腾讯是如何做 Unity 手游性能优化的
https://juejin.im/entry/5774af485bbb50005925a3b1
Unity - NGUI - 优化ScrollView的一些心的
https://www.cnblogs.com/9-de/p/5109057.html
NGUI滑动优化,滑动系数,滑动慢问题UIScrollView
https://www.bobsong.net/356.html
NGUI ScrollView 性能优化
http://gad.qq.com/article/detail/17339
NGUI研究院之为什么打开界面太慢(十三)
http://www.xuanyusong.com/archives/2799
在NGUI中高效优化UIScrollView之UIWrapContent的简介以及使用
https://blog.csdn.net/change_from_now/article/details/46503463
http://lib.csdn.net/article/unity3d/25212
UIWrapContent(NGUI长列表优化利器)
https://www.cnblogs.com/zhaoqingqing/p/4901393.html
NGUI WrapContent显示多行多列
https://blog.csdn.net/hyf2713/article/details/53064750
NGUI UIScrollView - 大量item子项的性能优化
https://blog.csdn.net/anyuanlzh/article/details/40621889
NGUI性能优化之ScrollView
https://blog.csdn.net/lyh916/article/details/51307619
Unity3D_NGUI_性能优化实践_CPU卡顿(五)
https://blog.csdn.net/ywjun0919/article/details/51264113