第二章 边远地区的森林 woodlang cubbies
这一关我们需要边移动边攻击发现的敌人,OK,使用之前学到的命令,hero.moveXY()和hero.findNearestEnemy()
开始吧。
代码如下:
# Navigate through the woods, but be on the lookout! # These forest cubbies may contain ogres! hero.moveXY(19, 33) enemy = hero.findNearestEnemy() # The if-statement will check if a variable has an ogre. if enemy: hero.attack(enemy) hero.attack(enemy) hero.moveXY(49, 51) enemy = hero.findNearestEnemy() if enemy: # Attack the enemy here: hero.attack(enemy) hero.attack(enemy) # pass doesn't mean anything. It helps close if-statements. pass hero.moveXY(58, 14) enemy = hero.findNearestEnemy() # Use an if-statement to check if enemy exists: if enemy: # If enemy exists, attack it: hero.attack(enemy) hero.attack(enemy) #想了解codecombat最全最好玩的攻略内容,欢迎访问节点亲王的博客园! #转载请注明出处,否则作者有权追究法律责任!