实验内容和收获
1.实验内容:完成一个简单的时间片轮转多道程序内核代码
内核启动效果:
mymain.c的代码:
myinterrupt.c的代码:
#define MAX_TASK_NUM 4
#define KERNEL_STACK_SIZE 1024*8
增加用来定义进程控制块PCB的头文件mypcb.h,代码如下:
struct Thread {
unsigned long ip;
unsigned long sp;
};
typedef struct PCB{
int pid;
volatile long state;
char stack[KERNEL_STACK_SIZE];
struct Thread thread;
unsigned long task_entry;
struct PCB *next;
}tPCB;
void my_schedule(void);
mymain.c修改后的代码:
#include <linux/types.h>
#include <linux/string.h>
#include <linux/ctype.h>
#include <linux/tty.h>
#include <linux/vmalloc.h>
#include "mypcb.h"
tPCB task[MAX_TASK_NUM];
tPCB * my_current_task = NULL;
volatile int my_need_sched = 0;
void my_process(void);
void __init my_start_kernel(void)
{
int pid = 0;
int i;
/* Initialize process 0*/
task[pid].pid = pid;
task[pid].state = 0;/* -1 unrunnable, 0 runnable, >0 stopped */
task[pid].task_entry = task[pid].thread.ip = (unsigned long)my_process;
task[pid].thread.sp = (unsigned long)&task[pid].stack[KERNEL_STACK_SIZE-1];
task[pid].next = &task[pid];
/*fork more process */
for(i=1;i<MAX_TASK_NUM;i++)
{
memcpy(&task[i],&task[0],sizeof(tPCB));
task[i].pid = i;
task[i].state = -1;
task[i].thread.sp = (unsigned long)&task[i].stack[KERNEL_STACK_SIZE-1];
task[i].next = task[i-1].next;
task[i-1].next = &task[i];
}
/* start process 0 by task[0] */
pid = 0;
my_current_task = &task[pid];
asm volatile(
"movl %1,%%esp
" /* set task[pid].thread.sp to esp */
"pushl %1
" /* push ebp */
"pushl %0
" /* push task[pid].thread.ip */
"ret
" /* pop task[pid].thread.ip to eip */
"popl %%ebp
"
:
: "c" (task[pid].thread.ip),"d" (task[pid].thread.sp) /* input c or d mean %ecx/%edx*/
);
}
void my_process(void)
{
int i = 0;
while(1)
{
i++;
if(i%10000000 == 0)
{
printk(KERN_NOTICE "this is process %d -
",my_current_task->pid);
if(my_need_sched == 1)
{
my_need_sched = 0;
my_schedule();
}
printk(KERN_NOTICE "this is process %d +
",my_current_task->pid);
}
}
}
修改后myinterrupt.c中的代码:
#include <linux/types.h>
#include <linux/string.h>
#include <linux/ctype.h>
#include <linux/tty.h>
#include <linux/vmalloc.h>
#include "mypcb.h"
extern tPCB task[MAX_TASK_NUM];
extern tPCB * my_current_task;
extern volatile int my_need_sched;
volatile int time_count = 0;
void my_timer_handler(void)
{
#if 1
if(time_count%1000 == 0 && my_need_sched != 1)
{
printk(KERN_NOTICE ">>>my_timer_handler here<<<
");
my_need_sched = 1;
}
time_count ++ ;
#endif
return;
}
void my_schedule(void)
{
tPCB * next;
tPCB * prev;
if(my_current_task == NULL
|| my_current_task->next == NULL)
{
return;
}
printk(KERN_NOTICE ">>>my_schedule<<<
");
/* schedule */
next = my_current_task->next;
prev = my_current_task;
if(next->state == 0)
{
my_current_task = next;
printk(KERN_NOTICE ">>>switch %d to %d<<<
",prev->pid,next->pid);
/* 切换进程 */
asm volatile(
"pushl %%ebp
" /* save ebp */
"movl %%esp,%0
" /* save esp */
"movl %2,%%esp
" /* restore esp */
"movl $1f,%1
" /* save eip */
"pushl %3
"
"ret
" /* restore eip */
"1: " /* next process start here */
"popl %%ebp
"
: "=m" (prev->thread.sp),"=m" (prev->thread.ip)
: "m" (next->thread.sp),"m" (next->thread.ip)
);
}
else
{
next->state = 0;
my_current_task = next;
printk(KERN_NOTICE ">>>switch %d to %d<<<
",prev->pid,next->pid);
/* switch to new process */
asm volatile(
"pushl %%ebp
" /* save ebp */
"movl %%esp,%0
" /* save esp */
"movl %2,%%esp
" /* restore esp */
"movl %2,%%ebp
" /* restore ebp */
"movl $1f,%1
" /* save eip */
"pushl %3
"
"ret
" /* restore eip */
: "=m" (prev->thread.sp),"=m" (prev->thread.ip)
: "m" (next->thread.sp),"m" (next->thread.ip)
);
}
return;
}
2.学习收获
1.CS:EIP总是指向下一条的指令地址,而在跳转/分支时,值会根据程序的需要修改;
2.在32位x86的Linux系统中,__stdcall函数调用方式,参数压栈的方向为从右向左;
3.有了中断,才有了多道程序。当一个中断信号发生时,CPU把正在执行的程序的CS:EIP寄存器和ESP寄存器等都压到内核堆栈,然后把CS:EIP指向一个中断处理程序的入口,保存现场,之后继续执行其他程序。等中断前执行的程序重新回来时,再恢复现场CS:EIP及ESP寄存器等,继续执行。