//方式1:继承Thread类 //播放音乐线程类 class MusicThread extends Thread{ public void run() { for (int i = 0; i <50; i++) { System.out.println("我在听音乐!"+i); } } } public class Thread_create { public static void main(String[] args) { for (int i = 0; i < 50; i++) { System.out.println("我在打游戏"+i); if(i==10){ //创建线程并启动对象 MusicThread music=new MusicThread(); // music.run(); music.start();//不能调用run方法 } } } }
//实现Runnable接口 //播放音乐的类 class RunnableMusic implements Runnable{ public void run() { for (int i = 0; i <50; i++) { System.out.println("我在听音乐!"+i); } } } public class ImplementsRunnable { public static void main(String[] args) { //运行游戏 for (int i = 0; i < 50; i++) { System.out.println("我在打游戏"+i); if(i==10){ //创建线程并启动对象 Runnable r=new RunnableMusic(); Thread runnable= new Thread(r); runnable.start(); } } } }
继承Thread类和实现接口Runnable之间的区别?