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  • delphi新语法之泛型实现的对象池模板

    现在的DELPHI因为支持泛型的语法,所以也能支持模板编程了。
     
    // 标准模板
    unit UntPools;
     
    interface
     
    uses
      Classes, SysUtils, UntThreadTimer;
     
    type
      { 这是一个对像池, 可以池化所有 TObject 对像 }
      { 用法:
           在一个全局的地方定义
        var
           Pooler: TObjectPool;
     
        用到的地方
           obj := Pooler.LockObject as Txxx;
           try
           finally
             Pooler.UnlockObject;
           end;
     
        初始化
        initialization
           Pooler := TObjectPool.Create(要收集的类名)
        finallization
           Pooler.Free;
        end;
      }
      //池中对象 状态
      TPoolItem = class
      private
        FInstance: TObject; //对象
        FLocked: Boolean; //是否被使用
        FLastTime:TDateTime;//最近活跃时间
      public
        constructor Create(AInstance: TObject;const IsLocked :Boolean = True);
        destructor Destroy; override;
      end;
      //对象池
      TObjectPool = class
      private
        FCachedList: TThreadList;//对象池 中 对象 列表
        FMaxCacheSize,FMinCacheSize: Integer; //对象池最大值,最小值  如不设置系统默认为 20
        FCacheHit: Cardinal; //调用对象池 中 对象的 次数
        FCreationCount: Cardinal; //创建对象次数
        FObjectClass: TClass;
        FRequestCount: Cardinal; //调用对象池次数
        FAutoReleased: Boolean; //自动释放空闲的对象
        FTimer:TThreadedTimer; //多线程计时器
        FHourInterval:Integer;  //设置间隔时间(小时)
        function GetCurObjCount:Integer;
        function GetLockObjCount:Integer;
        procedure IniMinPools;//初始化最小池对象
        procedure SetFHourInterval(iValue:Integer);
      protected
        function CreateObject: TObject;// 创建对象
        procedure OnMyTimer(Sender: TObject);
      public
        constructor Create(AClass: TClass;MaxPools,MinPools:Integer);
        destructor Destroy; override;
     
        function LockObject: TObject;//获取对象
        procedure UnlockObject(Instance: TObject); //释放对象
     
     
        property ObjectClass: TClass read FObjectClass;
        property MaxCacheSize: Integer read FMaxCacheSize;//池子大小
        property CacheHit: Cardinal read FCacheHit; //调用池子中对象次数
        property CreationCount: Cardinal read FCreationCount;//创建对象次数
        property RequestCount: Cardinal read FRequestCount;//请求池次数
        property RealCount : Integer  read GetCurObjCount;//池中对象数量
        property LockObjCount: Integer read GetLockObjCount;//池子繁忙的对象数量
        property HourInterval: Integer read FHourInterval write SetFHourInterval;
        procedure StartAutoFree; //开启自动回收
        procedure StopAutoFree; //关闭自动回收
      end;
     
      { TObjectPool<T> }
      { 同样是对像池, 但支持模板 }
      { 用法:
           在一个全局的地方定义
        var
           Pooler: TObjectPool<要收集的类名>;
     
        用到的地方
           obj := Pooler.LockObject;
           try
     
           finally
     
             Pooler.UnlockObject;
           end;
     
        初始化
     
        initialization
           Pooler := TObjectPool<要收集的类名>.Create;
        finallization
           Pooler.Free;
        end;
      }
      TObjectPool<T: class> = class(TObjectPool)
      public
        constructor Create(const MaxPools:Integer = 0;const MinPools:Integer = 0);
     
        function LockObject: T;
      end;
     
    implementation
     
    {TPoolItem }
     
    const
      MSecsPerMins = SecsPerMin * MSecsPerSec;
      //返回相差的分钟
      function MyMinutesBetWeen(const ANow, AThen: TDateTime): Integer;
      var
        tmpDay:Double;
      begin
        tmpDay := 0;
        if ANow < AThen then
          tmpDay := AThen - ANow
        else
          tmpDay := ANow - AThen;
        Result := Round(MinsPerDay * tmpDay);
      end;
     
    constructor TPoolItem.Create(AInstance: TObject;const IsLocked :Boolean);
    begin
      inherited Create;
      FInstance := AInstance;
      FLocked := IsLocked;
      FLastTime := Now;
    end;
     
    destructor TPoolItem.Destroy;
    begin
      if Assigned(FInstance) then FreeAndNil(FInstance);
      inherited;
    end;
     
    { TObjectPool }
    constructor TObjectPool.Create(AClass: TClass; MaxPools, MinPools: Integer);
    begin
      inherited Create;
      FObjectClass := AClass;
      FCachedList := TThreadList.Create;
      FMaxCacheSize := MaxPools;
      FMinCacheSize := MinPools;
      if FMaxCacheSize = 0 then FMaxCacheSize := 20;  //系统默认为20个并发
      if FMinCacheSize > FMaxCacheSize then FMinCacheSize := FMaxCacheSize;//系统默认最小值为0
      FCacheHit := 0;
      FCreationCount := 0;
      FRequestCount := 0;
      IniMinPools; //初始化最小池对象
      //计时销毁
      FTimer := TThreadedTimer.Create(nil); //计时
      FHourInterval := 4; //默认空闲4小时则回收
      FTimer.Interval := MSecsPerMins * MinsPerHour * FHourInterval;
      FTimer.OnTimer := OnMyTimer;
    end;
     
    function TObjectPool.CreateObject: TObject;
    begin
      Result := FObjectClass.NewInstance;
      if Result is TDataModule then
        TDataModule(Result).Create(nil)
      else if Result is TComponent then
        TComponent(Result).Create(nil)
      else if Result is TPersistent then
        TPersistent(Result).Create
      else Result.Create;
    end;
     
    destructor TObjectPool.Destroy;
    var
      I: Integer;
      LockedList: TList;
    begin
      if Assigned(FCachedList) then
      begin
        LockedList := FCachedList.LockList;
        try
          for I := 0 to LockedList.Count - 1 do
            TPoolItem(LockedList[I]).Free;
        finally
          FCachedList.UnlockList;
          FCachedList.Free;
        end;
      end;
      FTimer.Free;
      inherited;
    end;
     
    function TObjectPool.GetCurObjCount: Integer;
    var
      LockedList: TList;
    begin
      Result := 0;
      LockedList := FCachedList.LockList;
      try
        Result := LockedList.Count;
      finally
        FCachedList.UnlockList;
      end;
    end;
     
    function TObjectPool.GetLockObjCount: Integer;
    var
      LockedList: TList;
      i:Integer;
    begin
      Result := 0;
      LockedList := FCachedList.LockList;
      try
        for I := 0 to LockedList.Count - 1 do
        begin
          if TPoolItem(LockedList[I]).FLocked then Result := Result + 1;
        end;
      finally
        FCachedList.UnlockList;
      end;
    end;
     
    procedure TObjectPool.IniMinPools;
    var
      PoolsObject: TObject;
      LockedList: TList;
      I: Integer;
    begin
      LockedList := FCachedList.LockList;
      try
        for I := 0 to FMinCacheSize - 1 do
        begin
          PoolsObject := CreateObject;
          if Assigned(PoolsObject) then
            LockedList.Add(TPoolItem.Create(PoolsObject,False));
        end;
      finally
        FCachedList.UnlockList;
      end;
    end;
     
    function TObjectPool.LockObject: TObject;
    var
      LockedList: TList;
      I: Integer;
    begin
      Result := nil;
      LockedList := FCachedList.LockList;
      try
        Inc(FRequestCount);
        for i := 0 to LockedList.Count - 1 do
        begin
          if not TPoolItem(LockedList.Items[i]).FLocked then
          begin
            Result := TPoolItem(LockedList.Items[i]).FInstance;
            TPoolItem(LockedList.Items[i]).FLocked := True;
            TPoolItem(LockedList.Items[i]).FLastTime := Now;
            Inc(FCacheHit);//从池中取的次数
            Break;
          end;
        end;
        //
        if not Assigned(Result) then
        begin
          Result := CreateObject;
          //Assert(Assigned(Result));
          Inc(FCreationCount);
          if LockedList.Count < FMaxCacheSize then //池子容量
            LockedList.Add(TPoolItem.Create(Result,True));
        end;
      finally
        FCachedList.UnlockList;
      end;
    end;
     
    procedure TObjectPool.OnMyTimer(Sender: TObject);
    var
      i:Integer;
      LockedList: TList;
    begin
      LockedList := FCachedList.LockList;
      try
        for I := LockedList.Count - 1 downto 0 do
        begin
          if MyMinutesBetween(Now,TPoolItem(LockedList.Items[i]).FLastTime) >= FHourInterval * MinsPerHour then //释放池子许久不用的ADO
          begin
            TPoolItem(LockedList.Items[i]).Free;
            LockedList.Delete(I);
          end;
        end;
      finally
        FCachedList.UnlockList;
      end;
    end;
     
    procedure TObjectPool.SetFHourInterval(iValue: Integer);
    begin
      if iValue <= 1 then Exit;
      if FHourInterval = iValue then Exit;
      FTimer.Enabled := False;
      try
        FHourInterval := iValue;
        FTimer.Interval := MSecsPerMins * MinsPerHour * FHourInterval;
      finally
        FTimer.Enabled := True;
      end;
    end;
     
    procedure TObjectPool.StartAutoFree;
    begin
      if not FTimer.Enabled then FTimer.Enabled := True;
    end;
     
    procedure TObjectPool.StopAutoFree;
    begin
      if FTimer.Enabled then FTimer.Enabled := False;
    end;
     
    procedure TObjectPool.UnlockObject(Instance: TObject);
    var
      LockedList: TList;
      I: Integer;
      Item: TPoolItem;
    begin
      LockedList := FCachedList.LockList;
      try
        Item := nil;
        for i := 0 to LockedList.Count - 1 do
        begin
          Item := TPoolItem(LockedList.Items[i]);
          if Item.FInstance = Instance then
          begin
            Item.FLocked := False;
            Item.FLastTime := Now;
            Break;
          end;
        end;
        if not Assigned(Item) then Instance.Free;
      finally
        FCachedList.UnlockList;
      end;
    end;
     
    // 基于标准模板定义的泛型模板
    { TObjectPool<T> }
    constructor TObjectPool<T>.Create(const MaxPools, MinPools: Integer);
    begin
      inherited Create(T,MaxPools,MinPools);
    end;
     
    function TObjectPool<T>.LockObject: T;
    begin
      Result := T(inherited LockObject);
    end;
     
    end.
     
    // 基于泛型模板定义的具体模板
    var
      FQueryMgr:TObjectPool<TUniQuery>; //Query池子
      FDspMgr:TObjectPool<TDataSetProvider>;//DSP池子
      FCDSMgr:TObjectPool<TClientDataSet>;//cds池子
      FDSMgr :TObjectPool<TDataSource>;//ds池子
      FUniSQLMgr:TObjectPool<TUniSQL>;//执行SQL池子
      FUniSPMgr :TObjectPool<TUniStoredProc>;//存储过程池子
     
    // 创建具体模板
    function QueryMgr:TObjectPool<TUniQuery>;
    begin
      if not Assigned(FQueryMgr) then
        FQueryMgr := TObjectPool<TUniQuery>.Create(1000,20);
      Result := FQueryMgr;
    end;
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  • 原文地址:https://www.cnblogs.com/hnxxcxg/p/3191622.html
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