#include "main.h" #include "AppDelegate.h" #include "CCEGLView.h" USING_NS_CC; #define USE_WIN32_CONSOLE //这里是控制台开关。是否打开控制台 int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); #ifdef USE_WIN32_CONSOLE AllocConsole(); //创建一个控制台 freopen("CONIN$","r",stdin); //将标准输入输出流定位到这个控制台 freopen("CONOUT$","w",stdout); freopen("CONOUT$","w",stderr); #endif // create the application instance AppDelegate app; CCEGLView* eglView = CCEGLView::sharedOpenGLView(); eglView->setViewName("NetWorkTest"); eglView->setFrameSize(480, 320); int ret=CCApplication::sharedApplication()->run(); #ifdef USE_WIN32_CONSOLE FreeConsole(); //删除控制台 #endif return ret; }