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  • 验证码帮助类

      1 using System;
      2 using System.Web;
      3 using System.Drawing;
      4 using System.Security.Cryptography;
      5 
      6 namespace DotNet.Utilities
      7 {
      8     /// <summary>
      9     /// 验证码类
     10     /// </summary>
     11     public class Rand
     12     {
     13         #region 生成随机数字
     14         /// <summary>
     15         /// 生成随机数字
     16         /// </summary>
     17         /// <param name="length">生成长度</param>
     18         public static string Number(int Length)
     19         {
     20             return Number(Length, false);
     21         }
     22 
     23         /// <summary>
     24         /// 生成随机数字
     25         /// </summary>
     26         /// <param name="Length">生成长度</param>
     27         /// <param name="Sleep">是否要在生成前将当前线程阻止以避免重复</param>
     28         public static string Number(int Length, bool Sleep)
     29         {
     30             if (Sleep) System.Threading.Thread.Sleep(3);
     31             string result = "";
     32             System.Random random = new Random();
     33             for (int i = 0; i < Length; i++)
     34             {
     35                 result += random.Next(10).ToString();
     36             }
     37             return result;
     38         }
     39         #endregion
     40 
     41         #region 生成随机字母与数字
     42         /// <summary>
     43         /// 生成随机字母与数字
     44         /// </summary>
     45         /// <param name="IntStr">生成长度</param>
     46         public static string Str(int Length)
     47         {
     48             return Str(Length, false);
     49         }
     50 
     51         /// <summary>
     52         /// 生成随机字母与数字
     53         /// </summary>
     54         /// <param name="Length">生成长度</param>
     55         /// <param name="Sleep">是否要在生成前将当前线程阻止以避免重复</param>
     56         public static string Str(int Length, bool Sleep)
     57         {
     58             if (Sleep) System.Threading.Thread.Sleep(3);
     59             char[] Pattern = new char[] { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z' };
     60             string result = "";
     61             int n = Pattern.Length;
     62             System.Random random = new Random(~unchecked((int)DateTime.Now.Ticks));
     63             for (int i = 0; i < Length; i++)
     64             {
     65                 int rnd = random.Next(0, n);
     66                 result += Pattern[rnd];
     67             }
     68             return result;
     69         }
     70         #endregion
     71 
     72         #region 生成随机纯字母随机数
     73         /// <summary>
     74         /// 生成随机纯字母随机数
     75         /// </summary>
     76         /// <param name="IntStr">生成长度</param>
     77         public static string Str_char(int Length)
     78         {
     79             return Str_char(Length, false);
     80         }
     81 
     82         /// <summary>
     83         /// 生成随机纯字母随机数
     84         /// </summary>
     85         /// <param name="Length">生成长度</param>
     86         /// <param name="Sleep">是否要在生成前将当前线程阻止以避免重复</param>
     87         public static string Str_char(int Length, bool Sleep)
     88         {
     89             if (Sleep) System.Threading.Thread.Sleep(3);
     90             char[] Pattern = new char[] { 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z' };
     91             string result = "";
     92             int n = Pattern.Length;
     93             System.Random random = new Random(~unchecked((int)DateTime.Now.Ticks));
     94             for (int i = 0; i < Length; i++)
     95             {
     96                 int rnd = random.Next(0, n);
     97                 result += Pattern[rnd];
     98             }
     99             return result;
    100         }
    101         #endregion
    102     }
    103 
    104     /// <summary>
    105     /// 验证图片类
    106     /// </summary>
    107     public class YZMHelper
    108     {
    109         #region 私有字段
    110         private string text;
    111         private Bitmap image;
    112         private int letterCount = 4;   //验证码位数
    113         private int letterWidth = 16;  //单个字体的宽度范围
    114         private int letterHeight = 20; //单个字体的高度范围
    115         private static byte[] randb = new byte[4];
    116         private static RNGCryptoServiceProvider rand = new RNGCryptoServiceProvider();
    117         private Font[] fonts = 
    118     {
    119        new Font(new FontFamily("Times New Roman"),10 +Next(1),System.Drawing.FontStyle.Regular),
    120        new Font(new FontFamily("Georgia"), 10 + Next(1),System.Drawing.FontStyle.Regular),
    121        new Font(new FontFamily("Arial"), 10 + Next(1),System.Drawing.FontStyle.Regular),
    122        new Font(new FontFamily("Comic Sans MS"), 10 + Next(1),System.Drawing.FontStyle.Regular)
    123     };
    124         #endregion
    125 
    126         #region 公有属性
    127         /// <summary>
    128         /// 验证码
    129         /// </summary>
    130         public string Text
    131         {
    132             get { return this.text; }
    133         }
    134 
    135         /// <summary>
    136         /// 验证码图片
    137         /// </summary>
    138         public Bitmap Image
    139         {
    140             get { return this.image; }
    141         }
    142         #endregion
    143 
    144         #region 构造函数
    145         public YZMHelper()
    146         {
    147             HttpContext.Current.Response.Expires = 0;
    148             HttpContext.Current.Response.Buffer = true;
    149             HttpContext.Current.Response.ExpiresAbsolute = DateTime.Now.AddSeconds(-1);
    150             HttpContext.Current.Response.AddHeader("pragma", "no-cache");
    151             HttpContext.Current.Response.CacheControl = "no-cache";
    152             this.text = Rand.Number(4);
    153             CreateImage();
    154         }
    155         #endregion
    156 
    157         #region 私有方法
    158         /// <summary>
    159         /// 获得下一个随机数
    160         /// </summary>
    161         /// <param name="max">最大值</param>
    162         private static int Next(int max)
    163         {
    164             rand.GetBytes(randb);
    165             int value = BitConverter.ToInt32(randb, 0);
    166             value = value % (max + 1);
    167             if (value < 0) value = -value;
    168             return value;
    169         }
    170 
    171         /// <summary>
    172         /// 获得下一个随机数
    173         /// </summary>
    174         /// <param name="min">最小值</param>
    175         /// <param name="max">最大值</param>
    176         private static int Next(int min, int max)
    177         {
    178             int value = Next(max - min) + min;
    179             return value;
    180         }
    181         #endregion
    182 
    183         #region 公共方法
    184         /// <summary>
    185         /// 绘制验证码
    186         /// </summary>
    187         public void CreateImage()
    188         {
    189             int int_ImageWidth = this.text.Length * letterWidth;
    190             Bitmap image = new Bitmap(int_ImageWidth, letterHeight);
    191             Graphics g = Graphics.FromImage(image);
    192             g.Clear(Color.White);
    193             for (int i = 0; i < 2; i++)
    194             {
    195                 int x1 = Next(image.Width - 1);
    196                 int x2 = Next(image.Width - 1);
    197                 int y1 = Next(image.Height - 1);
    198                 int y2 = Next(image.Height - 1);
    199                 g.DrawLine(new Pen(Color.Silver), x1, y1, x2, y2);
    200             }
    201             int _x = -12, _y = 0;
    202             for (int int_index = 0; int_index < this.text.Length; int_index++)
    203             {
    204                 _x += Next(12, 16);
    205                 _y = Next(-2, 2);
    206                 string str_char = this.text.Substring(int_index, 1);
    207                 str_char = Next(1) == 1 ? str_char.ToLower() : str_char.ToUpper();
    208                 Brush newBrush = new SolidBrush(GetRandomColor());
    209                 Point thePos = new Point(_x, _y);
    210                 g.DrawString(str_char, fonts[Next(fonts.Length - 1)], newBrush, thePos);
    211             }
    212             for (int i = 0; i < 10; i++)
    213             {
    214                 int x = Next(image.Width - 1);
    215                 int y = Next(image.Height - 1);
    216                 image.SetPixel(x, y, Color.FromArgb(Next(0, 255), Next(0, 255), Next(0, 255)));
    217             }
    218             image = TwistImage(image, true, Next(1, 3), Next(4, 6));
    219             g.DrawRectangle(new Pen(Color.LightGray, 1), 0, 0, int_ImageWidth - 1, (letterHeight - 1));
    220             this.image = image;
    221         }
    222 
    223         /// <summary>
    224         /// 字体随机颜色
    225         /// </summary>
    226         public Color GetRandomColor()
    227         {
    228             Random RandomNum_First = new Random((int)DateTime.Now.Ticks);
    229             System.Threading.Thread.Sleep(RandomNum_First.Next(50));
    230             Random RandomNum_Sencond = new Random((int)DateTime.Now.Ticks);
    231             int int_Red = RandomNum_First.Next(180);
    232             int int_Green = RandomNum_Sencond.Next(180);
    233             int int_Blue = (int_Red + int_Green > 300) ? 0 : 400 - int_Red - int_Green;
    234             int_Blue = (int_Blue > 255) ? 255 : int_Blue;
    235             return Color.FromArgb(int_Red, int_Green, int_Blue);
    236         }
    237 
    238         /// <summary>
    239         /// 正弦曲线Wave扭曲图片
    240         /// </summary>
    241         /// <param name="srcBmp">图片路径</param>
    242         /// <param name="bXDir">如果扭曲则选择为True</param>
    243         /// <param name="nMultValue">波形的幅度倍数,越大扭曲的程度越高,一般为3</param>
    244         /// <param name="dPhase">波形的起始相位,取值区间[0-2*PI)</param>
    245         public System.Drawing.Bitmap TwistImage(Bitmap srcBmp, bool bXDir, double dMultValue, double dPhase)
    246         {
    247             double PI = 6.283185307179586476925286766559;
    248             Bitmap destBmp = new Bitmap(srcBmp.Width, srcBmp.Height);
    249             Graphics graph = Graphics.FromImage(destBmp);
    250             graph.FillRectangle(new SolidBrush(Color.White), 0, 0, destBmp.Width, destBmp.Height);
    251             graph.Dispose();
    252             double dBaseAxisLen = bXDir ? (double)destBmp.Height : (double)destBmp.Width;
    253             for (int i = 0; i < destBmp.Width; i++)
    254             {
    255                 for (int j = 0; j < destBmp.Height; j++)
    256                 {
    257                     double dx = 0;
    258                     dx = bXDir ? (PI * (double)j) / dBaseAxisLen : (PI * (double)i) / dBaseAxisLen;
    259                     dx += dPhase;
    260                     double dy = Math.Sin(dx);
    261                     int nOldX = 0, nOldY = 0;
    262                     nOldX = bXDir ? i + (int)(dy * dMultValue) : i;
    263                     nOldY = bXDir ? j : j + (int)(dy * dMultValue);
    264 
    265                     Color color = srcBmp.GetPixel(i, j);
    266                     if (nOldX >= 0 && nOldX < destBmp.Width
    267                      && nOldY >= 0 && nOldY < destBmp.Height)
    268                     {
    269                         destBmp.SetPixel(nOldX, nOldY, color);
    270                     }
    271                 }
    272             }
    273             srcBmp.Dispose();
    274             return destBmp;
    275         }
    276         #endregion
    277     }
    278 }
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  • 原文地址:https://www.cnblogs.com/itliuyang/p/6640158.html
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