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  • error

    void StateSet::setGlobalDefaults() ShaderPipeline disabled.
    Error reading file .osgearth_gdal: file not handled
    Error reading file .osgearth_feature_ogr: file not handled
    [osgEarth]* [FeatureSourceFactory] FAILED to load feature driver "ogr"
    Error reading file .osgearth_scriptengine_javascript: file not handled
    Error reading file .osgearth_engine_rex: file not handled
    [osgEarth]* WARNING: Failed to load terrain engine driver for "rex"
    [osgEarth]* FAILED to create a terrain engine for this map
    Warning: GraphicsContext::WindowingSystemInterfaces::getWindowingSystemInterface() failed, no interfaces available.
    [osgEarth]* [Capabilities] Failed to create graphic window too.

    E:OpenSourceGraphOpenSceneGraph_installdata>
    E:OpenSourceGraphOpenSceneGraph_installdata>osgearth_viewerd clouds.earth
    void StateSet::setGlobalDefaults() ShaderPipeline disabled.
    Error reading file clouds.earth: file not handled
    [osgEarth]* [MapNodeHelper] Loaded scene graph does not contain a MapNode - aborting
    [osgEarth]
    Usage: osgearth_viewerd file.earth
    --sky : add a sky model
    --kml <file.kml> : load a KML or KMZ file
    --kmlui : display a UI for toggling nodes loaded with --kml
    --coords : display map coords under mouse
    --ortho : use an orthographic camera
    --logdepth : activates the logarithmic depth buffer
    --logdepth2 : activates logarithmic depth buffer with per-fragment interpolation
    --shadows : activates model layer shadows
    --out-earth [file] : write the loaded map to an earth file
    --uniform [name] [min] [max] : create a uniform controller with min/max values
    --define [name] : install a shader #define
    --path [file] : load and playback an animation path
    --extension [name] : loads a named extension
    --ocean : add a simple ocean model (requires bathymetry)

    :OpenSourceGraphOpenSceneGraph_installdata>
    E:OpenSourceGraphOpenSceneGraph_installdata>osgearth_viewerd glsl.earth
    void StateSet::setGlobalDefaults() ShaderPipeline disabled.
    Error reading file glsl.earth: file not handled
    [osgEarth]* [MapNodeHelper] Loaded scene graph does not contain a MapNode - aborting
    [osgEarth]
    Usage: osgearth_viewerd file.earth
    --sky : add a sky model
    --kml <file.kml> : load a KML or KMZ file
    --kmlui : display a UI for toggling nodes loaded with --kml
    --coords : display map coords under mouse
    --ortho : use an orthographic camera
    --logdepth : activates the logarithmic depth buffer
    --logdepth2 : activates logarithmic depth buffer with per-fragment interpolation
    --shadows : activates model layer shadows
    --out-earth [file] : write the loaded map to an earth file
    --uniform [name] [min] [max] : create a uniform controller with min/max values
    --define [name] : install a shader #define
    --path [file] : load and playback an animation path
    --extension [name] : loads a named extension
    --ocean : add a simple ocean model (requires bathymetry)


    E:OpenSourceGraphOpenSceneGraph_installdata>
    E:OpenSourceGraphOpenSceneGraph_installdata>
    E:OpenSourceGraphOpenSceneGraph_installdata>

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  • 原文地址:https://www.cnblogs.com/herd/p/11401953.html
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