zoukankan      html  css  js  c++  java
  • cocos2dx 自带11种粒子特效

    /粒子特效  
          
        //爆炸效果  
        CCParticleSystem* particleSystem = CCParticleExplosion::create();  
        particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("stars.png"));  
        addChild(particleSystem);  
          
        //火焰效果  
        CCParticleSystem* particleSystem = CCParticleFire::create();  
        particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("fire.png"));  
        addChild(particleSystem);  
          
        //花束效果  
        CCParticleSystem* particleSystem = CCParticleFlower::create();  
        particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("fire.png"));  
        addChild(particleSystem);  
          
        //烟花效果  
        CCParticleSystem* particleSystem = CCParticleFireworks::create();  
        particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("fire.png"));  
        addChild(particleSystem);  
          
        //星系效果  
        CCParticleSystem* particleSystem = CCParticleGalaxy::create();  
        particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("fire.png"));  
        addChild(particleSystem);  
      
        //流星效果  
        CCParticleSystem* particleSystem = CCParticleMeteor::create();  
        particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("fire.png"));  
        addChild(particleSystem);  
          
        //下雨效果  
        CCParticleSystem* particleSystem = CCParticleRain::create();  
        particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("fire.png"));  
        addChild(particleSystem);  
          
        //烟雾效果  
        CCParticleSystem* particleSystem = CCParticleSmoke::create();  
        particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("fire.png"));  
        addChild(particleSystem);  
          
        //下雪效果  
        CCParticleSystem* particleSystem = CCParticleSnow::create();  
        particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("snow.png"));  
        addChild(particleSystem);  
          
        //漩涡效果  
        CCParticleSystem* particleSystem = CCParticleSpiral::create();  
        particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("fire.png"));  
        addChild(particleSystem);  
          
        //太阳效果  
        CCParticleSystem* particleSystem = CCParticleSun::create();  
        particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("fire.png"));  
        addChild(particleSystem);  
  • 相关阅读:
    Springboot中mybatis控制台打印sql语句
    CTF资源
    Python渗透测试工具合集
    哪些方法可以绕过PowerShell Execution Policy?
    路由器漏洞挖掘使用的脚本
    路由器漏洞挖掘(栈,危险函数,方法)
    路由器漏洞挖掘环境搭建
    MIPS 汇编指令学习
    Linux下安装Sublime Text 3 及使用快捷方式
    Ubuntu 16.04 安装Python 3.6
  • 原文地址:https://www.cnblogs.com/jiackyan/p/3042560.html
Copyright © 2011-2022 走看看