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  • osg编译日志-release

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    2>------ 已启动生成: 项目: OpenThreads, 配置: Release x64 ------
    2> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/OpenThreads/win32/CMakeLists.txt
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    2> WIN32Condition.cpp
    2> Win32Mutex.cpp
    2> Win32Thread.cpp
    2> Win32ThreadBarrier.cpp
    2> Version.cpp
    2> Atomic.cpp
    2> 正在生成代码...
    2> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/OpenThreads.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/OpenThreads.exp
    2> OpenThreads.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinot21-OpenThreads.dll
    3>------ 已启动生成: 项目: osg, 配置: Release x64 ------
    3> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osg/CMakeLists.txt
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    3> os_utils.cpp
    3> AlphaFunc.cpp
    3> AnimationPath.cpp
    3> ApplicationUsage.cpp
    3> ArgumentParser.cpp
    3> Array.cpp
    3> AttributeDispatchers.cpp
    3> AudioStream.cpp
    3> AutoTransform.cpp
    3> Billboard.cpp
    3> BindImageTexture.cpp
    3> BlendColor.cpp
    3> BlendEquation.cpp
    3> BlendEquationi.cpp
    3> BlendFunc.cpp
    3> BlendFunci.cpp
    3> BufferIndexBinding.cpp
    3> BufferObject.cpp
    3> Callback.cpp
    3> Capability.cpp
    3> 正在生成代码...
    3> 正在编译...
    3> Camera.cpp
    3> CameraView.cpp
    3> ClampColor.cpp
    3> ClearNode.cpp
    3> ClipControl.cpp
    3> ClipNode.cpp
    3> ClipPlane.cpp
    3> ClusterCullingCallback.cpp
    3> CollectOccludersVisitor.cpp
    3> ColorMask.cpp
    3> ColorMaski.cpp
    3> ColorMatrix.cpp
    3> ComputeBoundsVisitor.cpp
    3> DispatchCompute.cpp
    3> ContextData.cpp
    3> ConvexPlanarOccluder.cpp
    3> ConvexPlanarPolygon.cpp
    3> CoordinateSystemNode.cpp
    3> CopyOp.cpp
    3> CullFace.cpp
    3> 正在生成代码...
    3> 正在编译...
    3> CullingSet.cpp
    3> CullSettings.cpp
    3> CullStack.cpp
    3> DeleteHandler.cpp
    3> Depth.cpp
    3> DepthRangeIndexed.cpp
    3> DisplaySettings.cpp
    3> Drawable.cpp
    3> DrawPixels.cpp
    3> dxtctool.cpp
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.6.4srcosgdxtctool.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    3> Fog.cpp
    3> FragmentProgram.cpp
    3> FrameBufferObject.cpp
    3> FrameStamp.cpp
    3> FrontFace.cpp
    3> Geode.cpp
    3> Geometry.cpp
    3> GLExtensions.cpp
    3> GLObjects.cpp
    3> GLStaticLibrary.cpp
    3> 正在生成代码...
    3> 正在编译...
    3> GraphicsCostEstimator.cpp
    3> GraphicsContext.cpp
    3> GraphicsThread.cpp
    3> Group.cpp
    3> Hint.cpp
    3> Identifier.cpp
    3> Image.cpp
    3> ImageSequence.cpp
    3> ImageStream.cpp
    3> ImageUtils.cpp
    3> KdTree.cpp
    3> Light.cpp
    3> LightModel.cpp
    3> LightSource.cpp
    3> LineSegment.cpp
    3> LineStipple.cpp
    3> LineWidth.cpp
    3> LOD.cpp
    3> LogicOp.cpp
    3> Material.cpp
    3> 正在生成代码...
    3> 正在编译...
    3> Math.cpp
    3> Matrixd.cpp
    3> MatrixDecomposition.cpp
    3> Matrixf.cpp
    3> MatrixTransform.cpp
    3> Multisample.cpp
    3> Node.cpp
    3> NodeTrackerCallback.cpp
    3> NodeVisitor.cpp
    3> Notify.cpp
    3> Object.cpp
    3> Observer.cpp
    3> ObserverNodePath.cpp
    3> OccluderNode.cpp
    3> OcclusionQueryNode.cpp
    3> OperationThread.cpp
    3> PatchParameter.cpp
    3> PagedLOD.cpp
    3> Point.cpp
    3> PointSprite.cpp
    3> 正在生成代码...
    3> 正在编译...
    3> PolygonMode.cpp
    3> PolygonOffset.cpp
    3> PolygonStipple.cpp
    3> Polytope.cpp
    3> PositionAttitudeTransform.cpp
    3> PrimitiveSet.cpp
    3> PrimitiveSetIndirect.cpp
    3> PrimitiveRestartIndex.cpp
    3> Program.cpp
    3> Projection.cpp
    3> ProxyNode.cpp
    3> Quat.cpp
    3> Referenced.cpp
    3> SampleMaski.cpp
    3> Sampler.cpp
    3> Scissor.cpp
    3> ScissorIndexed.cpp
    3> ScriptEngine.cpp
    3> Sequence.cpp
    3> ShadeModel.cpp
    3> 正在生成代码...
    3> 正在编译...
    3> Shader.cpp
    3> ShaderAttribute.cpp
    3> ShaderComposer.cpp
    3> ShadowVolumeOccluder.cpp
    3> Shape.cpp
    3> ShapeDrawable.cpp
    3> StateAttribute.cpp
    3> State.cpp
    3> StateSet.cpp
    3> Stats.cpp
    3> Stencil.cpp
    3> StencilTwoSided.cpp
    3> Switch.cpp
    3> TexEnvCombine.cpp
    3> TexEnv.cpp
    3> TexEnvFilter.cpp
    3> TexGen.cpp
    3> TexGenNode.cpp
    3> TexMat.cpp
    3> Texture1D.cpp
    3> 正在生成代码...
    3> 正在编译...
    3> Texture2DArray.cpp
    3> Texture2D.cpp
    3> Texture2DMultisample.cpp
    3> Texture3D.cpp
    3> Texture.cpp
    3> TextureBuffer.cpp
    3> TextureCubeMap.cpp
    3> TextureRectangle.cpp
    3> Timer.cpp
    3> TransferFunction.cpp
    3> Transform.cpp
    3> Uniform.cpp
    3> UserDataContainer.cpp
    3> ValueMap.cpp
    3> ValueStack.cpp
    3> Version.cpp
    3> VertexAttribDivisor.cpp
    3> VertexArrayState.cpp
    3> VertexProgram.cpp
    3> View.cpp
    3> 正在生成代码...
    3> 正在编译...
    3> Viewport.cpp
    3> ViewportIndexed.cpp
    3> error.cpp
    3> mipmap.cpp
    3> normal.cpp
    3> memalloc.cpp
    3> priorityq.cpp
    3> render.cpp
    3> mesh.cpp
    3> tessmono.cpp
    3> sweep.cpp
    3> dict.cpp
    3> geom.cpp
    3> tess.cpp
    3> 正在生成代码...
    3> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osg.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osg.exp
    3> osg.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosg160-osg.dll
    4>------ 已启动生成: 项目: osgUtil, 配置: Release x64 ------
    4> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgUtil/CMakeLists.txt
    4> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgUtil/CMakeFiles/generate.stamp is up-to-date.
    4> CubeMapGenerator.cpp
    4> CullVisitor.cpp
    4> DelaunayTriangulator.cpp
    4> DisplayRequirementsVisitor.cpp
    4> DrawElementTypeSimplifier.cpp
    4> EdgeCollector.cpp
    4> GLObjectsVisitor.cpp
    4> HalfWayMapGenerator.cpp
    4> HighlightMapGenerator.cpp
    4> IntersectionVisitor.cpp
    4> IntersectVisitor.cpp
    4> IncrementalCompileOperation.cpp
    4> LineSegmentIntersector.cpp
    4> MeshOptimizers.cpp
    4> Optimizer.cpp
    4> PerlinNoise.cpp
    4> PlaneIntersector.cpp
    4> PolytopeIntersector.cpp
    4> PositionalStateContainer.cpp
    4> PrintVisitor.cpp
    4> 正在生成代码...
    4> 正在编译...
    4> RayIntersector.cpp
    4> RenderBin.cpp
    4> RenderLeaf.cpp
    4> RenderStage.cpp
    4> ReversePrimitiveFunctor.cpp
    4> SceneView.cpp
    4> ShaderGen.cpp
    4> Simplifier.cpp
    4> SmoothingVisitor.cpp
    4> SceneGraphBuilder.cpp
    4> StateGraph.cpp
    4> Statistics.cpp
    4> TangentSpaceGenerator.cpp
    4> Tessellator.cpp
    4> TransformAttributeFunctor.cpp
    4> TransformCallback.cpp
    4> tri_stripper.cpp
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.6.4srcosgUtil ristripperinclude ri_stripper.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgutil ristripperincludepublic_types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgutil ristripperincludedetail/cache_simulator.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgutil ristripperincludedetail/graph_array.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgutil ristripperincludedetail/heap_array.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgutil ristripperincludedetail/types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.6.4srcosgUtil ristripperincludedetail/connectivity_graph.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.6.4srcosgUtil ristripperincludedetail/policy.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4> policy.cpp
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.6.4srcosgUtil ristrippersrcpolicy.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.6.4srcosgUtil ristripperincludedetail/policy.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.6.4srcosgUtil ristripperincludepublic_types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgutil ristripperincludedetail ypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4> connectivity_graph.cpp
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.6.4srcosgUtil ristrippersrcconnectivity_graph.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.6.4srcosgUtil ristripperincludedetail/connectivity_graph.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.6.4srcosgUtil ristripperincludepublic_types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgutil ristripperincludedetailgraph_array.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgutil ristripperincludedetail ypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4> TriStripVisitor.cpp
    4>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgutil ristripper/include/tri_stripper.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgutil ristripperincludepublic_types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgutil ristripperincludedetail/cache_simulator.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgutil ristripperincludedetail/graph_array.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgutil ristripperincludedetail/heap_array.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgutil ristripperincludedetail/types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4> 正在生成代码...
    4> 正在编译...
    4> UpdateVisitor.cpp
    4> Version.cpp
    4> 正在生成代码...
    4> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgUtil.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgUtil.exp
    4> osgUtil.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosg160-osgUtil.dll
    5>------ 已启动生成: 项目: osgDB, 配置: Release x64 ------
    5> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgDB/CMakeLists.txt
    5> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgDB/CMakeFiles/generate.stamp is up-to-date.
    5> ObjectWrapper.cpp
    5> InputStream.cpp
    5> OutputStream.cpp
    5> Compressors.cpp
    5> Archive.cpp
    5> AuthenticationMap.cpp
    5> Callbacks.cpp
    5> ClassInterface.cpp
    5> ConvertBase64.cpp
    5> ConvertUTF.cpp
    5> DatabasePager.cpp
    5> DatabaseRevisions.cpp
    5> DotOsgWrapper.cpp
    5> DynamicLibrary.cpp
    5> ExternalFileWriter.cpp
    5> Field.cpp
    5> FieldReader.cpp
    5> FieldReaderIterator.cpp
    5> FileCache.cpp
    5> FileNameUtils.cpp
    5> 正在生成代码...
    5> 正在编译...
    5> FileUtils.cpp
    5> fstream.cpp
    5> ImageOptions.cpp
    5> ImagePager.cpp
    5> Input.cpp
    5> MimeTypes.cpp
    5> ObjectCache.cpp
    5> Output.cpp
    5> Options.cpp
    5> PluginQuery.cpp
    5> ReaderWriter.cpp
    5> ReadFile.cpp
    5> Registry.cpp
    5> SharedStateManager.cpp
    5> StreamOperator.cpp
    5> Version.cpp
    5> WriteFile.cpp
    5> XmlParser.cpp
    5> 正在生成代码...
    5> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgDB.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgDB.exp
    5> osgDB.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosg160-osgDB.dll
    6>------ 已启动生成: 项目: osgGA, 配置: Release x64 ------
    7>------ 已启动生成: 项目: osgText, 配置: Release x64 ------
    8>------ 已启动生成: 项目: osgFX, 配置: Release x64 ------
    9>------ 已启动生成: 项目: osgParticle, 配置: Release x64 ------
    10>------ 已启动生成: 项目: osgShadow, 配置: Release x64 ------
    11>------ 已启动生成: 项目: osgTerrain, 配置: Release x64 ------
    12>------ 已启动生成: 项目: Plugins tgz, 配置: Release x64 ------
    13>------ 已启动生成: 项目: Plugins tiff, 配置: Release x64 ------
    6> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgGA/CMakeLists.txt
    6> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgGA/CMakeFiles/generate.stamp is up-to-date.
    9> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgParticle/CMakeLists.txt
    10> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgShadow/CMakeLists.txt
    7> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgText/CMakeLists.txt
    11> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgTerrain/CMakeLists.txt
    8> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgFX/CMakeLists.txt
    9> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgParticle/CMakeFiles/generate.stamp is up-to-date.
    10> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgShadow/CMakeFiles/generate.stamp is up-to-date.
    7> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgText/CMakeFiles/generate.stamp is up-to-date.
    11> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgTerrain/CMakeFiles/generate.stamp is up-to-date.
    8> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgFX/CMakeFiles/generate.stamp is up-to-date.
    13> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/tiff/CMakeLists.txt
    6> AnimationPathManipulator.cpp
    13> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/tiff/CMakeFiles/generate.stamp is up-to-date.
    12> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/tgz/CMakeLists.txt
    9> ConnectedParticleSystem.cpp
    10> ShadowMap.cpp
    12> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/tgz/CMakeFiles/generate.stamp is up-to-date.
    7> DefaultFont.cpp
    11> DisplacementMappingTechnique.cpp
    13> ReaderWriterTIFF.cpp
    8> AnisotropicLighting.cpp
    12> ReaderWriterTGZ.cpp
    7> GlyphGeometry.cpp
    9> Emitter.cpp
    8> BumpMapping.cpp
    6> DriveManipulator.cpp
    10> ShadowTechnique.cpp
    11> Layer.cpp
    13> osgdb_tiff.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_tiff.dll
    14>------ 已启动生成: 项目: Plugins trans, 配置: Release x64 ------
    9> ExplosionDebrisEffect.cpp
    7> Font.cpp
    11> Locator.cpp
    10> ShadowTexture.cpp
    12> osgdb_tgz.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_tgz.dll
    15>------ 已启动生成: 项目: Plugins trk, 配置: Release x64 ------
    6> Device.cpp
    8> Cartoon.cpp
    15> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/trk/CMakeLists.txt
    15> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/trk/CMakeFiles/generate.stamp is up-to-date.
    11> TerrainTile.cpp
    15> ReaderWriterTRK.cpp
    6> Event.cpp
    6> EventHandler.cpp
    9> ExplosionEffect.cpp
    7> FadeText.cpp
    10> ShadowedScene.cpp
    8> Effect.cpp
    11> TerrainTechnique.cpp
    6> EventQueue.cpp
    9> FireEffect.cpp
    6> EventVisitor.cpp
    16>------ 已启动生成: 项目: Applications osgversion, 配置: Release x64 ------
    15> osgdb_trk.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_trk.dll
    10> ShadowSettings.cpp
    7> Glyph.cpp
    8> MultiTextureControl.cpp
    17>------ 已启动生成: 项目: Plugins hdr, 配置: Release x64 ------
    11> Terrain.cpp
    16> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/applications/osgversion/CMakeLists.txt
    16> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/applications/osgversion/CMakeFiles/generate.stamp is up-to-date.
    17> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/hdr/CMakeLists.txt
    17> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/hdr/CMakeFiles/generate.stamp is up-to-date.
    16> osgversion.cpp
    10> SoftShadowMap.cpp
    9> FluidFrictionOperator.cpp
    17> ReaderWriterHDR.cpp
    6> FirstPersonManipulator.cpp
    8> Outline.cpp
    7> String.cpp
    11> GeometryTechnique.cpp
    7> Style.cpp
    9> FluidProgram.cpp
    7> TextBase.cpp
    6> FlightManipulator.cpp
    17> hdrloader.cpp
    16> application_osgversion.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgversion.exe
    10> ParallelSplitShadowMap.cpp
    8> Registry.cpp
    18>------ 已启动生成: 项目: Plugins vtf, 配置: Release x64 ------
    9> ModularEmitter.cpp
    18> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/vtf/CMakeLists.txt
    18> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/vtf/CMakeFiles/generate.stamp is up-to-date.
    11> GeometryPool.cpp
    18> ReaderWriterVTF.cpp
    6> GUIEventAdapter.cpp
    7> Text.cpp
    8> Scribe.cpp
    17> hdrwriter.cpp
    9> ModularProgram.cpp
    6> GUIEventHandler.cpp
    10> Version.cpp
    10> ConvexPolyhedron.cpp
    17> 正在生成代码...
    11> Version.cpp
    11> 正在生成代码...
    9> MultiSegmentPlacer.cpp
    8> SpecularHighlights.cpp
    6> KeySwitchMatrixManipulator.cpp
    9> Particle.cpp
    7> Text3D.cpp
    17> osgdb_hdr.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_hdr.dll
    19>------ 已启动生成: 项目: Plugins x, 配置: Release x64 ------
    10> DebugShadowMap.cpp
    18> osgdb_vtf.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_vtf.dll
    9> ParticleEffect.cpp
    20>------ 已启动生成: 项目: Plugins zip, 配置: Release x64 ------
    6> CameraManipulator.cpp
    19> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/x/CMakeLists.txt
    19> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/x/CMakeFiles/generate.stamp is up-to-date.
    20> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/zip/CMakeLists.txt
    8> Technique.cpp
    20> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/zip/CMakeFiles/generate.stamp is up-to-date.
    19> ReaderWriterDirectX.cpp
    20> unzip.cpp
    20> ZipArchive.cpp
    7> Version.cpp
    7> 正在生成代码...
    20>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginszipunzip.h(39): warning C4005: “INVALID_HANDLE_VALUE”: 宏重定义
    20> C:Program Files (x86)Windows Kits10Include10.0.17134.0umhandleapi.h(27): note: 参见“INVALID_HANDLE_VALUE”的前一个定义
    20>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginszipunzip.h(59): warning C4005: “DECLARE_HANDLE”: 宏重定义
    20> C:Program Files (x86)Windows Kits10Include10.0.17134.0umwinnt.h(637): note: 参见“DECLARE_HANDLE”的前一个定义
    11> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgTerrain.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgTerrain.exp
    9> ParticleProcessor.cpp
    6> MultiTouchTrackballManipulator.cpp
    10> LightSpacePerspectiveShadowMap.cpp
    8> Validator.cpp
    20> ReaderWriterZIP.cpp
    19> directx.cpp
    11> osgTerrain.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosg160-osgTerrain.dll
    19> mesh.cpp
    21>------ 已启动生成: 项目: Plugins 3dc, 配置: Release x64 ------
    19> types.cpp
    20>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginszipunzip.h(39): warning C4005: “INVALID_HANDLE_VALUE”: 宏重定义
    20> C:Program Files (x86)Windows Kits10Include10.0.17134.0umhandleapi.h(27): note: 参见“INVALID_HANDLE_VALUE”的前一个定义
    20>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginszipunzip.h(59): warning C4005: “DECLARE_HANDLE”: 宏重定义
    20> C:Program Files (x86)Windows Kits10Include10.0.17134.0umwinnt.h(637): note: 参见“DECLARE_HANDLE”的前一个定义
    19> 正在生成代码...
    9> ParticleSystem.cpp
    21> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/3dc/CMakeLists.txt
    21> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/3dc/CMakeFiles/generate.stamp is up-to-date.
    6> NodeTrackerManipulator.cpp
    21> ReaderWriter3DC.cpp
    8> Version.cpp
    8> 正在生成代码...
    10> MinimalCullBoundsShadowMap.cpp
    20> 正在生成代码...
    9> ParticleSystemUpdater.cpp
    19> osgdb_x.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_x.dll
    6> OrbitManipulator.cpp
    22>------ 已启动生成: 项目: Plugins 3ds, 配置: Release x64 ------
    20> osgdb_zip.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_zip.dll
    22> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/3ds/CMakeLists.txt
    23>------ 已启动生成: 项目: Plugins ac, 配置: Release x64 ------
    22> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/3ds/CMakeFiles/generate.stamp is up-to-date.
    23> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/ac/CMakeLists.txt
    22> ReaderWriter3DS.cpp
    23> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/ac/CMakeFiles/generate.stamp is up-to-date.
    10> MinimalDrawBoundsShadowMap.cpp
    23> Exception.cpp
    23> Geode.cpp
    7> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgText.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgText.exp
    8> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgFX.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgFX.exp
    7> osgText.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosg160-osgText.dll
    24>------ 已启动生成: 项目: osgSim, 配置: Release x64 ------
    8> osgFX.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosg160-osgFX.dll
    25>------ 已启动生成: 项目: Plugins txf, 配置: Release x64 ------
    9> PrecipitationEffect.cpp
    6> StandardManipulator.cpp
    21> osgdb_3dc.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_3dc.dll
    26>------ 已启动生成: 项目: Plugins bmp, 配置: Release x64 ------
    24> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgSim/CMakeLists.txt
    24> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgSim/CMakeFiles/generate.stamp is up-to-date.
    25> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/txf/CMakeLists.txt
    26> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/bmp/CMakeLists.txt
    25> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/txf/CMakeFiles/generate.stamp is up-to-date.
    26> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/bmp/CMakeFiles/generate.stamp is up-to-date.
    24> BlinkSequence.cpp
    22> WriterNodeVisitor.cpp
    25> ReaderWriterTXF.cpp
    26> ReaderWriterBMP.cpp
    10> MinimalShadowMap.cpp
    23> ac3d.cpp
    24> ColorRange.cpp
    24> DOFTransform.cpp
    24> ElevationSlice.cpp
    9> Program.cpp
    6> SphericalManipulator.cpp
    10> StandardShadowMap.cpp
    25> TXFFont.cpp
    22> WriterCompareTriangle.cpp
    23> 正在生成代码...
    24> HeightAboveTerrain.cpp
    9> SmokeEffect.cpp
    6> StateSetManipulator.cpp
    26> osgdb_bmp.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_bmp.dll
    22> lib3ds_io.c
    22> 正在生成代码...
    27>------ 已启动生成: 项目: Plugins bsp, 配置: Release x64 ------
    25> 正在生成代码...
    10> ViewDependentShadowTechnique.cpp
    23> osgdb_ac.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_ac.dll
    28>------ 已启动生成: 项目: Plugins curl, 配置: Release x64 ------
    27> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/bsp/CMakeLists.txt
    27> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/bsp/CMakeFiles/generate.stamp is up-to-date.
    27> ReaderWriterBSP.cpp
    24> Impostor.cpp
    6> TerrainManipulator.cpp
    9> SmokeTrailEffect.cpp
    22> lib3ds_atmosphere.c
    22> lib3ds_background.c
    22> lib3ds_camera.c
    22> lib3ds_chunk.c
    22> lib3ds_chunktable.c
    25> osgdb_txf.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_txf.dll
    22> lib3ds_file.c
    22> lib3ds_light.c
    22> lib3ds_material.c
    22> lib3ds_math.c
    22> lib3ds_matrix.c
    22> lib3ds_mesh.c
    27>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsspQ3BSPReader.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    22> lib3ds_node.c
    22> lib3ds_quat.c
    22> lib3ds_shadow.c
    22> lib3ds_track.c
    22> lib3ds_util.c
    22> lib3ds_vector.c
    22> lib3ds_viewport.c
    22> 正在生成代码...
    10> ViewDependentShadowMap.cpp
    29>------ 已启动生成: 项目: Plugins dds, 配置: Release x64 ------
    24> ImpostorSprite.cpp
    27> BITSET.cpp
    27> Q3BSPReader.cpp
    9> Version.cpp
    9> 正在生成代码...
    6> 正在生成代码...
    22> osgdb_3ds.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_3ds.dll
    30>------ 已启动生成: 项目: Plugins osg deprecated osg, 配置: Release x64 ------
    27>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsspQ3BSPReader.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    30> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/deprecated-dotosg/osg/CMakeLists.txt
    30> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/deprecated-dotosg/osg/CMakeFiles/generate.stamp is up-to-date.
    30> AlphaFunc.cpp
    24> InsertImpostorsVisitor.cpp
    10> 正在生成代码...
    27> Q3BSPLoad.cpp
    31>------ 已启动生成: 项目: Plugins osg deprecated osgfx, 配置: Release x64 ------
    27> VBSPData.cpp
    6> 正在编译...
    6> TrackballManipulator.cpp
    31> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/deprecated-dotosg/osgFX/CMakeLists.txt
    9> 正在编译...
    9> DomainOperator.cpp
    31> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/deprecated-dotosg/osgFX/CMakeFiles/generate.stamp is up-to-date.
    27> VBSPEntity.cpp
    24> LightPoint.cpp
    31> IO_AnisotropicLighting.cpp
    24> LightPointDrawable.cpp
    30> AnimationPath.cpp
    32>------ 已启动生成: 项目: Plugins osg deprecated osgterrain, 配置: Release x64 ------
    6> UFOManipulator.cpp
    9> BounceOperator.cpp
    32> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/deprecated-dotosg/osgTerrain/CMakeLists.txt
    32> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/deprecated-dotosg/osgTerrain/CMakeFiles/generate.stamp is up-to-date.
    27> VBSPGeometry.cpp
    32> CompositeLayer.cpp
    24> LightPointNode.cpp
    30> AutoTransform.cpp
    31> IO_BumpMapping.cpp
    9> SinkOperator.cpp
    6> Widget.cpp
    10> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgShadow.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgShadow.exp
    27> VBSPReader.cpp
    24> LightPointSpriteDrawable.cpp
    32> GeometryTechnique.cpp
    30> Billboard.cpp
    10> osgShadow.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosg160-osgShadow.dll
    33>------ 已启动生成: 项目: Plugins osg deprecated osgshadow, 配置: Release x64 ------
    31> IO_Cartoon.cpp
    9> 正在生成代码...
    6> Version.cpp
    6> CameraViewSwitchManipulator.cpp
    24> LineOfSight.cpp
    27> 正在生成代码...
    30> BlendColor.cpp
    32> HeightFieldLayer.cpp
    33> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/deprecated-dotosg/osgShadow/CMakeLists.txt
    33> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/deprecated-dotosg/osgShadow/CMakeFiles/generate.stamp is up-to-date.
    31> IO_Effect.cpp
    33> LibraryWrapper.cpp
    6> 正在生成代码...
    24> MultiSwitch.cpp
    30> BlendEquation.cpp
    32> ImageLayer.cpp
    31> IO_MultiTextureControl.cpp
    27> osgdb_bsp.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_bsp.dll
    24> OverlayNode.cpp
    34>------ 已启动生成: 项目: Plugins osg deprecated osgtext, 配置: Release x64 ------
    33> ShadowMap.cpp
    34> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/deprecated-dotosg/osgText/CMakeLists.txt
    34> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/deprecated-dotosg/osgText/CMakeFiles/generate.stamp is up-to-date.
    34> IO_Text.cpp
    30> BlendFunc.cpp
    6> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgGA.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgGA.exp
    6> osgGA.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosg160-osgGA.dll
    35>------ 已启动生成: 项目: osgViewer, 配置: Release x64 ------
    31> IO_Outline.cpp
    32> Layer.cpp
    35> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgViewer/CMakeLists.txt
    35> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgViewer/CMakeFiles/generate.stamp is up-to-date.
    35> AcrossAllScreens.cpp
    24> ScalarBar.cpp
    33> ShadowTechnique.cpp
    34> IO_Text3D.cpp
    30> Box.cpp
    31> IO_Scribe.cpp
    32> LibraryWrapper.cpp
    24> ScalarsToColors.cpp
    24> Sector.cpp
    24> ShapeAttribute.cpp
    35> PanoramicSphericalDisplay.cpp
    34> IO_TextBase.cpp
    24> SphereSegment.cpp
    33> ShadowTexture.cpp
    30> Camera.cpp
    31> IO_SpecularHighlights.cpp
    32> Locator.cpp
    24> 正在生成代码...
    34> LibraryWrapper.cpp
    35> SingleScreen.cpp
    33> ShadowVolume.cpp
    30> CameraView.cpp
    31> LibraryWrapper.cpp
    32> SwitchLayer.cpp
    34> 正在生成代码...
    33> ShadowedScene.cpp
    35> SingleWindow.cpp
    30> Capsule.cpp
    31> 正在生成代码...
    24> 正在编译...
    24> Version.cpp
    24> VisibilityGroup.cpp
    34> osgdb_deprecated_osgtext.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_deprecated_osgtext.dll
    36>------ 已启动生成: 项目: osgVolume, 配置: Release x64 ------
    32> Terrain.cpp
    36> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgVolume/CMakeLists.txt
    36> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgVolume/CMakeFiles/generate.stamp is up-to-date.
    36> FixedFunctionTechnique.cpp
    33> 正在生成代码...
    35> SphericalDisplay.cpp
    30> ClearNode.cpp
    24> 正在生成代码...
    31> osgdb_deprecated_osgfx.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_deprecated_osgfx.dll
    37>------ 已启动生成: 项目: Plugins dot, 配置: Release x64 ------
    37> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/dot/CMakeLists.txt
    37> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/dot/CMakeFiles/generate.stamp is up-to-date.
    33> osgdb_deprecated_osgshadow.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_deprecated_osgshadow.dll
    38>------ 已启动生成: 项目: Plugins dxf, 配置: Release x64 ------
    37> SimpleDotVisitor.cpp
    32> TerrainTile.cpp
    38> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/dxf/CMakeLists.txt
    38> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/dxf/CMakeFiles/generate.stamp is up-to-date.
    36> Layer.cpp
    38> ReaderWriterDXF.cpp
    30> ClipControl.cpp
    35> WoWVxDisplay.cpp
    37> BaseDotVisitor.cpp
    36> Locator.cpp
    32> 正在生成代码...
    30> ClipNode.cpp
    38> DXFWriterNodeVisitor.cpp
    35> CompositeViewer.cpp
    36> MultipassTechnique.cpp
    37> ReaderWriterDOT.cpp
    30> ClipPlane.cpp
    38> aci.cpp
    38> dxfBlock.cpp
    36> Property.cpp
    35> GraphicsWindow.cpp
    37> 正在生成代码...
    37> osgdb_dot.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_dot.dll
    39>------ 已启动生成: 项目: Plugins freetype, 配置: Release x64 ------
    30> ClusterCullingCallback.cpp
    39> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/freetype/CMakeLists.txt
    38> dxfEntity.cpp
    39> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/freetype/CMakeFiles/generate.stamp is up-to-date.
    39> FreeTypeFont.cpp
    36> RayTracedTechnique.cpp
    35> HelpHandler.cpp
    30> ColorMask.cpp
    38> dxfFile.cpp
    39> FreeTypeLibrary.cpp
    36> Version.cpp
    36> Volume.cpp
    35> Keystone.cpp
    30> ColorMatrix.cpp
    39> ReaderWriterFreeType.cpp
    38> dxfReader.cpp
    38> dxfSection.cpp
    36> VolumeScene.cpp
    35> Renderer.cpp
    30> CompositeShape.cpp
    39> 正在生成代码...
    38> dxfTable.cpp
    36> VolumeSettings.cpp
    39> osgdb_freetype.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_freetype.dll
    40>------ 已启动生成: 项目: Plugins gdal, 配置: Release x64 ------
    35> Scene.cpp
    40> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/gdal/CMakeLists.txt
    40> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/gdal/CMakeFiles/generate.stamp is up-to-date.
    30> Cone.cpp
    40> ReaderWriterGDAL.cpp
    38> scene.cpp
    36> VolumeTechnique.cpp
    35> ScreenCaptureHandler.cpp
    30> 正在生成代码...
    40> DataSetLayer.cpp
    38> 正在生成代码...
    36> VolumeTile.cpp
    40> 正在生成代码...
    30> 正在编译...
    30> ConvexPlanarOccluder.cpp
    35> StatsHandler.cpp
    36> 正在生成代码...
    24> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgSim.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgSim.exp
    24> osgSim.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosg160-osgSim.dll
    41>------ 已启动生成: 项目: Plugins txp, 配置: Release x64 ------
    30> CoordinateSystemNode.cpp
    35> Version.cpp
    35> View.cpp
    38> osgdb_dxf.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_dxf.dll
    42>------ 已启动生成: 项目: Plugins osg deprecated osgsim, 配置: Release x64 ------
    40> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgPlugins-3.6.4/osgdb_gdal.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgPlugins-3.6.4/osgdb_gdal.exp
    32> osgdb_deprecated_osgterrain.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_deprecated_osgterrain.dll
    40> osgdb_gdal.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_gdal.dll
    43>------ 已启动生成: 项目: Plugins glsl, 配置: Release x64 ------
    44>------ 已启动生成: 项目: Plugins gz, 配置: Release x64 ------
    41> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/txp/CMakeLists.txt
    41> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/txp/CMakeFiles/generate.stamp is up-to-date.
    42> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/deprecated-dotosg/osgSim/CMakeLists.txt
    44> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/gz/CMakeLists.txt
    42> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/deprecated-dotosg/osgSim/CMakeFiles/generate.stamp is up-to-date.
    44> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/gz/CMakeFiles/generate.stamp is up-to-date.
    41> ReaderWriterTXP.cpp
    42> IO_BlinkSequence.cpp
    44> ReaderWriterGZ.cpp
    30> CullFace.cpp
    35> Viewer.cpp
    42> IO_DOFTransform.cpp
    41> TileMapper.cpp
    30> Cylinder.cpp
    45>------ 已启动生成: 项目: Plugins jpeg, 配置: Release x64 ------
    44> osgdb_gz.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_gz.dll
    46>------ 已启动生成: 项目: Plugins ktx, 配置: Release x64 ------
    45> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/jpeg/CMakeLists.txt
    46> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/ktx/CMakeLists.txt
    45> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/jpeg/CMakeFiles/generate.stamp is up-to-date.
    46> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/ktx/CMakeFiles/generate.stamp is up-to-date.
    45> EXIF_Orientation.cpp
    46> ReaderWriterKTX.cpp
    45> ReaderWriterJPEG.cpp
    41> trpage_basic.cpp
    41> trpage_compat.cpp
    42> IO_Impostor.cpp
    41> trpage_geom.cpp
    35> ViewerBase.cpp
    30> Depth.cpp
    41> trpage_header.cpp
    45> 正在生成代码...
    41> trpage_label.cpp
    46> osgdb_ktx.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_ktx.dll
    47>------ 已启动生成: 项目: Plugins logo, 配置: Release x64 ------
    41> trpage_light.cpp
    45> osgdb_jpeg.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_jpeg.dll
    48>------ 已启动生成: 项目: Plugins lua, 配置: Release x64 ------
    47> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/logo/CMakeLists.txt
    47> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/logo/CMakeFiles/generate.stamp is up-to-date.
    48> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/lua/CMakeLists.txt
    48> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/lua/CMakeFiles/generate.stamp is up-to-date.
    47> ReaderWriterLOGO.cpp
    48> LuaScriptEngine.cpp
    41> trpage_main.cpp
    42> IO_LightPoint.cpp
    41> trpage_managers.cpp
    30> Drawable.cpp
    41> trpage_material.cpp
    35> ViewerEventHandlers.cpp
    41> trpage_model.cpp
    41> trpage_nodes.cpp
    42> IO_LightPointNode.cpp
    48> ReaderWriterLua.cpp
    41> trpage_parse.cpp
    30> EllipsoidModel.cpp
    41> trpage_pparse.cpp
    47> osgdb_logo.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_logo.dll
    49>------ 已启动生成: 项目: Plugins lwo, 配置: Release x64 ------
    35> GraphicsWindowWin32.cpp
    49> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/lwo/CMakeLists.txt
    49> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/lwo/CMakeFiles/generate.stamp is up-to-date.
    49> Block.cpp
    41> trpage_print.cpp
    49> Clip.cpp
    49> Converter.cpp
    42> IO_MultiSwitch.cpp
    48> 正在生成代码...
    30> Fog.cpp
    41> trpage_print_parse.cpp
    41> trpage_range.cpp
    35> 正在生成代码...
    41> trpage_rarchive.cpp
    48> lapi.c
    48> lcode.c
    42> IO_ObjectRecordData.cpp
    48> lctype.c
    48> ldebug.c
    49> Object.cpp
    48> ldo.c
    48> ldump.c
    48> lfunc.c
    48> lgc.c
    48> llex.c
    48> lmem.c
    48> lobject.c
    48> lopcodes.c
    48> lparser.c
    48> lstate.c
    30> FragmentProgram.cpp
    48> lstring.c
    48> ltable.c
    48> ltm.c
    48> lundump.c
    48> lvm.c
    48> lzio.c
    48> 正在生成代码...
    48> 正在编译...
    48> lauxlib.c
    48> lbaselib.c
    48> lbitlib.c
    48> lcorolib.c
    48> ldblib.c
    48> liolib.c
    48> lmathlib.c
    48> loslib.c
    48> lstrlib.c
    48> ltablib.c
    48> loadlib.c
    48> linit.c
    48> 正在生成代码...
    49> old_lw.cpp
    42> IO_OverlayNode.cpp
    41> trpage_readbuf.cpp
    48> osgdb_lua.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_lua.dll
    50>------ 已启动生成: 项目: Plugins lws, 配置: Release x64 ------
    30> FrontFace.cpp
    50> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/lws/CMakeLists.txt
    50> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/lws/CMakeFiles/generate.stamp is up-to-date.
    50> ReaderWriterLWS.cpp
    41> 正在生成代码...
    49> Polygon.cpp
    42> IO_Sector.cpp
    30> Geode.cpp
    50> SceneLoader.cpp
    41> 正在编译...
    35> 正在编译...
    49> ReaderWriterLWO.cpp
    41> trpage_scene.cpp
    35> PixelBufferWin32.cpp
    41> trpage_swap.cpp
    42> IO_ShapeAttribute.cpp
    30> Geometry.cpp
    41> trpage_tile.cpp
    50> 正在生成代码...
    41> trpage_util.cpp
    35> 正在生成代码...
    41> trpage_warchive.cpp
    49> Surface.cpp
    50> osgdb_lws.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_lws.dll
    51>------ 已启动生成: 项目: Plugins md2, 配置: Release x64 ------
    42> IO_VisibilityGroup.cpp
    51> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/md2/CMakeLists.txt
    51> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/md2/CMakeFiles/generate.stamp is up-to-date.
    51> ReaderWriterMD2.cpp
    30> Group.cpp
    41> trpage_writebuf.cpp
    49> Tessellator.cpp
    42> LibraryWrapper.cpp
    30> HeightField.cpp
    51> osgdb_md2.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_md2.dll
    52>------ 已启动生成: 项目: Plugins mdl, 配置: Release x64 ------
    52> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/mdl/CMakeLists.txt
    52> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/mdl/CMakeFiles/generate.stamp is up-to-date.
    52> ReaderWriterMDL.cpp
    49> Unit.cpp
    41> TXPArchive.cpp
    42> 正在生成代码...
    30> Image.cpp
    49> VertexMap.cpp
    52> BodyPart.cpp
    41> TXPIO.cpp
    52> Mesh.cpp
    49> 正在生成代码...
    30> ImageSequence.cpp
    52> Model.cpp
    36> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgVolume.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgVolume.exp
    36> osgVolume.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosg160-osgVolume.dll
    42> osgdb_deprecated_osgsim.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_deprecated_osgsim.dll
    53>------ 已启动生成: 项目: Plugins osg deprecated osgvolume, 配置: Release x64 ------
    54>------ 已启动生成: 项目: Plugins osg serializer osgvolume, 配置: Release x64 ------
    53> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/deprecated-dotosg/osgVolume/CMakeLists.txt
    53> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/deprecated-dotosg/osgVolume/CMakeFiles/generate.stamp is up-to-date.
    54> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/serializers/osgVolume/CMakeLists.txt
    54> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/serializers/osgVolume/CMakeFiles/generate.stamp is up-to-date.
    53> CompositeProperty.cpp
    54> AlphaFuncProperty.cpp
    41> TXPNode.cpp
    30> LOD.cpp
    52> MDLReader.cpp
    53> FixedFunctionTechnique.cpp
    54> CompositeLayer.cpp
    41> TXPPagedLOD.cpp
    30> LibraryWrapper.cpp
    52> MDLRoot.cpp
    49> osgdb_lwo.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_lwo.dll
    55>------ 已启动生成: 项目: Plugins ive, 配置: Release x64 ------
    55> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/ive/CMakeLists.txt
    55> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/ive/CMakeFiles/generate.stamp is up-to-date.
    41> TXPPageManager.cpp
    55> AlphaFunc.cpp
    52> VTXReader.cpp
    41> TXPParser.cpp
    54> CompositeProperty.cpp
    53> ImageLayer.cpp
    30> Light.cpp
    52> VVDReader.cpp
    55> AnimationPathCallback.cpp
    41> TXPSeamLOD.cpp
    54> FixedFunctionTechnique.cpp
    30> LightModel.cpp
    53> Layer.cpp
    52> 正在生成代码...
    55> AnimationPath.cpp
    41> 正在生成代码...
    54> ImageDetails.cpp
    30> 正在生成代码...
    53> LibraryWrapper.cpp
    55> AnisotropicLighting.cpp
    52> osgdb_mdl.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_mdl.dll
    56>------ 已启动生成: 项目: Plugins normals, 配置: Release x64 ------
    54> ImageLayer.cpp
    53> Locator.cpp
    30> 正在编译...
    30> LightSource.cpp
    35> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgViewer.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgViewer.exp
    35> osgViewer.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosg160-osgViewer.dll
    57>------ 已启动生成: 项目: osgUI, 配置: Release x64 ------
    55> AutoTransform.cpp
    54> IsoSurfaceProperty.cpp
    30> LineStipple.cpp
    53> Property.cpp
    41> osgdb_txp.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_txp.dll
    58>------ 已启动生成: 项目: osgManipulator, 配置: Release x64 ------
    57> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgUI/CMakeLists.txt
    57> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgUI/CMakeFiles/generate.stamp is up-to-date.
    58> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgManipulator/CMakeLists.txt
    58> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgManipulator/CMakeFiles/generate.stamp is up-to-date.
    57> Widget.cpp
    58> AntiSquish.cpp
    54> Layer.cpp
    55> AzimElevationSector.cpp
    58> Command.cpp
    30> LineWidth.cpp
    58> Constraint.cpp
    53> PropertyAdjustmentCallback.cpp
    59>------ 已启动生成: 项目: osgWidget, 配置: Release x64 ------
    59> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWidget/CMakeLists.txt
    59> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWidget/CMakeFiles/generate.stamp is up-to-date.
    57> ColorPalette.cpp
    59> Box.cpp
    57> Label.cpp
    54> LibraryWrapper.cpp
    55> AzimSector.cpp
    30> Material.cpp
    58> Dragger.cpp
    53> RayTracedTechnique.cpp
    57> LineEdit.cpp
    54> LightingProperty.cpp
    59> Browser.cpp
    55> Billboard.cpp
    30> Matrix.cpp
    58> Projector.cpp
    53> ScalarProperty.cpp
    57> Dialog.cpp
    54> Locator.cpp
    55> BlendColor.cpp
    30> MatrixTransform.cpp
    59> PdfReader.cpp
    58> RotateCylinderDragger.cpp
    54> MaximumIntensityProjectionProperty.cpp
    53> SwitchProperty.cpp
    57> Popup.cpp
    30> Node.cpp
    55> BlendEquation.cpp
    59> VncClient.cpp
    58> RotateSphereDragger.cpp
    54> MultipassTechnique.cpp
    53> TransferFunctionProperty.cpp
    57> PushButton.cpp
    30> NodeCallback.cpp
    55> BlendFunc.cpp
    58> Scale1DDragger.cpp
    54> Property.cpp
    59> Canvas.cpp
    57> ComboBox.cpp
    53> Volume.cpp
    30> Object.cpp
    58> Scale2DDragger.cpp
    55> BlinkSequence.cpp
    54> PropertyAdjustmentCallback.cpp
    57> Callbacks.cpp
    59> Frame.cpp
    53> VolumeTile.cpp
    30> OccluderNode.cpp
    58> ScaleAxisDragger.cpp
    55> BumpMapping.cpp
    54> RayTracedTechnique.cpp
    57> Style.cpp
    53> 正在生成代码...
    59> Input.cpp
    30> OcclusionQueryNode.cpp
    58> TabBoxDragger.cpp
    55> Camera.cpp
    54> SampleDensityProperty.cpp
    57> AlignmentSettings.cpp
    30> PagedLOD.cpp
    59> Label.cpp
    58> TabBoxTrackballDragger.cpp
    54> SampleRatioProperty.cpp
    55> CameraView.cpp
    57> FrameSettings.cpp
    57> TabWidget.cpp
    30> Point.cpp
    58> TabPlaneDragger.cpp
    59> Lua.cpp
    54> ScalarProperty.cpp
    55> Cartoon.cpp
    57> TextSettings.cpp
    30> PointSprite.cpp
    58> TabPlaneTrackballDragger.cpp
    54> SwitchProperty.cpp
    59> Python.cpp
    57> Validator.cpp
    57> 正在生成代码...
    55> ClipNode.cpp
    30> PolygonMode.cpp
    58> TrackballDragger.cpp
    54> 正在生成代码...
    55> ClipPlane.cpp
    59> StyleManager.cpp
    30> PolygonOffset.cpp
    58> Translate1DDragger.cpp
    54> 正在编译...
    54> TransferFunctionProperty.cpp
    57> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgUI.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgUI.exp
    57> osgUI.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosg160-osgUI.dll
    60>------ 已启动生成: 项目: osgAnimation, 配置: Release x64 ------
    55> ClusterCullingCallback.cpp
    60> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgAnimation/CMakeLists.txt
    60> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgAnimation/CMakeFiles/generate.stamp is up-to-date.
    59> Table.cpp
    60> Action.cpp
    30> PositionAttitudeTransform.cpp
    58> Translate2DDragger.cpp
    60> ActionAnimation.cpp
    60> ActionBlendIn.cpp
    60> ActionBlendOut.cpp
    60> ActionCallback.cpp
    54> TransparencyProperty.cpp
    55> ColorMask.cpp
    60> ActionStripAnimation.cpp
    30> Program.cpp
    58> TranslateAxisDragger.cpp
    59> Util.cpp
    60> ActionVisitor.cpp
    60> Animation.cpp
    54> Volume.cpp
    60> AnimationManagerBase.cpp
    30> Projection.cpp
    58> TranslatePlaneDragger.cpp
    55> 正在生成代码...
    60> BasicAnimationManager.cpp
    59> Version.cpp
    59> ViewerEventHandlers.cpp
    60> Bone.cpp
    54> VolumeScene.cpp
    60> BoneMapVisitor.cpp
    58> Version.cpp
    58> 正在生成代码...
    30> ProxyNode.cpp
    60> Channel.cpp
    55> 正在编译...
    55> CompositeLayer.cpp
    60> LinkVisitor.cpp
    59> Widget.cpp
    54> VolumeSettings.cpp
    30> 正在生成代码...
    60> MorphGeometry.cpp
    55> ConeSector.cpp
    59> Window.cpp
    54> VolumeTechnique.cpp
    60> RigGeometry.cpp
    30> 正在编译...
    30> Scissor.cpp
    55> ConvexPlanarOccluder.cpp
    58> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgManipulator.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgManipulator.exp
    58> osgManipulator.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosg160-osgManipulator.dll
    61>------ 已启动生成: 项目: Applications osgarchive, 配置: Release x64 ------
    61> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/applications/osgarchive/CMakeLists.txt
    61> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/applications/osgarchive/CMakeFiles/generate.stamp is up-to-date.
    60> RigTransformHardware.cpp
    61> osgarchive.cpp
    54> VolumeTile.cpp
    59> WindowManager.cpp
    30> Sequence.cpp
    55> ConvexPlanarPolygon.cpp
    60> RigTransformSoftware.cpp
    30> ShadeModel.cpp
    54> 正在生成代码...
    59> 正在生成代码...
    61> application_osgarchive.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgarchive.exe
    62>------ 已启动生成: 项目: Applications osgconv, 配置: Release x64 ------
    55> CoordinateSystemNode.cpp
    62> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/applications/osgconv/CMakeLists.txt
    62> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/applications/osgconv/CMakeFiles/generate.stamp is up-to-date.
    62> OrientationConverter.cpp
    60> MorphTransformHardware.cpp
    30> Shader.cpp
    55> CullFace.cpp
    62> osgconv.cpp
    60> MorphTransformSoftware.cpp
    30> ShapeDrawable.cpp
    55> DataInputStream.cpp
    62> 正在生成代码...
    60> 正在生成代码...
    30> Sphere.cpp
    62> application_osgconv.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgconv.exe
    63>------ 已启动生成: 项目: Applications osgfilecache, 配置: Release x64 ------
    63> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/applications/osgfilecache/CMakeLists.txt
    63> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/applications/osgfilecache/CMakeFiles/generate.stamp is up-to-date.
    63> osgfilecache.cpp
    59> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgWidget.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgWidget.exp
    59> osgWidget.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosg160-osgWidget.dll
    64>------ 已启动生成: 项目: osgPresentation, 配置: Release x64 ------
    64> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPresentation/CMakeLists.txt
    64> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPresentation/CMakeFiles/generate.stamp is up-to-date.
    64> Cursor.cpp
    30> StateAttribute.cpp
    55> DataOutputStream.cpp
    60> 正在编译...
    60> Skeleton.cpp
    60> StackedMatrixElement.cpp
    60> StackedQuaternionElement.cpp
    63> application_osgfilecache.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgfilecache.exe
    65>------ 已启动生成: 项目: Applications osgviewer, 配置: Release x64 ------
    60> StackedRotateAxisElement.cpp
    30> StateSet.cpp
    65> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/applications/osgviewer/CMakeLists.txt
    65> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/applications/osgviewer/CMakeFiles/generate.stamp is up-to-date.
    60> StackedScaleElement.cpp
    64> AnimationMaterial.cpp
    65> osgviewer.cpp
    60> StackedTransform.cpp
    60> StackedTranslateElement.cpp
    60> StatsVisitor.cpp
    64> CompileSlideCallback.cpp
    55> Depth.cpp
    60> StatsHandler.cpp
    30> Stencil.cpp
    64> PickEventHandler.cpp
    55> DirectionalSector.cpp
    65> application_osgviewer.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgviewer.exe
    66>------ 已启动生成: 项目: Plugins cfg, 配置: Release x64 ------
    66> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/cfg/CMakeLists.txt
    66> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/cfg/CMakeFiles/generate.stamp is up-to-date.
    66> CameraConfig.cpp
    30> Switch.cpp
    60> Target.cpp
    60> TimelineAnimationManager.cpp
    60> Timeline.cpp
    55> DOFTransform.cpp
    64> PropertyManager.cpp
    30> TessellationHints.cpp
    60> UpdateBone.cpp
    66> Camera.cpp
    60> UpdateMaterial.cpp
    66> ConfigLexer.cpp
    66> ConfigParser.cpp
    64> KeyEventHandler.cpp
    60> UpdateMatrixTransform.cpp
    55> Drawable.cpp
    30> TexEnv.cpp
    60> VertexInfluence.cpp
    66> ReaderWriterCFG.cpp
    55> DrawArrayLengths.cpp
    64> SlideEventHandler.cpp
    30> TexEnvCombine.cpp
    60> 正在生成代码...
    66> RenderSurface.cpp
    30> TexEnvFilter.cpp
    55> DrawArrays.cpp
    66> VisualChooser.cpp
    66> 正在生成代码...
    64> SlideShowConstructor.cpp
    30> TexGen.cpp
    55> DrawElementsUByte.cpp
    60> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgAnimation.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgAnimation.exp
    60> osgAnimation.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosg160-osgAnimation.dll
    67>------ 已启动生成: 项目: Plugins bvh, 配置: Release x64 ------
    66> osgdb_cfg.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_cfg.dll
    68>------ 已启动生成: 项目: Plugins osg deprecated osganimation, 配置: Release x64 ------
    67> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/bvh/CMakeLists.txt
    67> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/bvh/CMakeFiles/generate.stamp is up-to-date.
    68> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/deprecated-dotosg/osgAnimation/CMakeLists.txt
    68> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/deprecated-dotosg/osgAnimation/CMakeFiles/generate.stamp is up-to-date.
    67> ReaderWriterBVH.cpp
    68> Matrix.cpp
    30> TexGenNode.cpp
    64> Timeout.cpp
    55> DrawElementsUInt.cpp
    68> ReaderWriter.cpp
    30> TexMat.cpp
    64> 正在生成代码...
    55> DrawElementsUShort.cpp
    67> osgdb_bvh.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_bvh.dll
    69>------ 已启动生成: 项目: Plugins osg deprecated osgviewer, 配置: Release x64 ------
    69> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/deprecated-dotosg/osgViewer/CMakeLists.txt
    69> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/deprecated-dotosg/osgViewer/CMakeFiles/generate.stamp is up-to-date.
    69> CompositeViewer.cpp
    30> Texture.cpp
    68> StackedTransform.cpp
    55> Effect.cpp
    30> Texture1D.cpp
    68> UpdateMaterial.cpp
    69> LibraryWrapper.cpp
    55> ElevationSector.cpp
    30> Texture2D.cpp
    69> View.cpp
    68> UpdateMatrixTransform.cpp
    55> EllipsoidModel.cpp
    30> 正在生成代码...
    68> 正在生成代码...
    69> Viewer.cpp
    55> 正在生成代码...
    68> osgdb_deprecated_osganimation.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_deprecated_osganimation.dll
    70>------ 已启动生成: 项目: Plugins osg deprecated osgwidget, 配置: Release x64 ------
    70> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/deprecated-dotosg/osgWidget/CMakeLists.txt
    70> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/deprecated-dotosg/osgWidget/CMakeFiles/generate.stamp is up-to-date.
    70> Box.cpp
    30> 正在编译...
    30> Texture2DArray.cpp
    69> 正在生成代码...
    69> osgdb_deprecated_osgviewer.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_deprecated_osgviewer.dll
    71>------ 已启动生成: 项目: Plugins gles, 配置: Release x64 ------
    71> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/gles/CMakeLists.txt
    71> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/gles/CMakeFiles/generate.stamp is up-to-date.
    30> Texture3D.cpp
    71> ReaderWriterGLES.cpp
    70> EmbeddedWindow.cpp
    55> 正在编译...
    55> Exception.cpp
    55> FadeText.cpp
    30> TextureCubeMap.cpp
    70> Frame.cpp
    71> AABBonBoneVisitor.cpp
    55> Fog.cpp
    30> TextureRectangle.cpp
    71> AnimationCleanerVisitor.cpp
    70> Input.cpp
    55> FragmentProgram.cpp
    30> TransferFunction.cpp
    71> BindPerVertexVisitor.cpp
    70> Label.cpp
    55> FrontFace.cpp
    30> Transform.cpp
    71> DetachPrimitiveVisitor.cpp
    55> Geode.cpp
    70> LibraryWrapper.cpp
    30> Uniform.cpp
    71> GeometryIndexSplitter.cpp
    70> Table.cpp
    55> Geometry.cpp
    30> VertexProgram.cpp
    71> SubGeometry.cpp
    55> Group.cpp
    30> Viewport.cpp
    70> Widget.cpp
    71> OpenGLESGeometryOptimizer.cpp
    30> 正在生成代码...
    55> HeightFieldLayer.cpp
    70> WindowManager.cpp
    71> RemapGeometryVisitor.cpp
    55> Image.cpp
    70> 正在生成代码...
    71> RigAnimationVisitor.cpp
    55> ImageLayer.cpp
    70> osgdb_deprecated_osgwidget.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_deprecated_osgwidget.dll
    72>------ 已启动生成: 项目: Plugins obj, 配置: Release x64 ------
    9> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgParticle.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgParticle.exp
    72> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/obj/CMakeLists.txt
    72> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/obj/CMakeFiles/generate.stamp is up-to-date.
    72> OBJWriterNodeVisitor.cpp
    9> osgParticle.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosg160-osgParticle.dll
    73>------ 已启动生成: 项目: Plugins osg deprecated osgparticle, 配置: Release x64 ------
    71> RigAttributesVisitor.cpp
    55> ImageSequence.cpp
    71> TriangleMeshSmoother.cpp
    72> ReaderWriterOBJ.cpp
    30> osgdb_deprecated_osg.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_deprecated_osg.dll
    74>------ 已启动生成: 项目: Plugins ogr, 配置: Release x64 ------
    73> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/deprecated-dotosg/osgParticle/CMakeLists.txt
    73> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/deprecated-dotosg/osgParticle/CMakeFiles/generate.stamp is up-to-date.
    55> Impostor.cpp
    73> IO_AccelOperator.cpp
    74> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/ogr/CMakeLists.txt
    74> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/ogr/CMakeFiles/generate.stamp is up-to-date.
    71> TangentSpaceVisitor.cpp
    74> ReaderWriterOGR.cpp
    72> obj.cpp
    73> IO_AngularAccelOperator.cpp
    55> Layer.cpp
    71> IndexMeshVisitor.cpp
    72> 正在生成代码...
    74> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgPlugins-3.6.4/osgdb_ogr.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgPlugins-3.6.4/osgdb_ogr.exp
    74> osgdb_ogr.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_ogr.dll
    75>------ 已启动生成: 项目: Plugins openflight, 配置: Release x64 ------
    75> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/OpenFlight/CMakeLists.txt
    75> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/OpenFlight/CMakeFiles/generate.stamp is up-to-date.
    75> AncillaryRecords.cpp
    73> IO_AngularDampingOperator.cpp
    71> UnIndexMeshVisitor.cpp
    72> osgdb_obj.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_obj.dll
    76>------ 已启动生成: 项目: Plugins osc, 配置: Release x64 ------
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRegistry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    55> Light.cpp
    76> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/osc/CMakeLists.txt
    76> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/osc/CMakeFiles/generate.stamp is up-to-date.
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    76> IpEndpointName.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    76> OscOutboundPacketStream.cpp
    76> OscPrintReceivedElements.cpp
    76> OscReceivedElements.cpp
    76> OscTypes.cpp
    76> OscReceivingDevice.cpp
    75> AttrData.cpp
    75>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.6.4srcosgPluginsOpenFlightAttrData.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightAttrData.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    73> IO_BounceOperator.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75> ControlRecords.cpp
    75>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.6.4srcosgPluginsOpenFlightControlRecords.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    71> 正在生成代码...
    55> LightModel.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRegistry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    76> OscSendingDevice.cpp
    73> IO_BoxPlacer.cpp
    75> DataInputStream.cpp
    75>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.6.4srcosgPluginsOpenFlightDataInputStream.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    76> ReaderWriterOscDevice.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75> DataOutputStream.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75> Document.cpp
    75>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.6.4srcosgPluginsOpenFlightDocument.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    55> LightPoint.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    73> IO_CenteredPlacer.cpp
    76> NetworkingUtils.cpp
    75> expAncillaryRecords.cpp
    76> UdpSocket.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    76> 正在生成代码...
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    55> LightPointNode.cpp
    75> expControlRecords.cpp
    73> IO_ConnectedParticleSystem.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75> expGeometryRecords.cpp
    76> osgdb_osc.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_osc.dll
    77>------ 已启动生成: 项目: Plugins osg, 配置: Release x64 ------
    55> LightSource.cpp
    77> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/osg/CMakeLists.txt
    77> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/osg/CMakeFiles/generate.stamp is up-to-date.
    77> ReaderWriterOSG.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    71> osgdb_gles.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_gles.dll
    78>------ 已启动生成: 项目: Plugins osga, 配置: Release x64 ------
    73> IO_ConstantRateCounter.cpp
    78> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/osga/CMakeLists.txt
    78> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/osga/CMakeFiles/generate.stamp is up-to-date.
    78> OSGA_Archive.cpp
    75> expPrimaryRecords.cpp
    55> LineStipple.cpp
    77> ReaderWriterOSG2.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    73> IO_DampingOperator.cpp
    78> ReaderWriterOSGA.cpp
    75> ExportOptions.cpp
    77> 正在生成代码...
    55> 正在生成代码...
    73> IO_DomainOperator.cpp
    78> 正在生成代码...
    75> FltExportVisitor.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightAttrData.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    77> osgdb_osg.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_osg.dll
    79>------ 已启动生成: 项目: Plugins osgjs, 配置: Release x64 ------
    79> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/osgjs/CMakeLists.txt
    79> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/osgjs/CMakeFiles/generate.stamp is up-to-date.
    79> Animation.cpp
    78> osgdb_osga.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_osga.dll
    80>------ 已启动生成: 项目: Plugins osgshadow, 配置: Release x64 ------
    55> 正在编译...
    55> LineWidth.cpp
    80> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/shadow/CMakeLists.txt
    80> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/shadow/CMakeFiles/generate.stamp is up-to-date.
    73> IO_Emitter.cpp
    80> ReaderWriterOsgShadow.cpp
    75> GeometryRecords.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRegistry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    79> Base64.cpp
    73> IO_ExplosionDebrisEffect.cpp
    55> Locator.cpp
    79> JSON_Objects.cpp
    75> LightPointRecords.cpp
    75>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.6.4srcosgPluginsOpenFlightLightPointRecords.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    80> osgdb_osgshadow.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_osgshadow.dll
    81>------ 已启动生成: 项目: Plugins osgterrain, 配置: Release x64 ------
    81> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/terrain/CMakeLists.txt
    81> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/terrain/CMakeFiles/generate.stamp is up-to-date.
    81> ReaderWriterOsgTerrain.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRegistry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    73> IO_ExplosionEffect.cpp
    55> LOD.cpp
    79> ReaderWriterJSON.cpp
    75> LightSourcePaletteManager.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    73> IO_ExplosionOperator.cpp
    55> Material.cpp
    75> MaterialPaletteManager.cpp
    81> osgdb_osgterrain.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_osgterrain.dll
    82>------ 已启动生成: 项目: Plugins osgtgz, 配置: Release x64 ------
    82> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/osgtgz/CMakeLists.txt
    82> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/osgtgz/CMakeFiles/generate.stamp is up-to-date.
    82> ReaderWriterOSGTGZ.cpp
    79> WriteVisitor.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75> PaletteRecords.cpp
    73> IO_FireEffect.cpp
    55> MatrixTransform.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRegistry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightAttrData.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    79> 正在生成代码...
    82> osgdb_osgtgz.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_osgtgz.dll
    83>------ 已启动生成: 项目: Plugins osgviewer, 配置: Release x64 ------
    83> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/view/CMakeLists.txt
    83> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/view/CMakeFiles/generate.stamp is up-to-date.
    73> IO_FluidFrictionOperator.cpp
    75> Pools.cpp
    75>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.6.4srcosgPluginsOpenFlightPools.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    83> ReaderWriterOsgViewer.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    55> Multisample.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75> PrimaryRecords.cpp
    73> IO_FluidProgram.cpp
    79> osgdb_osgjs.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_osgjs.dll
    84>------ 已启动生成: 项目: Plugins pic, 配置: Release x64 ------
    55> MultiSwitch.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRegistry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    84> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/pic/CMakeLists.txt
    84> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/pic/CMakeFiles/generate.stamp is up-to-date.
    84> ReaderWriterPIC.cpp
    83> osgdb_osgviewer.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_osgviewer.dll
    85>------ 已启动生成: 项目: Plugins ply, 配置: Release x64 ------
    85> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/ply/CMakeLists.txt
    85> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/ply/CMakeFiles/generate.stamp is up-to-date.
    85> ReaderWriterPLY.cpp
    73> IO_ForceOperator.cpp
    75> ReaderWriterATTR.cpp
    55> MultiTextureControl.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightAttrData.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    85> vertexData.cpp
    84> osgdb_pic.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_pic.dll
    86>------ 已启动生成: 项目: Plugins png, 配置: Release x64 ------
    86> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/png/CMakeLists.txt
    73> IO_LinearInterpolator.cpp
    86> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/png/CMakeFiles/generate.stamp is up-to-date.
    75> 正在生成代码...
    86> ReaderWriterPNG.cpp
    55> Node.cpp
    85> plyfile.cpp
    73> IO_ModularEmitter.cpp
    86> osgdb_png.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_png.dll
    87>------ 已启动生成: 项目: Plugins pnm, 配置: Release x64 ------
    87> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/pnm/CMakeLists.txt
    75> 正在编译...
    75> ReaderWriterFLT.cpp
    75>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.6.4srcosgPluginsOpenFlightReaderWriterFLT.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    87> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/pnm/CMakeFiles/generate.stamp is up-to-date.
    87> ReaderWriterPNM.cpp
    55> Object.cpp
    85> 正在生成代码...
    73> 正在生成代码...
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRegistry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    85> osgdb_ply.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_ply.dll
    88>------ 已启动生成: 项目: Plugins pov, 配置: Release x64 ------
    88> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/pov/CMakeLists.txt
    88> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/pov/CMakeFiles/generate.stamp is up-to-date.
    88> POVWriterNodeVisitor.cpp
    75> Record.cpp
    55> OccluderNode.cpp
    87> osgdb_pnm.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_pnm.dll
    89>------ 已启动生成: 项目: Plugins pvr, 配置: Release x64 ------
    89> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/pvr/CMakeLists.txt
    89> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/pvr/CMakeFiles/generate.stamp is up-to-date.
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    73> 正在编译...
    73> IO_ModularProgram.cpp
    89> ReaderWriterPVR.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    88> ReaderWriterPOV.cpp
    75> RecordInputStream.cpp
    75>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.6.4srcosgPluginsOpenFlightRecordInputStream.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRegistry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    55> OcclusionQueryNode.cpp
    73> IO_MultiSegmentPlacer.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    89> osgdb_pvr.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_pvr.dll
    90>------ 已启动生成: 项目: Plugins revisions, 配置: Release x64 ------
    88> 正在生成代码...
    90> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/revisions/CMakeLists.txt
    90> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/revisions/CMakeFiles/generate.stamp is up-to-date.
    90> ReaderWriterRevisions.cpp
    75> Registry.cpp
    75>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.6.4srcosgPluginsOpenFlightRegistry.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRegistry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    55> PagedLOD.cpp
    88> osgdb_pov.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_pov.dll
    91>------ 已启动生成: 项目: Plugins rgb, 配置: Release x64 ------
    91> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/rgb/CMakeLists.txt
    91> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/rgb/CMakeFiles/generate.stamp is up-to-date.
    73> IO_OrbitOperator.cpp
    91> ReaderWriterRGB.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75> ReservedRecords.cpp
    75>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.6.4srcosgPluginsOpenFlightReservedRecords.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRegistry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    90> osgdb_revisions.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_revisions.dll
    92>------ 已启动生成: 项目: Plugins rot, 配置: Release x64 ------
    55> Point.cpp
    92> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/rot/CMakeLists.txt
    73> IO_Particle.cpp
    92> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/rot/CMakeFiles/generate.stamp is up-to-date.
    92> ReaderWriterROT.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    91> osgdb_rgb.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_rgb.dll
    93>------ 已启动生成: 项目: Plugins scale, 配置: Release x64 ------
    93> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/scale/CMakeLists.txt
    93> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/scale/CMakeFiles/generate.stamp is up-to-date.
    93> ReaderWriterSCALE.cpp
    75> RoadRecords.cpp
    75>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.6.4srcosgPluginsOpenFlightRoadRecords.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    73> IO_ParticleEffect.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRegistry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    55> PointSprite.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    92> osgdb_rot.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_rot.dll
    94>------ 已启动生成: 项目: Plugins osg serializer osg, 配置: Release x64 ------
    94> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/serializers/osg/CMakeLists.txt
    94> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/serializers/osg/CMakeFiles/generate.stamp is up-to-date.
    94> AlphaFunc.cpp
    75> TexturePaletteManager.cpp
    73> IO_ParticleProcessor.cpp
    93> osgdb_scale.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_scale.dll
    95>------ 已启动生成: 项目: Plugins osg serializer osganimation, 配置: Release x64 ------
    95> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/serializers/osgAnimation/CMakeLists.txt
    95> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/serializers/osgAnimation/CMakeFiles/generate.stamp is up-to-date.
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    95> Action.cpp
    55> PolygonMode.cpp
    94> AnimationPath.cpp
    75> Vertex.cpp
    75>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.6.4srcosgPluginsOpenFlightVertex.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75> VertexPaletteManager.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    95> ActionAnimation.cpp
    73> IO_ParticleSystem.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    94> AnimationPathCallback.cpp
    55> PolygonOffset.cpp
    75> VertexRecords.cpp
    75>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.6.4srcosgPluginsOpenFlightVertexRecords.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    95> ActionBlendIn.cpp
    94> Array.cpp
    73> IO_ParticleSystemUpdater.cpp
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRegistry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightRecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    75>o:openscenegraphopenscenegraph-openscenegraph-3.6.4srcosgpluginsopenflightDataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    55> PolygonStipple.cpp
    95> ActionBlendOut.cpp
    94> AudioSink.cpp
    75> 正在生成代码...
    73> IO_PointPlacer.cpp
    95> ActionStripAnimation.cpp
    55> PositionAttitudeTransform.cpp
    94> AudioStream.cpp
    95> Animation.cpp
    73> IO_Program.cpp
    94> AutoTransform.cpp
    55> PrimitiveSet.cpp
    95> AnimationManagerBase.cpp
    94> Billboard.cpp
    73> IO_RadialShooter.cpp
    55> 正在生成代码...
    95> BasicAnimationManager.cpp
    94> BindImageTexture.cpp
    73> IO_RandomRateCounter.cpp
    95> Bone.cpp
    55> 正在编译...
    55> Program.cpp
    94> BlendColor.cpp
    73> IO_SectorPlacer.cpp
    95> LibraryWrapper.cpp
    94> BlendEquation.cpp
    55> ProxyNode.cpp
    73> IO_SegmentPlacer.cpp
    95> MorphGeometry.cpp
    94> BlendEquationi.cpp
    94> BlendFunc.cpp
    55> ReaderWriterIVE.cpp
    95> RigComputeBoundingBoxCallback.cpp
    73> IO_SinkOperator.cpp
    94> BlendFunci.cpp
    95> RigGeometry.cpp
    73> IO_SmokeEffect.cpp
    55> Scissor.cpp
    94> Box.cpp
    95> RigTransform.cpp
    73> IO_SmokeTrailEffect.cpp
    94> BufferData.cpp
    55> Scribe.cpp
    95> Skeleton.cpp
    94> BufferIndexBinding.cpp
    73> IO_VariableRateCounter.cpp
    55> Sequence.cpp
    95> StackedMatrixElement.cpp
    94> BufferObject.cpp
    73> LibraryWrapper.cpp
    95> StackedQuaternionElement.cpp
    94> Callback.cpp
    55> ShadeModel.cpp
    95> StackedRotateAxisElement.cpp
    73> 正在生成代码...
    94> CallbackObject.cpp
    55> Shader.cpp
    95> StackedScaleElement.cpp
    94> 正在生成代码...
    95> StackedTransformElement.cpp
    55> ShapeAttributeList.cpp
    95> 正在生成代码...
    94> 正在编译...
    94> Camera.cpp
    55> Shape.cpp
    94> CameraView.cpp
    95> 正在编译...
    95> StackedTranslateElement.cpp
    55> ShapeDrawable.cpp
    94> Capsule.cpp
    95> Timeline.cpp
    55> SpecularHighlights.cpp
    94> ClampColor.cpp
    95> TimelineAnimationManager.cpp
    94> ClearNode.cpp
    95> UpdateBone.cpp
    55> StateSet.cpp
    94> ClipControl.cpp
    95> UpdateFloatUniform.cpp
    55> Stencil.cpp
    94> ClipNode.cpp
    95> UpdateMaterial.cpp
    94> ClipPlane.cpp
    95> UpdateMatrixTransform.cpp
    55> StencilTwoSided.cpp
    94> ClusterCullingCallback.cpp
    95> UpdateMatrixfUniform.cpp
    55> Switch.cpp
    95> UpdateMorph.cpp
    94> ColorMask.cpp
    55> SwitchLayer.cpp
    94> ColorMaski.cpp
    95> UpdateMorphGeometry.cpp
    94> ColorMatrix.cpp
    55> Terrain.cpp
    95> UpdateRigGeometry.cpp
    94> CompositeShape.cpp
    55> TerrainTile.cpp
    95> UpdateSkeleton.cpp
    94> ComputeBoundingBoxCallback.cpp
    95> UpdateVec2fUniform.cpp
    94> ComputeBoundingSphereCallback.cpp
    55> TexEnvCombine.cpp
    95> UpdateVec3fUniform.cpp
    94> Cone.cpp
    55> 正在生成代码...
    95> UpdateVec4fUniform.cpp
    94> ConvexHull.cpp
    95> 正在生成代码...
    94> ConvexPlanarOccluder.cpp
    55> 正在编译...
    55> TexEnv.cpp
    94> CoordinateSystemNode.cpp
    55> TexGen.cpp
    94> CullFace.cpp
    75> osgdb_openflight.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_openflight.dll
    96>------ 已启动生成: 项目: Plugins osg serializer osgfx, 配置: Release x64 ------
    96> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/serializers/osgFX/CMakeLists.txt
    96> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/serializers/osgFX/CMakeFiles/generate.stamp is up-to-date.
    96> AnisotropicLighting.cpp
    94> 正在生成代码...
    55> TexGenNode.cpp
    95> osgdb_serializers_osganimation.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_serializers_osganimation.dll
    97>------ 已启动生成: 项目: Plugins osg serializer osgga, 配置: Release x64 ------
    97> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/serializers/osgGA/CMakeLists.txt
    97> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/serializers/osgGA/CMakeFiles/generate.stamp is up-to-date.
    97> AnimationPathManipulator.cpp
    73> osgdb_deprecated_osgparticle.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_deprecated_osgparticle.dll
    98>------ 已启动生成: 项目: Plugins osg serializer osgmanipulator, 配置: Release x64 ------
    96> BumpMapping.cpp
    98> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/serializers/osgManipulator/CMakeLists.txt
    98> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/serializers/osgManipulator/CMakeFiles/generate.stamp is up-to-date.
    98> AntiSquish.cpp
    94> 正在编译...
    94> Cylinder.cpp
    55> TexMat.cpp
    98> CompositeDragger.cpp
    97> DriveManipulator.cpp
    96> Cartoon.cpp
    94> Depth.cpp
    55> Text3D.cpp
    94> DispatchCompute.cpp
    98> Dragger.cpp
    96> Effect.cpp
    97> EventVisitor.cpp
    55> Text.cpp
    94> DrawIndirectBufferObject.cpp
    96> LibraryWrapper.cpp
    97> FlightManipulator.cpp
    98> LibraryWrapper.cpp
    94> DrawPixels.cpp
    55> Texture1D.cpp
    96> MultiTextureControl.cpp
    97> GUIEventAdapter.cpp
    98> RotateCylinderDragger.cpp
    94> Drawable.cpp
    96> Outline.cpp
    97> GUIEventHandler.cpp
    55> Texture2D.cpp
    98> RotateSphereDragger.cpp
    94> ElementBufferObject.cpp
    96> Scribe.cpp
    97> KeySwitchMatrixManipulator.cpp
    55> Texture2DArray.cpp
    94> EllipsoidModel.cpp
    98> Scale1DDragger.cpp
    96> SpecularHighlights.cpp
    94> Fog.cpp
    97> MultiTouchTrackballManipulator.cpp
    55> Texture3D.cpp
    98> Scale2DDragger.cpp
    94> FragmentProgram.cpp
    96> 正在生成代码...
    97> StateSetManipulator.cpp
    55> Texture.cpp
    94> FrontFace.cpp
    98> ScaleAxisDragger.cpp
    96> osgdb_serializers_osgfx.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_serializers_osgfx.dll
    99>------ 已启动生成: 项目: Plugins osg serializer osgparticle, 配置: Release x64 ------
    99> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/serializers/osgParticle/CMakeLists.txt
    99> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/serializers/osgParticle/CMakeFiles/generate.stamp is up-to-date.
    99> AccelOperator.cpp
    94> Geode.cpp
    97> TerrainManipulator.cpp
    55> TextureCubeMap.cpp
    98> TabBoxDragger.cpp
    99> AngularAccelOperator.cpp
    94> Geometry.cpp
    97> TouchData.cpp
    55> TextureRectangle.cpp
    98> TabBoxTrackballDragger.cpp
    99> AngularDampingOperator.cpp
    94> Group.cpp
    97> TrackballManipulator.cpp
    55> Transform.cpp
    94> HeightField.cpp
    99> BounceOperator.cpp
    98> TabPlaneDragger.cpp
    97> UFOManipulator.cpp
    94> Hint.cpp
    55> Uniform.cpp
    99> BoxPlacer.cpp
    98> TabPlaneTrackballDragger.cpp
    94> Image.cpp
    97> Widget.cpp
    99> CenteredPlacer.cpp
    55> VertexProgram.cpp
    98> TrackballDragger.cpp
    94> ImageSequence.cpp
    99> CompositePlacer.cpp
    97> 正在生成代码...
    94> ImageStream.cpp
    55> Viewport.cpp
    99> ConnectedParticleSystem.cpp
    98> Translate1DDragger.cpp
    94> LOD.cpp
    99> ConstantRateCounter.cpp
    55> VisibilityGroup.cpp
    97> osgdb_serializers_osgga.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_serializers_osgga.dll
    100>------ 已启动生成: 项目: Plugins osg serializer osgshadow, 配置: Release x64 ------
    100> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/serializers/osgShadow/CMakeLists.txt
    100> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/serializers/osgShadow/CMakeFiles/generate.stamp is up-to-date.
    98> Translate2DDragger.cpp
    100> DebugShadowMap.cpp
    94> 正在生成代码...
    99> Counter.cpp
    55> VolumeCompositeLayer.cpp
    98> TranslateAxisDragger.cpp
    100> LibraryWrapper.cpp
    99> DampingOperator.cpp
    94> 正在编译...
    94> LibraryWrapper.cpp
    55> VolumeCompositeProperty.cpp
    100> LightSpacePerspectiveShadowMapCB.cpp
    99> DomainOperator.cpp
    98> TranslatePlaneDragger.cpp
    94> Light.cpp
    94> LightModel.cpp
    99> Emitter.cpp
    55> 正在生成代码...
    100> LightSpacePerspectiveShadowMapDB.cpp
    98> 正在生成代码...
    94> LightSource.cpp
    99> ExplosionDebrisEffect.cpp
    100> LightSpacePerspectiveShadowMapVB.cpp
    55> 正在编译...
    55> VolumeSwitchProperty.cpp
    94> LineStipple.cpp
    99> ExplosionEffect.cpp
    94> LineWidth.cpp
    100> MinimalCullBoundsShadowMap.cpp
    98> osgdb_serializers_osgmanipulator.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_serializers_osgmanipulator.dll
    101>------ 已启动生成: 项目: Plugins osg serializer osgsim, 配置: Release x64 ------
    101> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/serializers/osgSim/CMakeLists.txt
    101> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/serializers/osgSim/CMakeFiles/generate.stamp is up-to-date.
    101> AzimElevationSector.cpp
    55> VolumeScalarProperty.cpp
    99> ExplosionOperator.cpp
    94> LogicOp.cpp
    100> MinimalDrawBoundsShadowMap.cpp
    101> AzimSector.cpp
    94> Material.cpp
    99> FireEffect.cpp
    55> VolumeTransferFunctionProperty.cpp
    101> BlinkSequence.cpp
    94> MatrixTransform.cpp
    100> MinimalShadowMap.cpp
    99> FluidFrictionOperator.cpp
    101> ConeSector.cpp
    55> VolumePropertyAdjustmentCallback.cpp
    94> Multisample.cpp
    100> ParallelSplitShadowMap.cpp
    101> DOFTransform.cpp
    99> FluidProgram.cpp
    94> Node.cpp
    55> Volume.cpp
    101> DirectionalSector.cpp
    94> NodeCallback.cpp
    100> ShadowMap.cpp
    99> ForceOperator.cpp
    101> ElevationSector.cpp
    55> VolumeImageLayer.cpp
    94> NodeTrackerCallback.cpp
    100> ShadowTechnique.cpp
    99> 正在生成代码...
    101> Impostor.cpp
    94> NodeVisitor.cpp
    55> VolumeLayer.cpp
    100> ShadowTexture.cpp
    99> 正在编译...
    99> Interpolator.cpp
    94> Object.cpp
    101> LibraryWrapper.cpp
    99> LibraryWrapper.cpp
    94> OccluderNode.cpp
    55> VolumeLocator.cpp
    100> ShadowVolume.cpp
    101> LightPointNode.cpp
    94> OcclusionQueryNode.cpp
    99> LinearInterpolator.cpp
    101> LightPointSystem.cpp
    100> ShadowedScene.cpp
    55> VolumeTile.cpp
    99> ModularEmitter.cpp
    94> PagedLOD.cpp
    101> MultiSwitch.cpp
    100> SoftShadowMap.cpp
    55> 正在生成代码...
    94> PatchParameter.cpp
    101> ObjectRecordData.cpp
    99> ModularProgram.cpp
    94> Point.cpp
    101> OverlayNode.cpp
    100> StandardShadowMap.cpp
    99> MultiSegmentPlacer.cpp
    94> 正在生成代码...
    101> ScalarBar.cpp
    99> Operator.cpp
    100> ViewDependentShadowTechnique.cpp
    94> 正在编译...
    94> PointSprite.cpp
    101> Sector.cpp
    99> OrbitOperator.cpp
    100> 正在生成代码...
    94> PolygonMode.cpp
    101> SequenceGroup.cpp
    99> Particle.cpp
    94> PolygonOffset.cpp
    101> ShapeAttributeList.cpp
    99> ParticleEffect.cpp
    94> PolygonStipple.cpp
    101> SphereSegment.cpp
    100> osgdb_serializers_osgshadow.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_serializers_osgshadow.dll
    102>------ 已启动生成: 项目: Plugins osg serializer osgterrain, 配置: Release x64 ------
    102> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/serializers/osgTerrain/CMakeLists.txt
    102> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/serializers/osgTerrain/CMakeFiles/generate.stamp is up-to-date.
    102> CompositeLayer.cpp
    94> PositionAttitudeTransform.cpp
    99> ParticleProcessor.cpp
    101> VisibilityGroup.cpp
    64> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgPresentation.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_3_6_build/lib/osgPresentation.exp
    64> osgPresentation.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosg160-osgPresentation.dll
    54> osgdb_serializers_osgvolume.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_serializers_osgvolume.dll
    102> ContourLayer.cpp
    94> PrimitiveRestartIndex.cpp
    55> osgdb_ive.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_ive.dll
    103>------ 已启动生成: 项目: Plugins osg serializer osgtext, 配置: Release x64 ------
    103> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/serializers/osgText/CMakeLists.txt
    103> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/serializers/osgText/CMakeFiles/generate.stamp is up-to-date.
    103> FadeText.cpp
    53> osgdb_deprecated_osgvolume.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_deprecated_osgvolume.dll
    104>------ 已启动生成: 项目: Plugins osg serializer osgui, 配置: Release x64 ------
    105>------ 已启动生成: 项目: Applications present3D, 配置: Release x64 ------
    106>------ 已启动生成: 项目: Plugins p3d, 配置: Release x64 ------
    99> ParticleSystem.cpp
    101> 正在生成代码...
    104> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/serializers/osgUI/CMakeLists.txt
    104> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/serializers/osgUI/CMakeFiles/generate.stamp is up-to-date.
    104> AlignmentSettings.cpp
    94> PrimitiveSet.cpp
    106> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/p3d/CMakeLists.txt
    106> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/p3d/CMakeFiles/generate.stamp is up-to-date.
    105> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/applications/present3D/CMakeLists.txt
    102> DisplacementMappingTechnique.cpp
    105> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/applications/present3D/CMakeFiles/generate.stamp is up-to-date.
    106> ReaderWriterP3D.cpp
    105> Cluster.cpp
    104> ColorPalette.cpp
    103> LibraryWrapper.cpp
    99> ParticleSystemUpdater.cpp
    94> PrimitiveSetIndirect.cpp
    104> ComboBox.cpp
    102> GeometryTechnique.cpp
    103> Text.cpp
    105> ExportHTML.cpp
    94> Program.cpp
    106> ReaderWriterPaths.cpp
    99> Placer.cpp
    103> Text3D.cpp
    104> Dialog.cpp
    101> osgdb_serializers_osgsim.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_serializers_osgsim.dll
    102> HeightFieldLayer.cpp
    107>------ 已启动生成: 项目: Plugins osg serializer osgutil, 配置: Release x64 ------
    94> Projection.cpp
    99> PointPlacer.cpp
    107> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/serializers/osgUtil/CMakeLists.txt
    107> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/serializers/osgUtil/CMakeFiles/generate.stamp is up-to-date.
    105> PointsEventHandler.cpp
    106> 正在生成代码...
    103> TextBase.cpp
    94> ProxyNode.cpp
    99> PrecipitationEffect.cpp
    102> ImageLayer.cpp
    103> 正在生成代码...
    94> SampleMaski.cpp
    106> osgdb_p3d.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_p3d.dll
    108>------ 已启动生成: 项目: Plugins osg serializer osgviewer, 配置: Release x64 ------
    99> Program.cpp
    102> Layer.cpp
    108> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgWrappers/serializers/osgViewer/CMakeLists.txt
    108> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgWrappers/serializers/osgViewer/CMakeFiles/generate.stamp is up-to-date.
    108> AcrossAllScreens.cpp
    103> osgdb_serializers_osgtext.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_serializers_osgtext.dll
    94> Scissor.cpp
    109>------ 已启动生成: 项目: Plugins shp, 配置: Release x64 ------
    104> DoubleValidator.cpp
    107> CullVisitor.cpp
    105> present3D.cpp
    104> FrameSettings.cpp
    107> UpdateVisitor.cpp
    104> IntValidator.cpp
    107> 正在生成代码...
    105> ReadShowFile.cpp
    109> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/shp/CMakeLists.txt
    109> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/shp/CMakeFiles/generate.stamp is up-to-date.
    109> ESRIShape.cpp
    109> ESRIShapeParser.cpp
    102> LibraryWrapper.cpp
    99> RadialShooter.cpp
    104> Item.cpp
    107> osgdb_serializers_osgutil.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_serializers_osgutil.dll
    94> Script.cpp
    110>------ 已启动生成: 项目: Plugins stl, 配置: Release x64 ------
    108> Config.cpp
    110> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/stl/CMakeLists.txt
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    99> RandomRateCounter.cpp
    109> ESRIShapeReaderWriter.cpp
    102> Locator.cpp
    94> ScriptNodeCallback.cpp
    108> Keystone.cpp
    99> SectorPlacer.cpp
    102> ProxyLayer.cpp
    94> Sequence.cpp
    109> XBaseParser.cpp
    110> ReaderWriterSTL.cpp
    104> Label.cpp
    105> ShowEventHandler.cpp
    109> 正在生成代码...
    105> SpellChecker.cpp
    108> PanoramicSphericalDisplay.cpp
    99> 正在生成代码...
    104> LineEdit.cpp
    110> osgdb_stl.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_stl.dll
    111>------ 已启动生成: 项目: Plugins tf, 配置: Release x64 ------
    94> ShadeModel.cpp
    111> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/tf/CMakeLists.txt
    111> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/tf/CMakeFiles/generate.stamp is up-to-date.
    111> ReaderWriterTF.cpp
    102> SwitchLayer.cpp
    109> osgdb_shp.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_shp.dll
    112>------ 已启动生成: 项目: Plugins tga, 配置: Release x64 ------
    112> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/src/osgPlugins/tga/CMakeLists.txt
    112> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/src/osgPlugins/tga/CMakeFiles/generate.stamp is up-to-date.
    105> 正在生成代码...
    108> SingleScreen.cpp
    99> 正在编译...
    99> SegmentPlacer.cpp
    94> Shader.cpp
    112> ReaderWriterTGA.cpp
    104> Popup.cpp
    102> Terrain.cpp
    99> Shooter.cpp
    94> ShaderAttribute.cpp
    108> SingleWindow.cpp
    104> PushButton.cpp
    111> osgdb_tf.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_tf.dll
    99> SinkOperator.cpp
    102> TerrainTechnique.cpp
    94> ShaderBinary.cpp
    105> application_present3D.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinpresent3D.exe
    112> osgdb_tga.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_tga.dll
    108> SphericalDisplay.cpp
    94> 正在生成代码...
    104> Tab.cpp
    99> SmokeEffect.cpp
    102> TerrainTile.cpp
    104> TabWidget.cpp
    108> WoWVxDisplay.cpp
    99> SmokeTrailEffect.cpp
    94> 正在编译...
    94> Shape.cpp
    102> 正在生成代码...
    94> ShapeDrawable.cpp
    99> VariableRateCounter.cpp
    104> TextSettings.cpp
    108> 正在生成代码...
    99> 正在生成代码...
    104> Validator.cpp
    94> Sphere.cpp
    102> osgdb_serializers_osgterrain.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_serializers_osgterrain.dll
    108> osgdb_serializers_osgviewer.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_serializers_osgviewer.dll
    104> Widget.cpp
    94> StateAttribute.cpp
    94> StateSet.cpp
    104> 正在生成代码...
    94> Stencil.cpp
    99> osgdb_serializers_osgparticle.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_serializers_osgparticle.dll
    94> StencilTwoSided.cpp
    94> Switch.cpp
    104> osgdb_serializers_osgui.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_serializers_osgui.dll
    94> TessellationHints.cpp
    94> TexEnv.cpp
    94> TexEnvCombine.cpp
    94> TexEnvFilter.cpp
    94> TexGen.cpp
    94> TexGenNode.cpp
    94> TexMat.cpp
    94> Texture.cpp
    94> Texture1D.cpp
    94> Texture2D.cpp
    94> Texture2DArray.cpp
    94> Texture2DMultisample.cpp
    94> 正在生成代码...
    94> 正在编译...
    94> Texture3D.cpp
    94> TextureBuffer.cpp
    94> TextureCubeMap.cpp
    94> TextureRectangle.cpp
    94> TransferFunction.cpp
    94> TransferFunction1D.cpp
    94> Transform.cpp
    94> TriangleMesh.cpp
    94> Uniform.cpp
    94> UniformCallback.cpp
    94> UpdateCallback.cpp
    94> UserDataContainer.cpp
    94> ValueObject.cpp
    94> VertexAttribDivisor.cpp
    94> VertexBufferObject.cpp
    94> VertexProgram.cpp
    94> Viewport.cpp
    94> 正在生成代码...
    94> osgdb_serializers_osg.vcxproj -> O:OpenSceneGraphOpenSceneGraph_3_6_buildinosgPlugins-3.6.4osgdb_serializers_osg.dll
    113>------ 已启动生成: 项目: ALL_BUILD, 配置: Release x64 ------
    113> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.6.4/CMakeLists.txt
    113> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/CMakeFiles/generate.stamp is up-to-date.
    ========== 生成: 成功 113 个,失败 0 个,最新 0 个,跳过 0 个 ==========

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    1> -- Installing: O:/OpenSceneGraph/OpenSceneGraph_3_6_install/bin/osgPlugins-3.6.4/osgdb_deprecated_osgsim.dll
    1> -- Installing: O:/OpenSceneGraph/OpenSceneGraph_3_6_install/bin/osgPlugins-3.6.4/osgdb_deprecated_osgtext.dll
    1> -- Installing: O:/OpenSceneGraph/OpenSceneGraph_3_6_install/bin/osgPlugins-3.6.4/osgdb_deprecated_osgviewer.dll
    1> -- Installing: O:/OpenSceneGraph/OpenSceneGraph_3_6_install/bin/osgPlugins-3.6.4/osgdb_deprecated_osgshadow.dll
    1> -- Installing: O:/OpenSceneGraph/OpenSceneGraph_3_6_install/bin/osgPlugins-3.6.4/osgdb_deprecated_osgterrain.dll
    1> -- Installing: O:/OpenSceneGraph/OpenSceneGraph_3_6_install/bin/osgPlugins-3.6.4/osgdb_deprecated_osgvolume.dll
    1> -- Installing: O:/OpenSceneGraph/OpenSceneGraph_3_6_install/bin/osgPlugins-3.6.4/osgdb_deprecated_osgwidget.dll
    1> -- Installing: O:/OpenSceneGraph/OpenSceneGraph_3_6_install/bin/osgviewer.exe
    1> -- Installing: O:/OpenSceneGraph/OpenSceneGraph_3_6_install/bin/osgarchive.exe
    1> -- Installing: O:/OpenSceneGraph/OpenSceneGraph_3_6_install/bin/osgconv.exe
    1> -- Installing: O:/OpenSceneGraph/OpenSceneGraph_3_6_install/bin/osgfilecache.exe
    1> -- Installing: O:/OpenSceneGraph/OpenSceneGraph_3_6_install/bin/osgversion.exe
    1> -- Installing: O:/OpenSceneGraph/OpenSceneGraph_3_6_install/bin/present3D.exe
    ========== 生成: 成功 1 个,失败 0 个,最新 113 个,跳过 0 个 ==========

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  • 原文地址:https://www.cnblogs.com/herd/p/11474947.html
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