oGc.drawImage( oImg, 50, 20 ); 26 } 27 } 28 </script> 29 </head> 30 <body> 31 <canvas id="canvas" width="500" height="400"></canvas> 32 </body>
给图片的四周设置阴影:
把shadowOffsetX和shadowOffsetY都设置为0,那么就会在四周产生阴影效果
1 <head> 2 <meta charset='utf-8' /> 3 <style> 4 #canvas{ 5 border:1px dashed #aaa; 6 } 7 </style> 8 <script> 9 window.onload = function(){ 10 var oCanvas = document.querySelector( "#canvas" ), 11 oGc = oCanvas.getContext( '2d' ), 12 width = oCanvas.width, height = oCanvas.height; 13 14 var oImg = new Image(); 15 oImg.src = './img/mv.jpg'; 16 17 oImg.onload = function(){ 18 oGc.shadowOffsetX = 0; 19 oGc.shadowOffsetY = 0; 20 oGc.shadowColor = '#888'; 21 oGc.shadowBlur = 20; 22 oGc.fillRect( 50, 20, 200, 200 ); 23 oGc.drawImage( oImg, 50, 20 ); 24 } 25 } 26 </script> 27 </head> 28 <body> 29 <canvas id="canvas" width="500" height="400"></canvas> 30 </body>