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  • 【C#/WPF】Bitmap、BitmapImage、ImageSource 、byte[]转换问题

    C#/WPF项目中,用到图像相关的功能时,涉及到多种图像数据类型的相互转换问题,这里做了个整理。包含的内容如下:

    • Bitmap和BitmapImage相互转换。
    • RenderTargetBitmap –> BitmapImage
    • ImageSource –> Bitmap
    • BitmapImage和byte[]相互转换。
    • byte[] –> Bitmap

    StackOverflow上有很多解决方案,这里选择了试过可行的方法:

    • Bitmap和BitmapImage相互转换
    • 谷歌上搜关键字 C# WPF Convert Bitmap BitmapImage
    // Bitmap --> BitmapImage
    public static BitmapImage BitmapToBitmapImage(Bitmap bitmap)
    {
        using (MemoryStream stream = new MemoryStream())
        {
            bitmap.Save(stream, ImageFormat.Png); // 坑点:格式选Bmp时,不带透明度
    
            stream.Position = 0;
            BitmapImage result = new BitmapImage();
            result.BeginInit();
            // According to MSDN, "The default OnDemand cache option retains access to the stream until the image is needed."
            // Force the bitmap to load right now so we can dispose the stream.
            result.CacheOption = BitmapCacheOption.OnLoad;
            result.StreamSource = stream;
            result.EndInit();
            result.Freeze();
            return result;
        }
    }
    
    
    // BitmapImage --> Bitmap
    public static Bitmap BitmapImageToBitmap(BitmapImage bitmapImage)
    {
        // BitmapImage bitmapImage = new BitmapImage(new Uri("../Images/test.png", UriKind.Relative));
    
        using (MemoryStream outStream = new MemoryStream())
        {
            BitmapEncoder enc = new BmpBitmapEncoder();
            enc.Frames.Add(BitmapFrame.Create(bitmapImage));
            enc.Save(outStream);
            Bitmap bitmap = new Bitmap(outStream);
    
            return new Bitmap(bitmap);
        }
    }
    
    • RenderTargetBitmap –> BitmapImage
    // RenderTargetBitmap --> BitmapImage
    public static BitmapImage ConvertRenderTargetBitmapToBitmapImage(RenderTargetBitmap wbm)
    {
        BitmapImage bmp = new BitmapImage();
        using (MemoryStream stream = new MemoryStream())
        {
            BmpBitmapEncoder encoder = new BmpBitmapEncoder();
            encoder.Frames.Add(BitmapFrame.Create(wbm));
            encoder.Save(stream);
            bmp.BeginInit();
            bmp.CacheOption = BitmapCacheOption.OnLoad;
            bmp.CreateOptions = BitmapCreateOptions.PreservePixelFormat;
            bmp.StreamSource = new MemoryStream(stream.ToArray()); //stream;
            bmp.EndInit();
            bmp.Freeze();
        }
        return bmp;
    }
    
    
    // RenderTargetBitmap --> BitmapImage
    public static BitmapImage RenderTargetBitmapToBitmapImage(RenderTargetBitmap rtb)
    {
        var renderTargetBitmap = rtb;
        var bitmapImage = new BitmapImage();
        var bitmapEncoder = new PngBitmapEncoder();
        bitmapEncoder.Frames.Add(BitmapFrame.Create(renderTargetBitmap));
    
        using (var stream = new MemoryStream())
        {
            bitmapEncoder.Save(stream);
            stream.Seek(0, SeekOrigin.Begin);
    
            bitmapImage.BeginInit();
            bitmapImage.CacheOption = BitmapCacheOption.OnLoad;
            bitmapImage.StreamSource = stream;
            bitmapImage.EndInit();
        }
    
        return bitmapImage;
    }
    • ImageSource –> Bitmap
    // ImageSource --> Bitmap
    public static System.Drawing.Bitmap ImageSourceToBitmap(ImageSource imageSource)
    {
        BitmapSource m = (BitmapSource)imageSource;
    
        System.Drawing.Bitmap bmp = new System.Drawing.Bitmap(m.PixelWidth, m.PixelHeight, System.Drawing.Imaging.PixelFormat.Format32bppPArgb); // 坑点:选Format32bppRgb将不带透明度
    
        System.Drawing.Imaging.BitmapData data = bmp.LockBits(
        new System.Drawing.Rectangle(System.Drawing.Point.Empty, bmp.Size), System.Drawing.Imaging.ImageLockMode.WriteOnly, System.Drawing.Imaging.PixelFormat.Format32bppPArgb);
    
        m.CopyPixels(Int32Rect.Empty, data.Scan0, data.Height * data.Stride, data.Stride);
        bmp.UnlockBits(data);
    
        return bmp;
    }
    • BitmapImage和byte[]相互转换
    // BitmapImage --> byte[]
    public static byte[] BitmapImageToByteArray(BitmapImage bmp)
    {
        byte[] bytearray = null;
        try
        {
            Stream smarket = bmp.StreamSource; ;
            if (smarket != null && smarket.Length > 0)
            {
                //设置当前位置
                smarket.Position = 0;
                using (BinaryReader br = new BinaryReader(smarket))
                {
                    bytearray = br.ReadBytes((int)smarket.Length);
                }
            }
        }
        catch (Exception ex)
        {
            Console.WriteLine(ex);
        }
        return bytearray;
    }
    
    
    // byte[] --> BitmapImage
    public static BitmapImage ByteArrayToBitmapImage(byte[] array)
    {
        using (var ms = new System.IO.MemoryStream(array))
        {
            var image = new BitmapImage();
            image.BeginInit();
            image.CacheOption = BitmapCacheOption.OnLoad; // here
            image.StreamSource = ms;
            image.EndInit();
            image.Freeze();
            return image;
        }
    }
    • byte[] –> Bitmap
    public static System.Drawing.Bitmap ConvertByteArrayToBitmap(byte[] bytes)
    {
        System.Drawing.Bitmap img = null;
        try
        {
            if (bytes != null && bytes.Length != 0)
            {
                MemoryStream ms = new MemoryStream(bytes);
                img = new System.Drawing.Bitmap(ms);
            }
        }
        catch (Exception ex)
        {
            Console.WriteLine(ex);
        }
        return img;
    }
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  • 原文地址:https://www.cnblogs.com/guxin/p/csharp-wpf-convert-bitmap-bitmapimage-imagesource-bytearray.html
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