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  • android_handler(二)

    package cn.com.sxp;

    import android.app.Activity;
    import android.os.Bundle;
    import android.os.Handler;
    import android.os.Message;
    import android.util.Log;
    import android.view.View;
    import android.view.View.OnClickListener;
    import android.widget.Button;
    import android.widget.ProgressBar;

    public class HandlerTwoActivity extends Activity {
    private ProgressBar progressBar;
    private Button startButton;
    /** Called when the activity is first created. */

    @Override
    public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.main);

    progressBar = (ProgressBar)findViewById(R.id.progressbar);
    startButton = (Button)findViewById(R.id.startButton);

    startButton.setOnClickListener(new buttonOnClickListener());
    }

    class buttonOnClickListener implements OnClickListener{
    public void onClick(View v) {
    // 点击一下进度条就可见
    progressBar.setVisibility(View.VISIBLE);
    updateBarHandler.post(updateThread);
    }
    }


    Handler updateBarHandler = new Handler(){
    @Override
    public void handleMessage(Message msg) {
    progressBar.setProgress(msg.arg1);
    // 將要執行的線程放入隊列中
    updateBarHandler.post(updateThread);
    }
    };

    Runnable updateThread = new Runnable(){
    int counter = 0;
    public void run() {
    // TODO Auto-generated method stub
    Log.d("in updateThread run()","在updateThread run方法中");
    counter += 10;
    // 从系统处得到一个消息
    // Returns a new Message from the global message pool. More efficient than creating and allocating new instances. The retrieved message has its handler
    // set to this instance (Message.target == this). If you don't want that facility, just call Message.obtain() instead.
    Message msg = updateBarHandler.obtainMessage();
    //将Message对象的arg1参数的值设置为i
    // arg1 and arg2 are lower-cost alternatives to using setData() if you only need to store a few integer values.
    msg.arg1 = counter; //用arg1、arg2这两个成员变量传递消息,优点是系统性能消耗较少
    try {
    Thread.sleep(1000); //让当前线程休眠1000毫秒
    }catch(InterruptedException ex){
    ex.printStackTrace();
    }
    //将Message对象加入到消息队列当中
    updateBarHandler.sendMessage(msg);
    if (100 == counter){
    updateBarHandler.removeCallbacks(updateThread);
    }
    }
    };
    }
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  • 原文地址:https://www.cnblogs.com/itblog/p/7236628.html
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